3D:: alternate minefield adjacency rule

This commit is contained in:
Zeno Rogue 2019-04-08 16:16:16 +02:00
parent b88ef69f59
commit 039118425c
8 changed files with 119 additions and 3 deletions

View File

@ -385,6 +385,49 @@ namespace binary {
}
return gm * where;
}
vector<hyperpoint> get_vertices(cell* c) override {
vector<hyperpoint> res;
ld yy = log(2) / 2;
using namespace hyperpoint_vec;
auto add = [&] (hyperpoint h) {
res.push_back(binary::parabolic3(h[0], h[1]) * xpush0(yy*h[2]));
};
switch(geometry) {
case gBinary3:
for(int x=-1; x<2; x++) for(int y=-1; y<2; y++) for(int z=-1; z<=1; z+=2)
if(z == -1 || x != 0 || y != 0)
add(point3(x,y,z));
break;
case gHoroTris: {
ld r = sqrt(3)/6;
ld r2 = r * 2;
hyperpoint shift3 = point3(0,0,-3);
hyperpoint shift1 = point3(0,0,-1);
for(int i=0; i<3; i++) {
hyperpoint t0 = spin(120 * degree * i) * point3(0,-r2,-1);
add(t0);
add(-2 * t0 + shift3);
add(-2 * t0 + shift1);
}
}
case gHoroRec: {
ld r2 = sqrt(2);
for(int y=-1; y<=1; y++) for(int x=-1; x<=1; x+=2) for(int z=-1; z<=1; z++)
if(z == -1 || y != 0)
add(point3(-r2*x*hororec_scale, -2*y*hororec_scale, z*.5));
break;
}
case gHoroHex: {
// complicated and unused for now -- todo
break;
}
default: ;
}
return res;
}
};
hrmap *new_map() { return new hrmap_binary; }

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@ -620,6 +620,29 @@ namespace euclid3 {
return eupush3(v[0], v[1], v[2]);
}
vector<hyperpoint> get_vertices(cell* c) override {
vector<hyperpoint> res;
if(S7 < 14)
for(ld a: {-.5,.5}) for(ld b: {-.5,.5}) for(ld c: {-.5, .5}) res.push_back(hpxy3(a,b,c));
if(S7 == 12) {
res.push_back(hpxy3(1,0,0));
res.push_back(hpxy3(-1,0,0));
res.push_back(hpxy3(0,1,0));
res.push_back(hpxy3(0,-1,0));
res.push_back(hpxy3(0,0,1));
res.push_back(hpxy3(0,0,-1));
}
if(S7 == 14) {
for(ld a: {-1.,-.5,0.,.5,1.})
for(ld b: {-1.,-.5,0.,.5,1.})
for(ld c: {-1.,-.5,0.,.5,1.})
if(a == 0 || b == 0 || c == 0)
if(a == .5 || a == -.5 || b == .5 || b == -.5 || c == .5 || c == -.5)
if(a == 1 || a == -1 || b == 1 || b == -1 || c == 1 || c == -1)
res.push_back(hpxy3(a,b,c));
}
return res;
}
};
hrmap_euclid3* cubemap() {

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@ -7354,9 +7354,17 @@ void knightFlavorMessage(cell *c2) {
int mine_adjacency_rule = 0;
map<cell*, vector<cell*>> adj_memo;
bool geometry_has_alt_mine_rule() {
if(DIM == 2) return VALENCE > 3;
if(DIM == 3) return !among(geometry, gHoroHex, gCell5, gBitrunc3, gCell8, gECell8, gCell120, gECell120);
return true;
}
vector<cell*> adj_minefield_cells(cell *c) {
vector<cell*> res;
if(mine_adjacency_rule == 0 || (VALENCE == 3 && DIM == 2))
if(mine_adjacency_rule == 0 || !geometry_has_alt_mine_rule())
forCellCM(c2, c) res.push_back(c2);
else if(DIM == 2) {
cellwalker cw(c, 0);
@ -7371,6 +7379,25 @@ vector<cell*> adj_minefield_cells(cell *c) {
}
while(cw != cw1);
}
else if(adj_memo.count(c)) return adj_memo[c];
else {
const vector<hyperpoint> vertices = currentmap->get_vertices(c);
manual_celllister cl;
cl.add(c);
for(int i=0; i<isize(cl.lst); i++) {
cell *c1 = cl.lst[i];
bool shares = false;
if(c != c1) {
transmatrix T = currentmap->relative_matrix(c1->master, c->master);
for(hyperpoint h: vertices) for(hyperpoint h2: vertices)
if(hdist(h, T * h2) < 1e-6) shares = true;
if(shares) res.push_back(c1);
}
if(shares || c == c1) forCellEx(c2, c1) cl.add(c2);
}
println(hlog, "adjacent to ", c, " = ", isize(res));
adj_memo[c] = res;
}
return res;
}

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@ -696,7 +696,7 @@ void showEuclideanMenu() {
});
}
if(specialland == laMinefield && (DIM == 3 || VALENCE != 3)) {
if(specialland == laMinefield && geometry_has_alt_mine_rule()) {
dialog::addSelItem(XLAT("mine adjacency rule"), XLAT(mine_adjacency_rule ? "vertex" : DIM == 3 ? "face" : "edge"), 'M');
dialog::add_action([] {
stop_game();

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@ -598,5 +598,11 @@ hyperpoint get_warp_corner(cell *c, int cid) {
#endif
return ddspin(c,cid,M_PI/S7) * xpush0(tessf/2);
}
vector<hyperpoint> hrmap::get_vertices(cell* c) {
vector<hyperpoint> res;
for(int i=0; i<c->type; i++) res.push_back(get_corner_position(c, i, 3));
return res;
}
}

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@ -3103,6 +3103,7 @@ struct hrmap {
virtual void draw() {
printf("undrawable\n");
}
virtual vector<hyperpoint> get_vertices(cell*);
};
// hrmaps which are based on regular non-Euclidean 2D tilings, possibly quotient

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@ -31,6 +31,7 @@ namespace reg3 {
int loop, face;
vector<hyperpoint> cellshape;
vector<hyperpoint> vertices_only;
transmatrix spins[12], adjmoves[12];
@ -169,6 +170,13 @@ namespace reg3 {
if(loop == 4) strafedist = adjcheck;
else strafedist = hdist(adjmoves[0] * C0, adjmoves[1] * C0);
vertices_only.clear();
for(hyperpoint h: cellshape) {
bool found = false;
for(hyperpoint h2: vertices_only) if(hdist(h, h2) < 1e-6) found = true;
if(!found) vertices_only.push_back(h);
}
}
void binary_rebase(heptagon *h, const transmatrix& V) {
@ -505,6 +513,10 @@ namespace reg3 {
heptagon *getOrigin() override { return allh[0]; }
vector<cell*>& allcells() override { return acells; }
vector<hyperpoint> get_vertices(cell* c) override {
return vertices_only;
}
};
struct hrmap_reg3 : hrmap {
@ -787,6 +799,9 @@ namespace reg3 {
return inverse(p1.second) * T * p2.second;
}
vector<hyperpoint> get_vertices(cell* c) override {
return vertices_only;
}
};
hrmap* new_map() {

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@ -1412,6 +1412,7 @@ auto cgm = addHook(clearmemory, 40, [] () {
crush_next.clear();
crush_now.clear();
rosemap.clear();
adj_memo.clear();
}) +
addHook(hooks_removecells, 0, [] () {
eliminate_if(crush_next, is_cell_removed);