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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-28 22:59:54 +00:00
Commit Graph

883 Commits

Author SHA1 Message Date
Zeno Rogue
d8bf550d37 surface 3D graphics are now automatically disabled in rug (won't work correctly with quotient rugs anyway) and in pmodels which do not support it 2018-12-14 19:27:12 +01:00
Zeno Rogue
46256155d7 crystal:: compass generation 2018-12-14 19:27:12 +01:00
Zeno Rogue
f7db0feef0 currfp returns fp_invalid when fp is not known, and does not use it 2018-12-11 22:10:53 +01:00
Zeno Rogue
cd511585ae fixed a bug with sidescreen working 2018-12-11 22:10:53 +01:00
Zeno Rogue
460eb19881 implemented new geometries: cylinder and (only one for now) Mobius band 2018-12-11 22:10:53 +01:00
Zeno Rogue
0d691ab16a fixup: missing drawStandard 2018-11-24 01:30:49 +01:00
Zeno Rogue
8e2727882e shmup:: rewritten shmup configuration in OOP style 2018-11-18 18:26:56 +01:00
Zeno Rogue
eec70d7265 fixed subscreen computations 2018-11-18 18:26:56 +01:00
Zeno Rogue
d935febf09 refactored some global and stereo:: variables into display_data structure 2018-11-18 18:26:56 +01:00
Zeno Rogue
680dca90c8 shaderside projection 2018-11-18 18:26:55 +01:00
Zeno Rogue
450526cc40 fix missing #endif 2018-11-11 16:40:51 +01:00
Zeno Rogue
8b91404a4e mirrorcolor is now always affected by mimic color changes 2018-11-11 12:55:11 +01:00
Zeno Rogue
1d0b5878fc left-handed player characters 2018-11-11 11:27:36 +01:00
Zeno Rogue
44c1b43b1c refactored do_draw(cell*, const transmatrix&) 2018-11-11 11:27:36 +01:00
Zeno Rogue
a6b8d4f79a the Princess is left-handed now 2018-11-11 11:27:35 +01:00
Zeno Rogue
c3c465f742 customizable colors for game objects 2018-11-11 11:27:29 +01:00
Zeno Rogue
f1b6cc0f48 ringcolor improvements 2018-11-11 11:25:59 +01:00
Zeno Rogue
d1d2a300c4 refactored the degree constant 2018-11-11 11:25:59 +01:00
Zeno Rogue
071e9a5cac moved draw_boundary and draw_model_elements from graph to hypgraph 2018-11-11 11:25:59 +01:00
Zeno Rogue
5978830e01 filled model drawing (for some models) 2018-11-11 11:25:59 +01:00
Zeno Rogue
b019cfcd4f refactored colortables 2018-11-11 11:25:59 +01:00
Zeno Rogue
1ba1b141f3 smart display range 2018-11-01 19:07:50 +01:00
Zeno Rogue
53687108f6 svg:: improved linewidth 2018-10-28 03:09:07 +01:00
Zeno Rogue
df124f347e fixed Joukowsky aura 2018-10-28 03:09:07 +01:00
Zeno Rogue
acad978637 radius is now ld not int 2018-10-28 03:09:07 +01:00
Zeno Rogue
66910c757f implemented auras for Joukowsky projections in transition 2018-10-28 03:09:07 +01:00
Zeno Rogue
804b489ebf improved hemisphere model; nicer handling of ballangle 2018-10-28 03:09:06 +01:00
Zeno Rogue
8a37a43547 improved hyperboloid model 2018-10-23 20:08:57 +02:00
Zeno Rogue
a9535878c4 model orientation 2018-10-23 16:58:19 +02:00
Zeno Rogue
dee2b23991 replaced chosenDown with a better set of functions 2018-09-27 21:53:07 +02:00
Zeno Rogue
608a55499a displaying distance lists now depends on show_distance_lists, not whether sidescreen is supported 2018-09-23 16:34:53 +02:00
Zeno Rogue
c1de923454 extra features related to expansion 2018-09-21 19:51:13 +02:00
Zeno Rogue
12a2a78d8a enabled sightrange increase in Archimedean, also translation of sightrange and better note about additional options 2018-09-21 19:50:18 +02:00
Zeno Rogue
2762b1197c fixed wrong infinity used 2018-09-14 01:36:58 +02:00
Zeno Rogue
a556ef0823 improvements in expansion 2018-09-13 20:38:06 +02:00
Zeno Rogue
94ad7744ad disabled 'press SPACE to find' in animations 2018-09-10 19:47:12 +02:00
Zeno Rogue
dbdb1ba6dc fixed the animation of snakelike creatures in quotient geometries 2018-09-10 18:46:27 +02:00
Zeno Rogue
6f2deeafcc animation menu 2018-09-10 18:12:07 +02:00
Zeno Rogue
