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	added some missing externs
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							| @@ -212,7 +212,7 @@ namespace multi { | ||||
|     int  deadzoneval[MAXJOY][MAXAXE]; | ||||
|     }; | ||||
|  | ||||
|   multi::config scfg;   | ||||
|   extern config scfg;   | ||||
|   } | ||||
|  | ||||
| enum eStereo { sOFF, sAnaglyph, sLR, sODS }; | ||||
| @@ -5493,7 +5493,7 @@ namespace dual { | ||||
|   // 0 = dualmode off, 1 = in dualmode (no game chosen), 2 = in dualmode (working on one of subgames) | ||||
|   extern int state; | ||||
|   extern int currently_loaded, main_side; | ||||
|   bool affect_both; | ||||
|   extern bool affect_both; | ||||
|  | ||||
|   bool movepc(int d, int subdir, bool checkonly); | ||||
|   extern transmatrix player_orientation[2]; | ||||
|   | ||||
| @@ -77,6 +77,7 @@ namespace dual { | ||||
|  | ||||
|   int currently_loaded; | ||||
|   int main_side; | ||||
|   bool affect_both; | ||||
|  | ||||
|   gamedata dgd[2]; | ||||
|   transmatrix player_orientation[2]; | ||||
|   | ||||
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