1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2026-06-23 12:58:50 +00:00

Commit Graph

  • c07e22ca5e onscreen keyboards where applicable Zeno Rogue 2019-07-03 07:31:09 +02:00
  • 3db34f26ac fixed a bug with bad start in Euclidean Crossroads Zeno Rogue 2019-07-03 05:02:26 +02:00
  • 02d209e723 fixed uninitialized direction[3] in surface.cpp Zeno Rogue 2019-07-03 05:02:14 +02:00
  • 77bd96e6b5 switch_to_text, needed for iOS Zeno Rogue 2019-07-03 05:02:00 +02:00
  • d5109fc3bb maTranslationRotation animation Zeno Rogue 2019-07-03 05:01:27 +02:00
  • 4ae3560dda fixed some unused/uninitialized variables in rogueviz Zeno Rogue 2019-07-03 04:57:52 +02:00
  • 1a08948c32 linepatterns now can have widths set individually Zeno Rogue 2019-07-03 04:57:35 +02:00
  • 1d8c086169 more exports, inlines exported Zeno Rogue 2019-07-03 04:57:08 +02:00
  • 664ca63acc configuration of type colors Zeno Rogue 2019-07-03 04:56:30 +02:00
  • 75dd6bbc02 fixed a bug with resetting stereo modes in 3D Zeno Rogue 2019-07-03 04:56:03 +02:00
  • aec019a29b ORS improvement Zeno Rogue 2019-07-03 04:55:45 +02:00
  • a7e1418ffd scaleSinh100, used in IPD config Zeno Rogue 2019-07-03 04:55:27 +02:00
  • fc43a4716b new pmodel: Central Inversion (for Euclidean) Zeno Rogue 2019-07-03 04:53:56 +02:00
  • 15a9b6135b 11.1c changelog Zeno Rogue 2019-07-03 04:52:03 +02:00
  • e92b8c7512 wclick fixup Zeno Rogue 2019-06-28 10:22:48 +02:00
  • 4689b7a79a no below-centering in native perspective Zeno Rogue 2019-06-28 10:07:25 +02:00
  • de06aede33 fixed movement in mobile 3D, also WAIT if held for 250-500 ms in full 3D geometry Zeno Rogue 2019-06-28 10:05:28 +02:00
  • 0d65b73227 correction of CAP_SDL guard Zeno Rogue 2019-06-28 10:01:04 +02:00
  • 13b5223ffb fixed missing 3 to SHDIM in shaders.cpp Zeno Rogue 2019-06-28 10:00:52 +02:00
  • 76d82d4e9a fixed matrix sequence in rug.cpp Zeno Rogue 2019-06-28 10:00:37 +02:00
  • a2073d97a2 hr::SDL_GetTicks() in hyper.h Zeno Rogue 2019-06-28 10:00:21 +02:00
  • 0dea0e1458 11.1b Zeno Rogue 2019-06-28 10:00:04 +02:00
  • 77f7b42856 camera movement in mobile/orientation/DRAG Zeno Rogue 2019-06-28 09:59:26 +02:00
  • 9edb1de098 glhr::init() in fakemobile Zeno Rogue 2019-06-28 09:58:32 +02:00
  • a602dcc593 added missing CAP_TEXTURE guard Zeno Rogue 2019-06-28 09:58:22 +02:00
  • 8aea5eebb4 removed a special case in Android graphics which should not be a special case Zeno Rogue 2019-06-28 09:58:09 +02:00
  • f0d04f6bc2 removed incorrect CAP_TEXTURE guards Zeno Rogue 2019-06-28 09:57:32 +02:00
  • 680a3cc867 move by clicking (or stay by clicking down) in 3D Zeno Rogue 2019-06-28 09:57:11 +02:00
  • 4a65e11c1d camera rotation by device orientation in 3D Zeno Rogue 2019-06-28 09:56:39 +02:00
  • 93813f4cf1 ors:: fixed a crash when enabling spherical VR Zeno Rogue 2019-06-28 09:54:28 +02:00
  • 07058956ba added missing CAP_COMMANDLINE guards Zeno Rogue 2019-06-28 09:54:10 +02:00
  • b260cbb91f doubled texture for the second eye Zeno Rogue 2019-06-28 09:50:13 +02:00
  • 22b8a88e07 'scrolling by device rotation' no longer appears in 3D Zeno Rogue 2019-06-28 09:49:07 +02:00
