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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-23 13:07:16 +00:00

Commit Graph

  • 58851763aa
    Merge 9fe2c0dcf1 into 410b33edd2 Arthur O'Dwyer 2024-11-20 19:07:04 +0000
  • 7d2f1fef57
    Merge 8bf4345cc2 into 410b33edd2 IWonderWhatThisAPIDoes 2024-11-20 19:07:04 +0000
  • 410b33edd2 added starts_with master Zeno Rogue 2024-11-18 17:58:14 +0100
  • dba082f046
    starts_with->strcmp for c++14 support envolution 2024-11-18 09:11:37 -0500
  • 0137175d46 fixed linebreaks in Chinese, also do not break close to ( ) Zeno Rogue 2024-11-18 09:59:09 +0100
  • 2e2c9a5ccf bringris:: a better help about stars Zeno Rogue 2024-11-18 09:27:43 +0100
  • e069630c8d bringris:: an option to disable star unlocking Zeno Rogue 2024-11-18 09:27:31 +0100
  • 2fde7f7f00 bringris:: SECRETs are no more Zeno Rogue 2024-11-18 09:27:09 +0100
  • 907dd4fdd8 used the new langen output in Makefile Zeno Rogue 2024-11-17 20:21:33 +0100
  • 9bf2f5924c langen now can output to a file Zeno Rogue 2024-11-17 20:20:43 +0100
  • 22b3befdd0 bringris:: 'explore' in highscore list works nows Zeno Rogue 2024-11-17 18:36:58 +0100
  • 04b6d43427 bringris:: refactored clear_map Zeno Rogue 2024-11-17 18:36:49 +0100
  • 1bdcbcc2a0 bringris:: myname support (although not changeable) Zeno Rogue 2024-11-17 18:36:06 +0100
  • 4d8b4b2c8f bringris:: view hiscores, star-based unlock system Zeno Rogue 2024-11-17 18:10:55 +0100
  • d790454fa3 rogueviz:: fixed latex_in_space Zeno Rogue 2024-11-17 17:02:45 +0100
  • 2cb601312c expansion:: sizes not known if in reg3 and not exact rules Zeno Rogue 2024-11-17 17:02:07 +0100
  • f63d06b648 vr:: better quickkeys for model viewing Zeno Rogue 2024-11-17 17:01:44 +0100
  • 38653fdc00 rogueviz:: nilrider:: now uses the new VR quickkey system Zeno Rogue 2024-11-17 14:19:34 +0100
  • 8fcabb0fde rogueviz:: intra-demos now use the new quickkey system Zeno Rogue 2024-11-17 14:19:10 +0100
  • f5d4be5a8d vr:: quick-keys for intra Zeno Rogue 2024-11-17 14:18:48 +0100
  • 2b9a357634 vr:: a better system for VR quick-keys Zeno Rogue 2024-11-17 14:18:30 +0100
  • 60c22d6952 vr:: factored out refdist() Zeno Rogue 2024-11-17 14:17:39 +0100
  • 2575e768ac bringris:: moved game-related values to gamedata struct Zeno Rogue 2024-11-17 13:40:40 +0100
  • d2166aef08 show map type, improved expansion Zeno Rogue 2024-11-14 18:21:49 +0100
  • 67b3a35f1f compatibility with old portal maps which indexed faces differently Zeno Rogue 2024-11-07 22:24:38 +0100
  • 91ffde2bcc fix make_portal for binary portals on non-Euclidean sides Zeno Rogue 2024-11-07 22:24:17 +0100
  • 7ccca5cfcb intra:: decide_lpu after portal hopping Zeno Rogue 2024-11-07 21:43:55 +0100
  • 5bc2245f45 intra:: fixed an incorrect mention of scale Zeno Rogue 2024-11-07 21:43:07 +0100
  • 6191705fcd fixed generate_subcellshape in product Zeno Rogue 2024-11-07 21:41:58 +0100
  • 2ac4a8a19a moved delayed_start Zeno Rogue 2024-11-03 22:08:42 +0100
  • 7798929629 bow:: do not auto-shoot friends Zeno Rogue 2024-11-03 22:08:31 +0100
