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fixed weird coloring of ghost-on-tentacle

This commit is contained in:
Zeno Rogue 2019-06-24 12:57:55 +02:00
parent dd212d756b
commit fcb7308aa4

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@ -2469,7 +2469,7 @@ bool drawMonster(const transmatrix& Vparam, int ct, cell *c, color_t col, bool m
hyperpoint V0 = conformal::on ? tC0(Vs) : inverse(cwtV) * tC0(Vs);
hyperpoint V1 = spintox(V0) * V0;
Vs = cwtV * rspintox(V0) * rpushxto0(V1) * pispin;
drawMonsterType(moGhost, c, Vs, darkena(col, 0, 0xFF), footphase);
drawMonsterType(moGhost, c, Vs, col, footphase, asciicol);
col = minf[moTentacletail].color;
}
/*