version 11.0j

This commit is contained in:
Zeno Rogue 2019-03-03 01:07:28 +01:00
parent aebc5dd693
commit 91d848cc74
2 changed files with 11 additions and 3 deletions

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@ -2976,3 +2976,11 @@ the interesting (adult) part quickly)
- fixed the graphics scaling for wolves, animated legs, and the shmup mode
- yet more interesting Yendor path in binary tilings
- a preview of 3D geometries
2019-03-01 19:14 Version 11.0i:
- fixed the bug with animal legs
- added two Euclidean honeycombs
2019-03-03 00:51 Version 11.0j:
- improved lands: minefield displays correctly; Emerald Mine in Euclidean geometries; nice crossroads in spherical geometries
- all the regular honeycombs

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@ -2,9 +2,9 @@
// It is quite chaotic.
// version numbers
#define VER "11.0i"
#define VERNUM 11009
#define VERNUM_HEX 0xA609
#define VER "11.0j"
#define VERNUM 11010
#define VERNUM_HEX 0xA60A
#include <stdarg.h>
#include "hyper_function.h"