a1fe4333d5 remaning anim sync 2018-09-10 17:56:37 +02:00
Zeno Rogue
e99c188fae better system of syncing game animations 2018-09-10 17:49:51 +02:00
Zeno Rogue
8999ceb59b fixed texts disappearing when scale is set to less than 0 2018-09-10 17:24:58 +02:00
Zeno Rogue
621220cf13 hooks in drawmarkers 2018-09-06 22:34:35 +02:00
Zeno Rogue
35353fe70e faster graphics with MINIMIZE_GL_CALLS 2018-09-04 23:27:27 +02:00
Zeno Rogue
1ab460ffb1 type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion 2018-09-04 19:53:42 +02:00
Zeno Rogue
c08a6bf79a fixed compilation without CAP_EDIT and CAP_CONFIG 2018-08-31 20:59:58 +02:00
Zeno Rogue
d9fef1b06e fixed an issue with Windy Plains bubble animation, also made it work in all geometries 2018-08-31 19:15:02 +02:00
Zeno Rogue
eda3f04a39 fixed a graphical issue with water next to chasm (the water tile looked as if it was a floor) 2018-08-31 19:09:45 +02:00
Zeno Rogue
c1cdd74dd2 fixed a crash bug when displaying Reptiles 2018-08-31 04:18:58 +02:00
Zeno Rogue
a7f1e560c5 subcodes can be (de)selected in the pattern selection 2018-08-30 19:14:04 +02:00
Zeno Rogue
6bcb225f1e fixed and simplified Sword graphical placement 2018-08-30 18:11:41 +02:00
Zeno Rogue
56db823daa fixed sidewall drawing in non-pure Archimedean 2018-08-30 16:10:49 +02:00
Zeno Rogue
80e0ad5cd0 fixed some lands in Archimedean dual 2018-08-30 16:10:49 +02:00
Zeno Rogue
829850a701 dual tilings 2018-08-30 02:11:43 +02:00
Zeno Rogue
020d9679bd bitruncated Archimedean tilings 2018-08-29 04:28:34 +02:00
Zeno Rogue
31fc90e6b8 fixed the placement of Orb of Sword in variation pure 2018-08-28 19:18:10 +02:00
Zeno Rogue
015e69cf30 simplified the scaling scode 2018-08-28 19:05:57 +02:00
Zeno Rogue
6de0f0a8aa instead of nonbitrunc, gp::on and irr::on, there is one variable, variation 2018-08-28 17:17:34 +02:00
Zeno Rogue
1af2c04407 enum class used for PPR 2018-08-28 14:27:23 +02:00
Zeno Rogue
89f0a6ba8a some more bugfixes 2018-08-28 14:09:36 +02:00
Zeno Rogue
25c09154dc fixed a crash when drawing inventory items while drawcell is also NULL; priority functions now use PPR_DEFAULT not -1; priority is passed as PPR not int 2018-08-28 13:45:11 +02:00
Zeno Rogue
c17efce3b5 PAT_TYPES now separate from PAT_NONE; PAT_* constants now use enum 2018-08-28 04:05:32 +02:00
Zeno Rogue
d049cb63af fixed grid drawing 2018-08-27 19:38:11 +02:00
Zeno Rogue
ff84f63abd Fixed mapediting floorshapes. Also works nicely for all geometries now. Enum used for shapegroups. 2018-08-27 19:27:35 +02:00
Zeno Rogue
bfedf93eb0 fixed displayspin in binary 2018-08-22 11:21:58 +02:00
Zeno Rogue
01a41ba6a4 fixed Ocean not displaying at all at low detail 2018-08-22 00:26:50 +02:00
Zeno Rogue
1b50cd6be5 a button appears when player not visible; fixed space-centering 2018-08-21 18:23:31 +02:00
Zeno Rogue
7cdf1a353f improved mirrors in various geometries 2018-08-21 15:37:59 +02:00
Zeno Rogue
ae19323e00 fixed the Mimic rotation 2018-08-21 11:54:14 +02:00
Zeno Rogue
c49aa0bf09 arcm:: fixed displayspin 2018-08-21 04:24:28 +02:00
Zeno Rogue
6174261535 Crystal World and Warped Coast work correctly 2018-08-20 17:30:36 +02:00
Zeno Rogue
1f356b1dff Crystal World and Warped Coast work correctly 2018-08-20 17:26:29 +02:00
Zeno Rogue
cd91148459 arcm:: all patterns work 2018-08-20 15:24:44 +02:00
Zeno Rogue
3906e11d92 fixed grid drawing 2018-08-20 02:52:07 +02:00
Zeno Rogue
47c49c6d1d fixed some rotation bugs 2018-08-20 02:03:43 +02:00
Zeno Rogue
c54d4ec59d struct archimedean_tiling 2018-08-20 02:02:45 +02:00
Zeno Rogue
4d31e5a544 renamed 'syntetic' to 'archimedean' (enums/files/marcos/namespaces) 2018-08-19 23:06:32 +02:00
Zeno Rogue
676ea3a1f9 precise mouseover computation 2018-08-19 22:53:51 +02:00
Zeno Rogue