  • e72e0f90b5 bow:: avoid hitting friends Zeno Rogue 2024-11-03 22:08:21 +0100
  • bd9e0a7469 fixed FONTCONFIG compilation Zeno Rogue 2024-11-03 21:35:05 +0100
  • d6ec3b1fcc Android updated to 13.0v Zeno Rogue 2024-11-02 13:00:07 +0100
  • bb9e951138 some guards to make it compile on Android Zeno Rogue 2024-11-02 12:58:52 +0100
  • 42d9aa4ba3 fixed a bug with mdHorocyclic in SL2 Zeno Rogue 2024-10-31 20:09:47 +0100
  • ace000a266 rogueviz:: bringris:: saving Zeno Rogue 2024-10-20 01:55:30 +0200
  • f95832a3cf rogueviz::sag:: added -sag-unoptimize Zeno Rogue 2024-10-20 01:54:06 +0200
  • b15384aeb8 rogueviz:: sag:: fixed incorrect clearing of subcell_points Zeno Rogue 2024-10-20 01:53:31 +0200
  • b3c69e412c rogueviz:: sag:: fixed sagdist_t on Windows Zeno Rogue 2024-10-20 01:52:36 +0200
  • 20c45cf331 dont_optimize flag Zeno Rogue 2024-10-20 01:52:02 +0200
  • c6c400ffc3 log exceptions not caught Zeno Rogue 2024-10-20 01:51:55 +0200
  • 6c47ba501b fixed ijkl scrolling keys in SDL2 Zeno Rogue 2024-10-20 01:50:33 +0200
  • b756266ebe update 13.0v v13.0v Zeno Rogue 2024-10-12 10:44:24 +0200
  • 75247f9271 spaceship in turn-based mode attack is graphically represented by shooting a tiny missile, not by bumping Zeno Rogue 2024-10-12 10:39:30 +0200
  • 831991d87e draw correct mimics Zeno Rogue 2024-10-12 10:38:44 +0200
  • 80de682333 fixed display for Hell unlock Zeno Rogue 2024-10-11 19:47:06 +0200
  • d4d09f0855 semicasual mode Zeno Rogue 2024-10-11 19:01:46 +0200
  • 568389e629 Strong Wind and Orb of Vaulting now better with Orb of the Sword Zeno Rogue 2024-10-11 17:09:37 +0200
  • d90dcdcff5 Frog comment improved Zeno Rogue 2024-10-11 15:52:06 +0200
  • f46d551f13 made keybd_subdir optional Zeno Rogue 2024-10-11 13:14:09 +0200
  • 74dcd03ac6
    Merge pull request #381 from jlmjlm/tabsd Zeno Rogue 2024-10-11 12:50:54 +0200
  • c3306cd632 windmap comment Zeno Rogue 2024-10-11 12:36:21 +0200
  • 08d73c507f fieldval_uniq moved to virtual method pattern_value Zeno Rogue 2024-10-11 12:31:34 +0200
  • 2e2dc2aac0 emeraldmaps now implemented for hrmap_h3_subrule Zeno Rogue 2024-10-11 11:31:30 +0200
  • 21dfe6a27f fixed the conflict of walking::on and fixed_yz Zeno Rogue 2024-10-11 09:41:37 +0200
  • f10902d1e5 fixed missing override Zeno Rogue 2024-10-11 09:29:19 +0200
  • 3ebccf2b65
    Merge pull request #387 from iacore/patch-2 Zeno Rogue 2024-10-11 09:26:30 +0200
  • 55a551b5d1 Merge branch 'iacore-fix-build-linux' Zeno Rogue 2024-10-11 09:22:48 +0200
  • 6b04f29cc2 Merge branch 'fix-build-linux' of https://github.com/iacore/hyperrogue into iacore-fix-build-linux Zeno Rogue 2024-10-11 09:22:09 +0200
  • e7105886af fixed set_time not known Zeno Rogue 2024-10-10 22:24:01 +0200
  • f8f4770c60 texture:: raw_texture_opacity parameter Zeno Rogue 2024-10-06 22:23:10 +0200
  • bcb1732433 changed default collision_debug-level back to 0 Zeno Rogue 2024-10-06 22:17:18 +0200
  • a14470cc97 geo_inner Zeno Rogue 2024-10-06 22:16:56 +0200
  • 1a1c7ae21d conformal product models Zeno Rogue 2024-10-05 13:45:16 +0200
  • 9fa2f1f554 dont_gen_asteroids flag Zeno Rogue 2024-10-05 13:15:36 +0200
