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an option for hpcshapes to contain texture information
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2
hyper.h
2
hyper.h
@ -3998,6 +3998,8 @@ struct hpcshape {
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PPR prio;
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int flags;
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hyperpoint intester;
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basic_textureinfo *tinf;
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int texture_offset;
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};
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extern hpcshape shFullCross[2];
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@ -3190,7 +3190,8 @@ dqi_poly& queuepolyat(const transmatrix& V, const hpcshape& h, color_t col, PPR
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ptd.outline = poly_outline;
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ptd.linewidth = vid.linewidth;
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ptd.flags = h.flags;
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ptd.tinf = NULL;
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ptd.tinf = h.tinf;
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ptd.offset_texture = h.texture_offset;
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ptd.intester = h.intester;
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return ptd;
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}
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