e1c49a83fa fixed displayspin in syntetic 2018-08-19 16:28:36 +02:00
Zeno Rogue
453c06f9f9 functions with rotation parameters in S84-degree system have been removed or replaced in radian versions 2018-08-19 15:52:39 +02:00
Zeno Rogue
5384ce3274 synt:: patterns 2018-08-19 15:15:47 +02:00
Zeno Rogue
b186b9d1bb shadows are actually fixed now 2018-08-18 18:01:41 +02:00
Zeno Rogue
5c90e6bcec improved geometry2 and displaydir functions for syntetic 2018-08-18 17:40:02 +02:00
Zeno Rogue
18d917da79 improved floorshape debugger 2018-08-18 17:38:07 +02:00
Zeno Rogue
a92cc33426 removed 'stdeuclid' and using 'masterless' since it was too similar to 'stdeuc' 2018-08-18 17:35:39 +02:00
Zeno Rogue
682f804576 major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T> 2018-08-18 00:46:45 +02:00
Zeno Rogue
7fa3de574e preliminary floorshape remapping to syntetic 2018-08-17 21:42:42 +02:00
Zeno Rogue
628edd6650 removed debug which caused drawing each edge twice 2018-08-17 16:50:56 +02:00
Zeno Rogue
9faa285814 New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family. 2018-08-17 16:47:06 +02:00
Zeno Rogue
749ad03138 syntetic tilings (WIP) 2018-08-17 13:29:00 +02:00
Zeno Rogue
0b20c0a0cb grid works in the binary tiling 2018-08-14 10:18:44 +02:00
Zeno Rogue
4f3cc3783a binary tiling 2018-08-09 19:28:53 +02:00
Zeno Rogue
253c2d8b9b bitruncated irregular tilings 2018-08-05 05:07:34 +02:00
Zeno Rogue
47c69694bc fixed a bug which caused sea buoys to sometimes not appear 2018-08-04 22:25:46 +02:00
Zeno Rogue
6e1ba9e771 yet another compilation error without CAP_TEXTURE fixed 2018-08-04 18:17:42 +02:00
Zeno Rogue
7c16a9a32a texture aura option 2018-08-03 10:47:20 +02:00
Zeno Rogue
a50169e3d3 fixed the lines in the svg screenshots 2018-08-01 11:25:07 +02:00
Zeno Rogue
1b44899624 line quality option 2018-08-01 11:07:22 +02:00
Zeno Rogue
5e2a65a781 vertical stretch parameter is now available in all models; more details in equi-area 2018-08-01 04:01:16 +02:00
Zeno Rogue
475b223939 fixed a crash bug with displaying hypersian rugs in the inventory 2018-07-30 17:47:25 +02:00
Zeno Rogue
e601533a37 improved keyboard control in orthogonal projection of the sphere 2018-07-23 16:17:49 +02:00
Zeno Rogue
885c379b65 queuecircleat now draws stars instead if stereo::mode or in spherical geometry 2018-07-23 16:17:49 +02:00
Zeno Rogue
b502b7025d improvements to the mobile compass: can be used in modes other than MOVE (long click to switch mode to MOVE anyway); better arrow scaling 2018-07-22 15:54:44 +02:00
Zeno Rogue
4965fd8a83 the seabed layer now correctly uses the geom3::BOTTOM (was drawn using ground level perspective) 2018-07-17 14:38:32 +02:00
Zeno Rogue
03acf4ae65 Close/open/trapdoors and Rugs now look better in non-standard geometries. 2018-07-16 21:42:50 +02:00
Zeno Rogue
4d61f2169e irr:: Orb of the Sword and Kraken. 2018-07-16 21:41:59 +02:00
Zeno Rogue
c8c1e3a346 irregular grids 2018-07-16 20:05:23 +02:00
Zeno Rogue
332bae84de debugging display is used with both cheater and autocheat 2018-07-10 23:03:02 +02:00
Zeno Rogue
3345999180 gp:: Warped Coast and Crystal World do not work in a4 2018-07-10 21:55:54 +02:00
Zeno Rogue
f721c243d2 removed DOSHMUP 2018-07-09 20:38:20 +02:00
Zeno Rogue
26b4e1a7ab rogueviz:: rogueviz::on is no longer checked anywhere in the main hr 2018-07-09 19:58:13 +02:00
Zeno Rogue
508c63d731 calls to rogueviz::mark and rogueviz::fixparam from HR main are now replaced by hooks 2018-07-09 18:59:12 +02:00
Zeno Rogue
770dd20613 shift+f2 to shift+f4 can now disable HUD, FPS, and the map 2018-07-09 18:10:28 +02:00
Zeno Rogue
98ea11de86 fixed the warnings about comparing int and bool 2018-07-07 11:05:48 +02:00
Zeno Rogue
0f4de1fa9a [10.3i] fixed shooting in the Wild West 2018-06-29 13:14:49 +02:00
Zeno Rogue
