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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-23 21:07:17 +00:00
This commit is contained in:
Zeno Rogue 2019-05-10 03:27:25 +02:00
parent 85aa80f395
commit c435afbe59
2 changed files with 19 additions and 3 deletions

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@ -3141,3 +3141,19 @@ RogueViz:
2018-04-29 20:13 Version 11.0s:
- 3D fixes: fixed a crash; correct camera distance reduction in horosphere tilings; fixed PL/CZ translations
2019-05-10 03:26 Version 11.0t:
- fixed the binary tiling
- fixed Mutant Ivies appearing via Orb of Change
- redone gravity in shmup
- cell cursors are now prisms, not circles or stars
- enabled antialiasing in the browser version
- fixed the sky display in Yendorian
- a setting to configure the smoothness of binary tiling (also quality of 3D textures)
- in the Hypersian Rug mode, changing parameters live now works better
3D:
- the 3D engine now can be enabled for 2D geometries, for a nice first-person perspective view (3d settings -> FPP)
- seeps visible through walls, no junk in Jelly Kingdom
- a setting which prevents the walls from appearing out of nothing
- fixed sphere in native perspective

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@ -2,9 +2,9 @@
// It is quite chaotic.
// version numbers
#define VER "11.0s"
#define VERNUM 11019
#define VERNUM_HEX 0xA613
#define VER "11.0t"
#define VERNUM 11020
#define VERNUM_HEX 0xA614
#include <stdarg.h>
#include "hyper_function.h"