Zeno Rogue
|
0f98146d20
|
3D:: correct shift matrix in stereo mode
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
25999229a4
|
2D3D: fixed_yz now works when scrolling
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
db988058de
|
added a separate option axes3 for highlighting forward, and in different location
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
e6efc8fabc
|
dual:: 3D:: dual works in 3D
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
ff584bb74c
|
fixed a bug with texturing in stereo
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
3a4e84effe
|
Orb of the Sword in non-shmup 3D geometries
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
dd212d756b
|
fixed the monster color in the minimap for Dragons etc
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
66e9a20d19
|
11.1
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
99aeb04185
|
reduced the number of bird animation frames
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
488c25ecea
|
halved animatedbird space usage
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
9a1858e2f9
|
clear cgis, fixed missing textures
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
770fb1f5e1
|
line animation:: loops in quotient spaces
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
c7620974a1
|
easier Chaos Mode + Inv
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
fe5936874e
|
11.0z2
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
9eae663fe3
|
3D:: better conformal::rotation system
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
5de371f1f7
|
fixed adding things to non-existent sky
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
06301d73fc
|
new memory handling
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
fc47ec3338
|
11.0z1
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
e61930c0b1
|
clearing unused TriheptaSpecial shapes to fix a crash on iOS
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
ba1708fddd
|
protected popScreen crashing from multiple exit
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
d235540647
|
improved 3D settings: more adapted help text, added eye editing
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
d864c8cc1e
|
racing:: speedometer
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
01763d4f12
|
2D3D:: eye level
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
0489cde78e
|
added some missing externs
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
4325274e40
|
added some missing override
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
eed8df5982
|
better sky, sky color variation
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
306ebd575c
|
fixed a bug with usershape_state
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
5519252fd0
|
added some missing CAP_* guards
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
5110a29d4d
|
dual:: cshpos fixup to save all
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
003f2361a8
|
gridlines in radar
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
c9655a29a5
|
diagnostic functions raise_error and invalid_matrix
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
3c9f0096e1
|
removed vid.scfg from vid
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
1c6e6bafb4
|
moved the parameters from geom3:: to videopar
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
bc8da03ce0
|
dual:: a system to change parameters in one of the two maps, currently used only in ge_land_selection
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
69e76b550c
|
dual:: selectable from the menu
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
6467e38537
|
recallCell now remembers orientation (is cellwalker)
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
baa1871d01
|
Euclidean sky as a shape
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
88d6c0d144
|
2D3D:: better stars
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
8295251cdc
|
multigame support, including dualmode
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
587652e540
|
2D3D:: Euclidean skies
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
13a044154b
|
sword:: accurate sword angles
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
2b1aebb9b4
|
chaosmode variants (CLI only for now)
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
b6e303ec7d
|
MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
599d5d63e8
|
2D3D:: higher ceilings in the Palace
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
28f5b04b83
|
get_vernum()
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
32626dc0c1
|
2D3D:: fixed grids
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
ba91bea71c
|
charstyle format depending on vernum
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
1b93ecd5a3
|
vernum uniformization
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
556c234997
|
added debugflag DF_LOG
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
07e1db587c
|
improved editNumber dialogs
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
f7d580fa9c
|
replaced fts variants with a single fts
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
8518f97ded
|
text files are now read with scan(fhstream&...) functions and written with print(...) functions
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
92a22a5e3f
|
rug :: partially generalized to 3D (but no interesting results)
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
8eb3fa65e2
|
2D3D:: skies and ceilings
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
a9f3b3d77c
|
11.0y
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
ec621c64d2
|
11.0x
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
16a38b7c1b
|
11.0w
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
8c2b717223
|
monster orientation is now modelled in non-orientable geometries
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
24b66d6fd5
|
2D3D: fixed Goldberg
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
94eaca0f42
|
11.0v
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
d2c20fee22
|
redone spinEdge so that fixed_yz works in gravity lands
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
f88de70a79
|
3D:: improvements to transparency: works correctly (e.g. in 2D HoM), including models
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
175c061ab4
|
2d3d:: shadows
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
df3e21b310
|
debug cleanup
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
402b6aa0ad
|
improved armor models; head lower; configurable human eye color
|
2019-09-12 22:49:59 +02:00 |
|
Zeno Rogue
|
dea2073714
|
2d3d:: smaller cones for fires/bonfires/buoys/thumpers
|
2019-09-12 22:49:58 +02:00 |
|
Zeno Rogue
|
9a21401b9c
|
item/monster icons in 3d
|
2019-09-12 22:49:56 +02:00 |
|
Zeno Rogue
|
0c3b26c997
|
2d3d:: gridline used by linepatterns
|
2019-09-12 22:49:52 +02:00 |
|
Zeno Rogue
|
8388a448e7
|
3d:: an option to limit cell generation
|
2019-09-12 22:49:45 +02:00 |
