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	removed incorrect CAP_TEXTURE guards
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		| @@ -464,12 +464,10 @@ void dqi_poly::gldraw() { | ||||
| #endif | ||||
|    | ||||
|   if(tinf) { | ||||
|     #if CAP_TEXTURE | ||||
|     glhr::be_textured(); | ||||
|     glBindTexture(GL_TEXTURE_2D, tinf->texture_id); | ||||
|     glhr::vertices_texture(v, tinf->tvertices, offset, offset_texture); | ||||
|     ioffset = 0; | ||||
|     #endif | ||||
|     } | ||||
|   else {  | ||||
|     glhr::be_nontextured(); | ||||
|   | ||||
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