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fixed a bug with worm shadows

This commit is contained in:
Zeno Rogue 2019-06-17 19:34:51 +02:00
parent 91a83035da
commit 55aa0da142

View File

@ -823,7 +823,7 @@ void geometry_information::make_3d_models() {
&shEagle, &shFemaleBody, &shFlailMissile, &shGadflyWing, &shGargoyleWings, &shHawk, &shJiangShi, &shKnife,
&shPBody, &shPHead, &shRaiderBody, &shReptileBody, &shSkeletonBody, &shTongue, &shTrapArrow, &shTrylobite,
&shWaterElemental, &shWolfBody, &shYeti, &shWormHead, &shWormHead, &shDragonHead, &shDragonSegment, &shDragonTail,
&shTentacleX, &shTentHead, &shILeaf[0], &shILeaf[1]})
&shTentacleX, &shTentHead, &shILeaf[0], &shILeaf[1], &shWormSegment, &shSmallWormSegment })
make_shadow(*sh);
for(int i=0; i<8; i++) make_shadow(shAsteroid[i]);