|
Zeno Rogue
|
7ce12ef63b
|
factored 'addradar' function
|
2019-09-12 22:49:44 +02:00 |
|
Zeno Rogue
|
22ce25c396
|
export ptick
|
2019-09-12 22:49:43 +02:00 |
|
Zeno Rogue
|
eb822f195b
|
11.0u and the fix to ocean/rrv
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
c435afbe59
|
11.0t
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
dbb8857a39
|
2d3d:: cone graphics for trees etc.
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
f652e6139c
|
2D3D:: fixed Y/Z orientation
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
d89fb49e13
|
refactured 'texture_order' as a separate function
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
2acfd99d17
|
refactored switch_* functions (fpp/tpp/always3)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
5ab7249afd
|
horopoint cleanup in 2D
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
6a7c1438eb
|
2D3D:: Archimedean no longer crashes after changing
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
1c4d86e0e9
|
3D graphics in 2D (first commit)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
c8e950cd40
|
added some missing CAP_ and MAXMDIM guards
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
c3e8e513a9
|
fixup degree
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
282b3d79a2
|
fixed binary tiling
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
0386f4179c
|
whatever cont.
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
4b7cba78ee
|
replaced the sm::A3 flags with newer techniques (also fixes help in 3D config not appearing)
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
b10b6386f3
|
3d:: TEXTURE_STEP_3D is now configurable
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
89a900958b
|
3d:: sloppy range checking option
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
94ccddb873
|
eqmatrix now actually takes its 'eps' argument into account
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
78c4b9005f
|
fixup quickmouse is bool
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
6e26508a77
|
replaced some instances of double to ld, so that everything compiles when ld is redefined to float
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3da6090320
|
dialog:: addBoolItem_action, addBoolItem_action_neg, addBoolItem_choice used when applicable
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
4791fd018e
|
dialog:: addBoolItem_action
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
7ce880b680
|
11.0s
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
22c88d0960
|
moved loadOldConfig to legacy.cpp and disabled it
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3ac1e45130
|
backward compatibility after changing NODIR
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
ea74604f34
|
hyper.h: some extra comments
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c98f58a672
|
removed eurad as it was the same as crossf
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
cb164d92c2
|
added some comments to hyper.h
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
2710694df7
|
unused applyspin function removed
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c19ffb3597
|
fixes to projection streamlining
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
be2ac7654a
|
increased MAX_EDGE
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c20a0cb59e
|
3d:: wallradar
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
f98448464a
|
renamed shmup::safety to delayed_safety to prevent confusion
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3c9e4db46e
|
major cleanup of projection setting
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c40d7753d0
|
fixed arg shifting
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
49877fbfc9
|
arg::nomore(); fixes in collatz3
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
e1227bcb6e
|
an option for hpcshapes to contain texture information
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
ddf7f6100a
|
fixed reading/writing hyperpoints to use the actual number of dimensions
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
f507b7cf55
|
fixed Orb of the Warp destroyed while refactoring
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
1cc26a7337
|
twisting fix
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
c0145c0d9c
|
3d:: Euclidean tori
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
2e1f63e086
|
11.0q
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
ddf43101b2
|
some flavor messages no longer display in special modes if they are inappropriate for them
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
418fa37dd8
|
3d:: texture:: remap single-type textures to 3D geometries
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
7c59f572ca
|
3d:: in Euclidean, lands are generated just like in Crystal
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
f90e1001e3
|
refactored native and landUnlocked into content.cpp
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
14b32ced68
|
auto-charged teleport in bounded minefield
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
039118425c
|
3D:: alternate minefield adjacency rule
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
1a63872a44
|
11.0p
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
a44e4281de
|
fixup missing current_proj_name
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
57f2891826
|
bounded Minefield now works according to the standard Minesweeper rules
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
4284831069
|
more options in line animation
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
44495852ad
|
hr_exception, currently used for build_shortest_path
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
80d14c0196
|
add_action_push consistently; improved some menu hotkeys and ordering; improved some naming
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
54a32441a7
|
restructured menus
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
55492e229b
|
Asteroids in 3D
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
6044095228
|
fix: equivolume
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
10fd8a41b7
|
crystal cut
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
5356eba11c
|
Asteroids
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
4727e71590
|
rug:: bugfix: draw boundary and model elements (previously changing fillmodel had no effect on rug)
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
2b61413a81
|
azimuthal equivolume projection
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
5545f8efeb
|
11.0o: fixed Ivory/Yendorian
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
3634956046
|
11.0n
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
ab7a322e5e
|
3d:: smart display for 3D
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
b5127b0006
|
3d:: rotation_yz for line animation (la currently still changes directions randomly)
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
2121aacaaf
|
3d:: clipping configurable