d11044a80a refactoring: sval/aitmp is no more, celllister(manual) used instead 2018-06-28 12:59:35 +02:00
Zeno Rogue
0843bef893 an option to display full floors 2018-06-25 23:01:39 +02:00
Zeno Rogue
40e9c6687c new commandline options: -fsh and -noshadow 2018-06-25 22:59:29 +02:00
Zeno Rogue
63869c6d33 renamed the size function to isize 2018-06-22 14:47:24 +02:00
Zeno Rogue
35301f0a68 movement animations now work in quotient geometries 2018-06-17 17:51:26 +02:00
Zeno Rogue
95a2f617cf Rock Snakes from the Snake Nest now keep their colors in other lands 2018-06-17 12:15:46 +02:00
Zeno Rogue
06de0989cd fixed saving the full texture 2018-06-17 12:03:05 +02:00
Zeno Rogue
4c619e60dd moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library 2018-06-11 01:58:31 +02:00
Zeno Rogue
c2e3ed54f0 cpp files no longer include other cpp files 2018-06-11 01:12:18 +02:00
Zeno Rogue
d3662a935d fix compiler warnings: catch(out_of_range&) 2018-06-07 13:58:00 +02:00
Zeno Rogue
aafe464bc6 added hooks_initgame, hooks_drawcell allows replacement 2018-05-26 01:11:19 +02:00
Zeno Rogue
cf003afe17 fixed the Hive pattern 2018-05-09 21:39:37 +02:00
Zeno Rogue
39db828a38 Fixed the bugs with computing fieldpattern not in hyperbolic geometry (memory error + canvas crashes) 2018-05-09 21:32:31 +02:00
Zeno Rogue
de01907cd6 one fix 2018-05-07 21:44:57 +02:00
Zeno Rogue
666ddb007e MAJOR REWRITE of floor patterns 2018-05-07 20:13:56 +02:00
Zeno Rogue
b6969bca22 improved the Escher-style tesselations on GP(big) cube 2018-05-04 18:09:48 +02:00
Zeno Rogue
63bed379fa Halloween now uses the correct FULLFLOOR 2018-05-04 18:09:04 +02:00
Zeno Rogue
447470814f auto-disabling of Escher if it does not look well 2018-05-04 12:50:04 +02:00
Zeno Rogue
e3c3a4202e Kraken variant of pseudohept 2018-05-04 12:49:50 +02:00
Zeno Rogue
1c07230f88 on-demand building of plainshapes 2018-05-04 12:20:50 +02:00
Zeno Rogue
79b6af41ff improved the Kraken graphics in various geometries 2018-05-04 02:47:33 +02:00
Zeno Rogue
c721851db1 general non-special-floor cleanup; standard and full floors are now perfect in gp 2018-05-04 02:46:44 +02:00
Zeno Rogue
4aa73c560c started the 'Brownian' land 2018-05-04 02:43:25 +02:00
Zeno Rogue
6f91a87ff7 Yendor/Caribbean cross appears on the boundary again 2018-04-23 13:21:00 +02:00
Zeno Rogue
e43d630185 geom3:: gp:: autoscaling 2018-04-23 12:34:14 +02:00
Zeno Rogue
ff9051426a labels are no longer displayed behind the sphere 2018-04-22 11:11:47 +02:00
Zeno Rogue
962a448a21 do not clear linepattern alpha in autocheat 2018-04-21 19:35:17 +02:00
Zeno Rogue
edf4dd42cc fixed relative gmatrix computation in gp and line animation 2018-04-21 14:01:54 +02:00
Zeno Rogue
323893094f improvements in the two-point model on the sphere 2018-04-21 12:18:33 +02:00
Zeno Rogue
274faaaf6e autocheat allows increased sight 2018-04-18 20:53:52 +02:00
Zeno Rogue
71d50015ff gp:: correct particle scaling 2018-04-14 10:27:49 +02:00
Zeno Rogue
d9381c7284 Clearing in bounded geometries 2018-04-14 10:24:02 +02:00
Zeno Rogue
66c166a81c fixed flash markers 2018-04-14 09:25:28 +02:00
Zeno Rogue
77258cdb02 fixed drawing warped water on spheres 2018-04-11 19:01:25 +02:00
Zeno Rogue
000eb87847 gp:: sidewalls for trihepta[13] 2018-04-11 18:44:27 +02:00
Zeno Rogue
f23dc4b585 fixed the Yendorian sky colors when scrolling 2018-04-11 18:01:39 +02:00
Zeno Rogue
1f6ee5a408 ... but only increased 2018-04-11 15:49:49 +02:00
Zeno Rogue
f6aaa0515a changing the range in bounded or Euclidean geometry is no longer considered cheating 2018-04-11 13:19:21 +02:00
Zeno Rogue
848a135135 cleaner sightrange 2018-04-11 13:16:40 +02:00
Zeno Rogue
ebda963d68 removed no longer productive 'overgenerate', improved the down/up limits of sightrange_bonus 2018-04-10 20:25:56 +02:00
