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fixed matrix sequence in rug.cpp
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rug.cpp
2
rug.cpp
@ -1621,7 +1621,7 @@ void actDraw() {
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last_orientation = getOrientation();
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else {
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transmatrix next_orientation = getOrientation();
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apply_rotation(inverse(last_orientation) * next_orientation);
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apply_rotation(inverse(next_orientation) * last_orientation);
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last_orientation = next_orientation;
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}
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#endif
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