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
f399a8c980
|
3d:: shader acceleration in the band model
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
bc3e7f2e95
|
3d:: shader acceleration for 3D ball and 3D halfspace
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
01a2f0cc5a
|
3d:: change model orientation in the YZ plane
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
745f1b302b
|
signum in hyper.h
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
5116d745c4
|
gldraw:: offset and texture_offset are now separate
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
1d1baf2207
|
11.0m
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
fcedebd0d8
|
3d:: improved floor patterns
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
d369decc94
|
3d:: field quotient spaces for reg3
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
372a9503b6
|
3d:: fieldpattern now works in 3D
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
0e10dec9e2
|
added some exports to hyper.h and rogueviz.h
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
cb9513dd0d
|
3d:: horohex geometry
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
f68b216eb4
|
original image size is accessible in texture_data
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
678747ceff
|
3d:: horo-rec geometry
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
5db2cfbd1a
|
3d:: textured walls
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
f3a166b928
|
fixed a bug in aura (coords[3] not set)
|
2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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7f6957694a
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moved inline functions to hyper.h
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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bbaca3eff3
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11.0l
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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2a7e1f2603
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3d:: horotris: correct distances
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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e5cc9d77a0
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3d:: automatically adjust monster generation based on the number of generated cells
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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4591c2166e
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3d:: binary:: land boundaries
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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14ea73be06
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choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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d9b90d8a8e
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3D:: two-player uses split screen
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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55c31ec645
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3d:: refactored the hide_player function
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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9f9670fcdb
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an option to desaturate colors for anaglyph
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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22e65471f2
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3d:: improved hyperbolic regular Temple
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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497f7f6c0f
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3d:: reg3:: distances and alt-distances
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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6d72bd820b
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3d:: extra_generation_distance (todo: make it configurable from menus)
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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679e44d4b1
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grid color is now configurable (stdgridcolor)
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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78d88b5909
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improved in the OO fashion: draw, relative_matrix, create_step, and several minor functions are now virtual in hrmap
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2019-09-12 22:38:44 +02:00 |
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Zeno Rogue
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d8428f2ec3
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crystal::3d:: transformation
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2019-09-12 22:38:44 +02:00 |
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Zeno Rogue
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105de56857
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3d:: HoroTris geometry
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2019-09-12 22:38:44 +02:00 |
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Zeno Rogue
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a2c6a4e8b0
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3d:: a system for drawing transparent things, with sorting being the responsibility of HR
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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91d848cc74
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version 11.0j
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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8d2b6a0093
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BARLEV now can be 8
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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52ce5ac9aa
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3d:: all the regular honeycombs
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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2a801ba5d3
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update 11.0i
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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9a3167e0ed
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adjusted to older C++
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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cb8e34204f
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two more Euclidean honeycombs; also split buildpolys into subfunctions
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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b3920f76b0
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3D:: Temple of Cthulhu in Euclidean
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2019-09-12 22:38:43 +02:00 |
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?