Zeno Rogue
90ff8c49dc marked land quality in gp, fixed some bugs 2018-04-10 08:05:35 +02:00
Zeno Rogue
85d5ca04cf fixed Lost Mountain on spheres 2018-04-10 08:01:39 +02:00
Zeno Rogue
699798a968 gp:: correct grid display 2018-04-10 04:28:50 +02:00
Zeno Rogue
830785990c renamed whirl to goldberg 2018-04-09 17:40:12 +02:00
Zeno Rogue
a17445bee7 improved insightrange 2018-04-06 23:28:58 +02:00
Zeno Rogue
bfd3ef6abb whirl:: redrockfloor[3][3] actually appears 2018-04-04 18:04:23 +02:00
Zeno Rogue
b2b7190fbc proper coloring in Endorian Forest even when far away 2018-04-04 17:59:59 +02:00
Zeno Rogue
4ca146549c whirl:: warp works 2018-04-04 15:05:12 +02:00
Zeno Rogue
cf6bd4ee4a whirl:: more floor patterns working 2018-04-04 13:50:21 +02:00
Zeno Rogue
baaa0c5e0a whirl:: R'Lyeh pattern 2018-04-04 13:12:23 +02:00
Zeno Rogue
ccb7bf9efb whirl:: Crystal World and Caves tiling work 2018-04-04 12:46:40 +02:00
Zeno Rogue
22a92059b6 whirl 2018-04-03 23:39:18 +02:00
Zeno Rogue
229f717678 split sight/game/generation range; bonuses instead of absolute values 2018-04-03 23:34:47 +02:00
Zeno Rogue
7c84280b73 four new models, Mercator improved 2018-03-26 19:06:47 +02:00
Zeno Rogue
76ba4bb70c '-bright' option 2018-03-25 18:33:21 +02:00
Zeno Rogue
a10491f3d6 improved the automatic rotation 2018-03-25 15:07:11 +02:00
Zeno Rogue
f4b034450d synchronized fanframe so that the period is 1000 ticks 2018-03-24 15:21:54 +01:00
Zeno Rogue
30c2239333 animate Baby Tortoise movement 2018-03-24 15:20:53 +01:00
Zeno Rogue
d3c9bfdd92 improved the quality of 3D models from conformal menu 2018-03-24 15:15:30 +01:00
Zeno Rogue
74cc23f1c2 hemisphere model 2018-03-24 13:26:16 +01:00
Zeno Rogue
ac37b6df99 more elegant cellwalkers 2018-03-24 12:59:01 +01:00
Zeno Rogue
2c09c5ee56 structurized textures.cpp 2018-03-17 21:12:46 +01:00
Zeno Rogue
4d3d621c3a fixed the map size in portrait mode 2018-03-02 13:06:56 +01:00
Zeno Rogue
7ab6cb3c8b disabled game playing if 'renderonce' is on; in Android LR, clicking gives the menu instead of doing something else 2018-03-02 13:05:31 +01:00
Zeno Rogue
166e394e35 nomenu and nohelp options 2018-03-02 13:03:50 +01:00
Zeno Rogue
97aa318f79 force_sphere_outline, fixed sphere outline in SVG 2018-02-26 13:17:06 +01:00
Zeno Rogue
bf108b671b reversed aura when vid.alpha <= -1 2018-02-20 22:17:47 +01:00
Zeno Rogue
beffe5b756 fixed screensize/radius in portrait 2018-02-20 22:11:39 +01:00
Zeno Rogue
0412ea7b7c glhr::id is now a constant; streamlined applymatrix 2018-02-20 11:30:39 +01:00
Zeno Rogue
7218d95ce4 fixed particle transparency 2018-02-12 00:07:22 +01:00
Zeno Rogue
42cb45e720 fixed Mercury Rivers 2018-02-11 23:30:00 +01:00
Zeno Rogue
cab8a0a38f Works online now! 2018-02-11 19:08:17 +01:00
Zeno Rogue
1391a7fe4d more shader cleanup 2018-02-10 18:21:19 +01:00
Zeno Rogue
e16320278e fixed the 3D effect on graves 2018-02-10 15:18:03 +01:00
Zeno Rogue
120797d7ce uniformizing vertex attribute arrays 2018-02-09 01:46:14 +01:00
Zeno Rogue
64adb6f0ea updated the header comments to 2018, also added the missing ones 2018-02-09 00:40:26 +01:00
Zeno Rogue
4966bde3d4 started work on shaders.cpp 2018-02-09 00:29:20 +01:00
Zeno Rogue
6c5ce655bb converted if sequences to case instructions 2018-02-05 01:17:11 +01:00
Zeno Rogue
d3d6eec424 touch-based rug movement in android 2018-02-03 20:04:19 +01:00
Zeno Rogue
b3f047ea6a reworked 3D vision 2018-02-03 13:41:49 +01:00
Zeno Rogue
2dbfc6a4ec dont_face_pc commandline option 2018-01-31 00:10:44 +01:00
Zeno Rogue
1d5259c074 use checktide always when sightrange>7 2018-01-29 16:28:06 +01:00
Zeno Rogue
d0bee1b335 rosescent over chasm is now visible 2018-01-25 23:47:38 +01:00
Zeno Rogue
91a07dd856 removed debug display 2018-01-25 17:42:20 +01:00
Zeno Rogue
