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fixed an OpenGL error caused by negative linewidth

This commit is contained in:
Zeno Rogue 2019-06-18 01:38:03 +02:00
parent 9b721d25d6
commit 63154dbcbf

View File

@ -558,7 +558,7 @@ void dqi_poly::gldraw() {
#endif
ld scale_at(const transmatrix& T) {
if(DIM == 3 && pmodel == mdPerspective) return 1 / (tC0(T))[2];
if(DIM == 3 && pmodel == mdPerspective) return 1 / abs((tC0(T))[2]);
using namespace hyperpoint_vec;
hyperpoint h1, h2, h3;
applymodel(tC0(T), h1);