  • e1731fce02 'back' button in mouse config Zeno Rogue 2019-06-28 09:48:54 +02:00
  • fe635cc7d8 CAP_MEMORY_RESERVE and memory reserve handled in mobile (if CAP_MEMORY_RESERVE was 1) Zeno Rogue 2019-06-28 09:48:34 +02:00
  • 977c5f2d69 CAP_MOUSEGRAB Zeno Rogue 2019-06-28 09:47:10 +02:00
  • de05d11cbd BADMODEL Zeno Rogue 2019-06-28 09:44:40 +02:00
  • 08145d5446 11.1a Zeno Rogue 2019-06-25 20:08:17 +02:00
  • 925d06a2b8 dead zones are now configured via number dialog Zeno Rogue 2019-06-25 20:03:14 +02:00
  • b1d8388795 2D3D:: improved controller panning Zeno Rogue 2019-06-25 20:02:45 +02:00
  • 7b69046125 2.5D: keyboard/controller movement works better now Zeno Rogue 2019-06-25 20:02:11 +02:00
  • c390c1c111 a hack to make sky work correctly in stereo Zeno Rogue 2019-06-25 11:23:01 +02:00
  • 0f98146d20 3D:: correct shift matrix in stereo mode Zeno Rogue 2019-06-25 11:22:47 +02:00
  • a6d9f8f679 added frozenlake to credits Zeno Rogue 2019-06-25 10:31:50 +02:00
  • 9d93da1472 fixed Up/Down in shmup mode, also reversed Left/Right for intuitiveness Zeno Rogue 2019-06-25 10:31:40 +02:00
  • 25999229a4 2D3D: fixed_yz now works when scrolling Zeno Rogue 2019-06-25 10:31:07 +02:00
  • db988058de added a separate option axes3 for highlighting forward, and in different location Zeno Rogue 2019-06-25 10:30:31 +02:00
  • 5d88c1706a unambiguous sword in non-{4,3,*} 3D geometreis Zeno Rogue 2019-06-25 10:05:39 +02:00
  • eb4156fe29 fixed a crash bug with Bulls pushing things offscreen Zeno Rogue 2019-06-25 09:55:25 +02:00
  • e6efc8fabc dual:: 3D:: dual works in 3D Zeno Rogue 2019-06-24 23:00:12 +02:00
  • ff584bb74c fixed a bug with texturing in stereo Zeno Rogue 2019-06-24 22:30:22 +02:00
  • 3a4e84effe Orb of the Sword in non-shmup 3D geometries Zeno Rogue 2019-06-24 22:28:20 +02:00
  • 84df837855 fixed drawing the sky in stereo Zeno Rogue 2019-06-24 14:42:43 +02:00
  • 2153f48119 correct depthtest/depthwrite/fogbase not only for triangles Zeno Rogue 2019-06-24 14:42:30 +02:00
  • 1e8e8d9fa3 fixed incorrect bridges on mercury rivers Zeno Rogue 2019-06-24 13:57:26 +02:00
  • 7451d1886f improved the ceiling above the mercury rivers Zeno Rogue 2019-06-24 13:57:10 +02:00
  • 06573ea3c8 shadow of the player character is always shown Zeno Rogue 2019-06-24 13:46:27 +02:00
  • 8ec38e36e2 improved Tortoise graphics in 3D, Baby Tortoises appear Zeno Rogue 2019-06-24 13:46:10 +02:00
  • 2c16564663 camera level higher when riding dragon Zeno Rogue 2019-06-24 13:34:29 +02:00
  • 66560a6e9f fixed the vertical placement of Jiangshi Zeno Rogue 2019-06-24 12:59:28 +02:00
  • 084a7d0469 added a message when trying to perform an impossible skip-turn Zeno Rogue 2019-06-24 12:58:10 +02:00
  • fcb7308aa4 fixed weird coloring of ghost-on-tentacle Zeno Rogue 2019-06-24 12:57:55 +02:00
  • dd212d756b fixed the monster color in the minimap for Dragons etc Zeno Rogue 2019-06-24 12:57:00 +02:00
  • 8c21e450b0 fixed the Land of Storms not working correctly in dual geometry mode Zeno Rogue 2019-06-24 12:38:24 +02:00
  • fc32d46df2 fixed the deprecated-copy warning Zeno Rogue 2019-06-24 12:04:24 +02:00