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d46a909612
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version number changed to 11.0h
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2019-09-12 22:38:42 +02:00 |
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?
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4ac186437b
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editable statues
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2019-09-12 22:38:42 +02:00 |
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?
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5871a4b208
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3d:: radar feature
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2019-09-12 22:38:42 +02:00 |
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?
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56dc2d18c0
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3D:: cleaned up the 3D menu in 3D geometry; also added creature_scale and height_width parameters
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2019-09-12 22:38:42 +02:00 |
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?
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54f278963c
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renamed MAXDIM to MAXMDIM (conflict with crystal)
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2019-09-12 22:38:42 +02:00 |
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?
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041c7af987
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3d:: *_d functions now consistently put d as the first argument
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2019-09-12 22:38:42 +02:00 |
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?
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42e4342c4a
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3d:: fixed pushing directions
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2019-09-12 22:38:42 +02:00 |
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?
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aac03e72fe
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3d:: depthtest disabled for PPR::SUPERLINE and beyond
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2019-09-12 22:38:42 +02:00 |
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?
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1809cf1622
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3d:: sphere:: fixed sphereflip (and thus noshmup movement)
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2019-09-12 22:38:42 +02:00 |
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?
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0c125efb15
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3d:: nice fire
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2019-09-12 22:38:42 +02:00 |
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?
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b0c21f0626
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3d:: mapeditor works
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2019-09-12 22:38:42 +02:00 |
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?
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3de228fce1
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3D:: fixed item graphics
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2019-09-12 22:38:42 +02:00 |
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?
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111bc3697d
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sword:: removed the dependence on the S* constants
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2019-09-12 22:38:42 +02:00 |
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?
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71f02d5dc2
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3d:: mouse aiming
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2019-09-12 22:38:40 +02:00 |
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?
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6808c4e926
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smooth_scrolling now configurable
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2019-09-12 22:38:40 +02:00 |
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?
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fe174d8873
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3D:: elliptic space
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2019-09-12 22:38:40 +02:00 |
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?
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fb71d4fd15
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3D:: sightranges are now configurable
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2019-09-12 22:38:40 +02:00 |
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?
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5ae2714e37
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C0 and Cx1 now changes depending on DIM
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2019-09-12 22:38:40 +02:00 |
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?
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259e376909
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3d:: four-phase drawing of sphere
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2019-09-12 22:38:40 +02:00 |
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?
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33d4854c14
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3D:: 120-cell
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2019-09-12 22:38:40 +02:00 |
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?
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1fcf58e17a
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3D:: shader variants for R3 and S3
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2019-09-12 22:38:40 +02:00 |
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?
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c7cb93f2ed
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moved all the Euclidean maps to euclid.cpp
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2019-09-12 22:38:40 +02:00 |
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?
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7110be2032
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3D:: cube tiling
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2019-09-12 22:38:40 +02:00 |
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?
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d08e58f404
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3d:: 2D/3D is now selectable at runtime
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2019-09-12 22:38:40 +02:00 |
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?
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c66a76e00f
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3D: denser Temple of Cthulhu
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2019-09-12 22:38:40 +02:00 |
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