3a52193426 external additions can wrap drawthemap 2018-01-25 17:22:04 +01:00
Zeno Rogue
5bd024dba3 attack animations 2018-01-25 17:19:50 +01:00
Zeno Rogue
846df5d84f no more weird flashes 2018-01-20 17:52:59 +01:00
Zeno Rogue
0f13eae87d a single function clearAnimations 2018-01-13 19:20:46 +01:00
Zeno Rogue
f82c07e5a6 drawFlashes no longer tries to draw a flash in a gmatrix-less position 2018-01-13 01:29:29 +01:00
Zeno Rogue
eeaebf1266 fixed a crash when drawing Compass in items [would not normally happen but still] 2018-01-11 23:18:43 +01:00
Zeno Rogue
2afe841a50 improved Worm/Tentacle/Snake graphics 2018-01-11 23:18:02 +01:00
Zeno Rogue
e77314dbc1 fixed some bugs with Snake Nest generation 2018-01-06 23:39:10 +01:00
Zeno Rogue
5bf6d54c7d changed chamfered to bitruncated 2018-01-06 22:34:03 +01:00
Zeno Rogue
3fc196e0c0 fixed CAP_TEXTURE disabling 2018-01-05 17:30:03 +01:00
Zeno Rogue
b1a5aa19fa fixed snake butt graphics in the Snake Nest 2018-01-05 15:49:50 +01:00
Zeno Rogue
1c74bcb4c8 monsters no longer inconsistently try to look at the player in quotient geometries 2018-01-05 14:18:14 +01:00
Zeno Rogue
495dbba809 renamed 'truncated' to 'chamfered' 2018-01-04 18:39:04 +01:00
Zeno Rogue
28a3861dd5 Ruin wall colors 2018-01-04 18:26:38 +01:00
Zeno Rogue
9bfb1ecddf graphics/theming for Jelly/Ruins 2018-01-04 15:46:06 +01:00
Zeno Rogue
47f4b9eee8 treasure theming for Switch; triangular seaglass 2018-01-04 14:19:27 +01:00
Zeno Rogue
2bb46d36fa Switch floor tiles for more geometries 2018-01-04 14:02:58 +01:00
Zeno Rogue
3b95a9e94f floor riles for Ruins and Switch 2018-01-04 13:48:31 +01:00
Zeno Rogue
1a841aaa4a graphics for Crusher/Slaying 2018-01-03 22:32:34 +01:00
Zeno Rogue
1e85e21fb4 renamed enums for Invincible -> Ruins 2018-01-03 21:51:11 +01:00
Zeno Rogue
a8460b1ac7 Theming Ruins. Implemented Orb of Slaying (also cleaning up some kill/stun/Vizier code). 2018-01-03 21:49:14 +01:00
Zeno Rogue
5f1b1a54eb Invinc monsters implemented 2018-01-02 11:15:42 +01:00
Zeno Rogue
d3e789bc93 Magnetic and Switch V1 2017-12-30 15:12:15 +01:00
Zeno Rogue
6ab3cacd08 fixed the things broken by Euclidean/a38 pattern changes 2017-12-29 13:32:29 +01:00
Zeno Rogue
5f5c86e529 new land: Docks 2017-12-29 01:10:47 +01:00
Zeno Rogue
11569c693d big change: more configuration for the torus (and also Klein bottle) 2017-12-28 16:46:10 +01:00
Zeno Rogue
d67ca714fd fixed Euclidean reptiles 2017-12-27 22:10:50 +01:00
Zeno Rogue
ae70662495 moving the screen center 2017-12-25 10:26:50 +01:00
Zeno Rogue
5a2ae1a865 simplified cellgroups 2017-12-22 21:37:30 +01:00
Zeno Rogue
102b9cb4c3 lmouseover determined correctly in graph editor 2017-12-22 20:58:47 +01:00
Zeno Rogue
b71add5f34 fixed grid markers for Alchemists when items appear 2017-12-21 15:14:54 +01:00
Zeno Rogue
f7b5a1b44f save full texture images 2017-12-21 14:05:07 +01:00
Zeno Rogue
57a5337b9f CAP_TEXTURE can be off; right-size textures loaded without scaling; SPF_FULLSYM 2017-12-21 11:36:07 +01:00
Zeno Rogue
49bd1a0b2b a menu for changing pattern geometries 2017-12-19 14:35:34 +01:00
Zeno Rogue
51cd3c81aa fixed the grid in EuclidA4 2017-12-18 21:24:05 +01:00
Zeno Rogue
3ae3faa3c3 fixed warped lands 2017-12-18 21:15:03 +01:00
Zeno Rogue
5185f0e186 more work on Euclidean Squares 2017-12-18 19:04:37 +01:00
Zeno Rogue
836ed087df Euclidean square grid 2017-12-18 13:00:36 +01:00
Zeno Rogue
bf24550e82 magic adjustment of textures 2017-12-16 09:03:50 +01:00
Zeno Rogue
6c4538df69 further work on textures 2017-12-14 02:53:29 +01:00
Zeno Rogue
9933f373d2 improvements to patterns; codenumbers also display directions 2017-12-09 08:06:41 +01:00
Zeno Rogue
635d1f911c Refactoring: moved all the remaining pattern code from mapeditor to pattern2 2017-12-09 03:48:30 +01:00
