This commit is contained in:
Zeno Rogue 2019-06-18 21:47:24 +02:00
parent 66e9a20d19
commit c3e749ee57
1 changed files with 3 additions and 0 deletions

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@ -3306,3 +3306,6 @@ Gameplay:
- humanoids were not shaded
- fixed the loss of texture happening sometimes on changing modes or the 'wall quality'
- improved memory management
- reduced the number of bird animation frames to save memory
- fixed a bug where changing wall quality sometimes caused the textures to disappear
- fixed a possible crash bug, and made the game use less memory for geometry cache