  • c3e749ee57 11.1 Zeno Rogue 2019-06-18 21:47:24 +02:00
  • 66e9a20d19 11.1 Zeno Rogue 2019-06-18 16:16:23 +02:00
  • c289345c79 fixup cgi timestamps Zeno Rogue 2019-06-18 16:16:09 +02:00
  • 99aeb04185 reduced the number of bird animation frames Zeno Rogue 2019-06-18 16:15:57 +02:00
  • b9693553bf using wingphase in rogueviz Zeno Rogue 2019-06-18 16:10:07 +02:00
  • 488c25ecea halved animatedbird space usage Zeno Rogue 2019-06-18 16:09:54 +02:00
  • 9a1858e2f9 clear cgis, fixed missing textures Zeno Rogue 2019-06-18 16:01:28 +02:00
  • adf0f36ea1 fixed a possible buffer overflow while in finishshape() Zeno Rogue 2019-06-18 15:23:41 +02:00
  • 9a0b8935a3 shading of all humanoid models Zeno Rogue 2019-06-18 15:23:01 +02:00
  • 380a8e8eda dual::mayboth when changing geometry Zeno Rogue 2019-06-18 14:19:24 +02:00
  • 2b2c07a0e7 removed 'work in progress' messages Zeno Rogue 2019-06-18 14:17:51 +02:00
  • 770fb1f5e1 line animation:: loops in quotient spaces Zeno Rogue 2019-06-18 14:17:17 +02:00
  • 44890b4fb2 extra safety in dual Zeno Rogue 2019-06-18 03:17:19 +02:00
  • 9bec1bc96e CR4 achievement should be fixed Zeno Rogue 2019-06-18 01:46:24 +02:00
  • 524982605e arrows from arrow traps now visible in 3D Zeno Rogue 2019-06-18 01:45:52 +02:00
  • 52a3fcf86f added explanation 'floors in 3D geometries' to tstep Zeno Rogue 2019-06-18 01:40:38 +02:00
  • 05b81b8c7d more stars in R'Lyeh Zeno Rogue 2019-06-18 01:38:11 +02:00
  • 63154dbcbf fixed an OpenGL error caused by negative linewidth Zeno Rogue 2019-06-18 01:38:03 +02:00
  • 9b721d25d6 eyecolor saved Zeno Rogue 2019-06-18 01:37:44 +02:00
  • d0a84e4e40 Czech translation updated Zeno Rogue 2019-06-17 19:39:10 +02:00
  • 486dd2bb52 added rdococ to thanks Zeno Rogue 2019-06-17 19:36:41 +02:00
  • c039f229e3 better sky for R'Lyeh, Temple, and Ruined City Zeno Rogue 2019-06-17 19:36:29 +02:00
  • b7e84ec04c fixed the Z-placement of the Tentacle tail Zeno Rogue 2019-06-17 19:35:57 +02:00
  • 55aa0da142 fixed a bug with worm shadows Zeno Rogue 2019-06-17 19:34:51 +02:00
  • 91a83035da 3D:: flatten Z in the correct direction in full 3D Zeno Rogue 2019-06-17 12:36:35 +02:00
  • 4e4a3a65a7 3D:: mscale no longer does something weird in Flatten Zeno Rogue 2019-06-17 12:35:54 +02:00
  • 37f3b122c3 3D:: no more FACE-direction changing in HUD Zeno Rogue 2019-06-17 12:35:31 +02:00
  • ecfaa7c49d ascii: no more animations in low graphics Zeno Rogue 2019-06-17 11:00:40 +02:00
  • 48f772698d one princess enough for gold Zeno Rogue 2019-06-17 11:00:23 +02:00
  • 0cedcc23f5 ascii: fixed monster coloring including Mimics Zeno Rogue 2019-06-17 11:00:01 +02:00
  • 2db7dc4b6b ascii: fixed compasses Zeno Rogue 2019-06-17 10:59:48 +02:00
  • 40b1e7bab1 ascii: fixed a bug with grid Zeno Rogue 2019-06-17 10:59:36 +02:00
  • e19d7e2e64 ascii: better warped/normal border Zeno Rogue 2019-06-17 10:59:02 +02:00
  • c7620974a1 easier Chaos Mode + Inv Zeno Rogue 2019-06-17 10:13:08 +02:00
  • 687b19df43 line animations take extra_line_steps into account Zeno Rogue 2019-06-17 08:12:36 +02:00