Zeno Rogue
ecf631976f texture mode -- first commit 2017-12-09 02:20:10 +01:00
Zeno Rogue
87b6b8b372 Snakes Nest v1 2017-12-05 19:43:45 +01:00
Zeno Rogue
7f974c8e4a the Dog PC's nose is now always black (instead of eye-colored) 2017-12-03 20:10:42 +01:00
Zeno Rogue
492625dc37 large pattern codes handled in a less destructive way 2017-12-03 18:25:14 +01:00
Zeno Rogue
d6376e1ddf emeraldpattern on a46; fixed/improved darkening when sidedialog not available; pattern dialogs are now sidedialogs 2017-12-03 11:48:02 +01:00
Zeno Rogue
21a18d7968 partial disabling of CAP_POLY; new hook; aurac is std::array 2017-12-02 00:23:15 +01:00
Zeno Rogue
d8a279b15d fixed issues with falling animations; fall for a longer time in non-hyperbolic 2017-11-13 11:57:05 +01:00
Zeno Rogue
a19d4d568b refactored mdEqui 2017-11-13 11:26:21 +01:00
Zeno Rogue
19f12e3068 HUD elements, including the compass, now drawn correctly in all pmodels 2017-11-13 11:08:06 +01:00
Zeno Rogue
7bf5fcc2b9 fixed model boundary drawing on spheres 2017-11-13 01:52:55 +01:00
Zeno Rogue
c682b0d94c aura for spherical equi-models 2017-11-13 01:28:56 +01:00
Zeno Rogue
5b7314764f no SIDE used on mobiles 2017-11-07 16:42:31 +01:00
Zeno Rogue
800a37f646 realradius 2017-11-07 13:40:56 +01:00
Zeno Rogue
483e335db8 fixed glitches in Warp+Mirror 2017-11-06 23:11:40 +01:00
Zeno Rogue
b28320b141 torus config editing 2017-11-06 21:18:40 +01:00
Zeno Rogue
a14cced41d Hypersian Rug for the torus 2017-11-06 19:24:02 +01:00
Zeno Rogue
8498ae7af8 Zebra patterns for some of the new geometries 2017-11-03 19:20:54 +01:00
Zeno Rogue
dad544958f removed conflict markers 2017-10-31 13:56:33 +01:00
Zeno Rogue
e7eb15d1ad conflict resolved? 2017-10-31 01:55:50 +01:00
Zeno Rogue
ba8279db49 limit Blizzard display, fixed memory clearing for fallanims and flashes 2017-10-30 23:58:18 +01:00
Zeno Rogue
ccbe7feb96 made the equidistant lands generate something without crashing in all geometries 2017-10-30 19:12:33 +01:00
Zeno Rogue
ae5938e1a4 renamed the variable 'purehepta' to 'nontruncated' 2017-10-30 12:24:41 +01:00
Zeno Rogue
e76df0ced3 fixed the Crystal display in purehepta 2017-10-30 12:20:29 +01:00
Zeno Rogue
36fe4c670b more work on the Crystal World 2017-10-30 09:05:16 +01:00
Zeno Rogue
3ede3601ea started working on the 'Dual Land' 2017-10-29 23:54:26 +01:00
Zeno Rogue
b214f3e97e more fixes, mainly to Euclidean 2017-10-29 17:12:40 +01:00
Zeno Rogue
9212ca0e7c no more heptamarkers on Warped since they are denoted with colors anyway 2017-10-29 14:20:45 +01:00
Zeno Rogue
345bd94c0d parially done mirrors; field pattern in weirdhyperbolic; fake other patterns in weirdhyperbolic 2017-10-29 10:52:02 +01:00
Zeno Rogue
ce3c066b0f fixed the sphere subdir weirdness 2017-10-29 10:49:34 +01:00
Zeno Rogue
016ade10c6 lots of work on the new geometries 2017-10-29 01:57:34 +02:00
Zeno Rogue
ac37df87a5 more work on new geometries 2017-10-28 10:04:28 +02:00
Zeno Rogue
6191409624 a try to fix Halloween glitches (unsuccessful) 2017-10-27 20:10:37 +02:00
Zeno Rogue
8a44a09de5 octagonal geometry and 10.0g 2017-10-27 20:07:58 +02:00
Zeno Rogue
9f48dcf3f6 added an option to disable background particles and to change font size on desktop 2017-10-17 21:26:21 +02:00
Zeno Rogue
3bee24d3e2 no more ASCII characters in some wallmodes on lava+lily 2017-10-17 20:42:09 +02:00
Zeno Rogue
1cc37e0e99 improved mercury rivers in 2D mode 2017-10-17 20:41:17 +02:00
Zeno Rogue
b265085392 Orb of Fish has a tail now 2017-10-17 13:13:36 +02:00
Zeno Rogue
9dc49fa297 nicer bridges over mercury 2017-10-17 12:54:59 +02:00
Arthur O'Dwyer
fa8078dc8b Silence a couple of warnings on Clang. NFC. 2017-10-17 00:09:37 -07:00
Zeno Rogue
4cef0e2cfb implemented giving up of Hunting Dogs; also made the sight range grow during an ambush 2017-10-16 20:08:51 +02:00
