This commit is contained in:
Zeno Rogue 2019-06-16 13:21:18 +02:00
parent 609fc29119
commit fe5936874e
2 changed files with 24 additions and 2 deletions

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@ -3259,3 +3259,25 @@ Gameplay:
- adjusted some dialog help texts
- an option to configure the eye level
- dual geometry mode: moved the Land of Power to the hyperbolic world
2019-06-13 18:28 Version 11.0ź:
- improved memory handling
- fixed the PTM version of Brown Islands
- Orb of Matter no longer 'works' in the Free Fall
- fixed the depth testing in Hypersian Rug
- fixed a crash in draw editor
- fixed the multiplayer mode (it was not possible to enable or configure it)
- fixed the Clearing
- fixed a crash when using formula pattern in spherical geometry
2.5D/3D:
- fixed the worm shadows
- fixed a crashbug related to sky
- better sky in Irradiated Fields; brighter land in Hell, Alchemist Lab, and Irradiated Fields
- fixed dog stripes
- fixed a bug with the history animation
- improved rotation config
- when you start or press Space, the view direction defaults to horizontal
- [full 3D] the extra knives given by Orbs now fly in different directions (rather than flying in the same direction but rotated)
- fixed the orb display in Orb Strategy Mode
- fog color is now the same as the background color instead of always black

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@ -2,8 +2,8 @@
// It is quite chaotic.
// version numbers
#define VER "11.0ż"
#define VERNUM_HEX 0xA61B
#define VER "11.0ź"
#define VERNUM_HEX 0xA61C
#include <stdarg.h>
#include "hyper_function.h"