  • 2d8397d289 as_poly() to eliminate dynamic_cast<dqi_poly*> Zeno Rogue 2024-10-05 13:11:23 +0200
  • 324b670c29 drawing:: flags now use flagtype Zeno Rogue 2024-10-05 13:07:21 +0200
  • 462b835ba8 pick correct (?) Chinese characters for Chinese ASCII Zeno Rogue 2024-10-05 13:05:51 +0200
  • 96d5eb4127 Chinese ASCII option Zeno Rogue 2024-10-05 13:03:29 +0200
  • 2a92a3cfed more diversity in default players Zeno Rogue 2024-10-05 10:03:53 +0200
  • 7d0194d7f6 inverse2 Zeno Rogue 2024-10-05 10:03:13 +0200
  • 0f6493b912 fixed projection enumeration comments Zeno Rogue 2024-10-05 10:01:57 +0200
  • 4119b6f1d0 shmup:: fixed collision detections in quotient spaces (still not perfect but fast) Zeno Rogue 2024-10-05 10:00:52 +0200
  • 2b05f5d490 shmup:: improved collision radius system, collision debug Zeno Rogue 2024-10-05 10:00:11 +0200
  • b6b4755309 new player shape: spaceship Zeno Rogue 2024-10-04 15:35:54 +0200
  • c7fcb6c1a2
    Merge branch 'fix-build-linux' iacore 2024-10-03 20:23:01 +0000
  • 5c524b2e0a
    cleanup the qtm matrix iacore 2024-10-03 20:09:52 +0000
  • 1dfe67de86
    cleanup iacore 2024-10-03 20:09:52 +0000
  • 02ad45c6e6 relhell:: ads:: fixup to turret treasures Zeno Rogue 2024-10-01 22:19:51 +0200
  • b472601519 relhell:: ads:: fixed a bug with incorrect crashing into walls Zeno Rogue 2024-10-01 22:19:36 +0200
  • 9190963d56 relhell:: ads:: enemy missiles are now harmful Zeno Rogue 2024-10-01 22:19:20 +0200
  • 7114406290 relhell:: ads:: turrets no longer shoot after being destroyed Zeno Rogue 2024-10-01 22:18:54 +0200
  • 8f99dd9ca4 relhell:: ads:: turrets come with resources in Turretland Zeno Rogue 2024-10-01 22:18:34 +0200
  • 7769ff16f6 relhell:: ads:: better optimized cell creation Zeno Rogue 2024-10-01 22:17:59 +0200
  • 3700acaf56 fixup to expiries Zeno Rogue 2024-10-01 22:17:19 +0200
  • 5fcccc91b7 TurretMissiles now have a different color Zeno Rogue 2024-10-01 22:17:00 +0200
  • afadd898a2 relhell:: ads:: barrier-walls crash into Zeno Rogue 2024-10-01 22:16:43 +0200
  • ea92d84b3e multiple treasure types and expiries Zeno Rogue 2024-10-01 22:15:29 +0200
  • 2b297b21d0 relhell:: ads:: reduced the lifetime of player missiles Zeno Rogue 2024-10-01 22:13:15 +0200
  • 135b1d3779 relhell:: ads:: four basic lands Zeno Rogue 2024-10-01 15:13:56 +0200
  • c4fc004916 relhell:: ads:: do not flicker tiles in case of ties Zeno Rogue 2024-10-01 15:12:55 +0200
  • 91becce046 ads:: reduced draw_per_frame for performance Zeno Rogue 2024-09-17 18:26:14 +0200
  • 3f80cd3177 ads:: tour Zeno Rogue 2024-09-17 18:25:34 +0200
  • 3cefee3a54 ads:: preliminary lands Zeno Rogue 2024-09-17 18:25:18 +0200
  • 7627fd9255 ads:: a bool to disable textures Zeno Rogue 2024-09-17 17:57:54 +0200
  • 8770caaa00 ads:: clear displayed to prevent crashes Zeno Rogue 2024-09-17 17:57:38 +0200
  • cb89e8f1cb ads:: scale proper times correctly Zeno Rogue 2024-09-17 17:55:29 +0200
  • de4f4a5adf better view_pt display Zeno Rogue 2024-09-17 17:54:54 +0200
  • c6558f72f9 ads:: fixed disk scale Zeno Rogue 2024-09-17 17:44:29 +0200