Zeno Rogue
30c095fde8 fixed the joystick bug (also 10.1c) 2017-10-16 01:22:24 +02:00
Zeno Rogue
afa7684369 highlight mode (Alt) no longer clears the marker 2017-10-16 00:43:23 +02:00
Zeno Rogue
11750efd2f Changed the hunting patterns. 2017-10-16 00:15:54 +02:00
Zeno Rogue
cc41ed666f guarding dogs have slightly orange eyes 2017-10-15 23:22:09 +02:00
Zeno Rogue
b0d6bb3f05 slime visible in Volcano 2017-10-15 01:16:01 +02:00
Zeno Rogue
6fca4fd008 10.1, and fixing problems reported by some compilers 2017-10-14 21:43:21 +02:00
Zeno Rogue
03fea84acb better Fox image 2017-10-14 19:52:02 +02:00
Zeno Rogue
23528bc519 Mimics/Illusions/Shadows wear knight cloak when appropriate 2017-10-14 19:29:20 +02:00
Zeno Rogue
5c3d89e4b5 Graphical effects for the side-orbs. 2017-10-12 12:05:12 +02:00
Zeno Rogue
c741ff67d1 Mimics now display Thorns 2017-10-12 11:43:47 +02:00
Zeno Rogue
343d0719b1 adapted most new lands for Shmup and some other modes 2017-10-11 22:16:07 +02:00
Zeno Rogue
135e3cd336 renamed 'DogPlains' enums to 'Hunting' 2017-10-10 14:24:39 +02:00
Zeno Rogue
f8b47115ae the new orbs appear (also some more refactoring and updated graphics for Swords) 2017-10-10 14:05:36 +02:00
Zeno Rogue
0505bd727c help lines and ASCII graphics for Blizzard and Terracotta 2017-10-09 13:00:08 +02:00
Zeno Rogue
0c154d6751 improved display in Halloween 2017-10-09 11:46:49 +02:00
Zeno Rogue
2ca03ededf made Earth Elemental look similar to other Elementals 2017-10-08 13:35:56 +02:00
Zeno Rogue
362abea781 themed Alchemy2 as Volcanic Wasteland 2017-10-08 11:12:03 +02:00
Zeno Rogue
11bdda6957 Palace walls in Terra 2017-10-07 11:19:42 +02:00
Zeno Rogue
7567c34705 fixed Hall of Mirrors in PTM, added mercury rivers, improved wall sorting 2017-10-07 11:06:52 +02:00
Zeno Rogue
96bc0fbd65 more Terracotta theming 2017-10-07 00:34:10 +02:00
Zeno Rogue
62de2588cf 'u' loads the current monster image; Jiang Shi shape 2017-10-04 22:27:51 +02:00
Zeno Rogue
6d3fcf0a5d more work into Terracotta Army 2017-10-04 21:26:26 +02:00
Zeno Rogue
fe34a4a555 new lands for 10.1 -- initial commit 2017-09-30 11:46:41 +02:00
Zeno Rogue
85c46220f6 10.0m, and some unfinished features for 10.1 ;) 2017-09-03 21:12:44 +02:00
Zeno Rogue
3e0e789434 Orb of Stone over water produces bridges now. You can use Orb of Matter over temporary bridge again to create a wall. Fixed some ways of producing permanent land in the Whirlpool. 2017-09-03 12:01:31 +02:00
Zeno Rogue
465089333f Sight range increase is now allowed in some of the special modes (not only the cheat mode) 2017-08-18 02:58:55 +02:00
Zeno Rogue
3b154d5038 Fixed some bugs with Alchemist's land copying 2017-08-18 02:07:56 +02:00
Zeno Rogue
130fefa4c4 10.0g 2017-08-06 14:50:16 +02:00
Zeno Rogue
cc03560389 10.0d 2017-07-25 00:21:36 +02:00
Zeno Rogue
8cb8e2a3ec updated to 10.0c 2017-07-23 01:33:27 +02:00
Zeno Rogue
ce5650a81f 10.0 2017-07-16 23:00:55 +02:00
Zeno Rogue
a6f176510e better mode handling 2017-07-12 19:50:39 +02:00
Zeno Rogue
94efef5d65 further work for 10.0 2017-07-12 18:03:53 +02:00
Zeno Rogue
069f7b0caf Major refactoring, multisampling 2017-07-10 20:47:38 +02:00
Zeno Rogue
22c9217219 work in progress for 10.0 2017-07-04 15:38:33 +02:00
Zeno Rogue
b172d3930d other changes in 9.4n 2017-06-18 18:51:46 +02:00
Zeno Rogue
4addcaa71f update to 9.4l 2017-06-09 03:41:33 +02:00
Zeno Rogue
04eefbdf03 Fixed graphical items/kills in Euclidean. Made them larger. Updated v number to 9.4j. 2017-05-29 11:22:11 +02:00
Zeno Rogue
5f275b50ed fixed the Princess looks in item/kill list 2017-05-29 00:55:44 +02:00
Zeno Rogue
adcb05f256 a HUD for square screens; graphical images in HUD 2017-05-29 00:16:17 +02:00
Zeno Rogue
1c99cd647e commited changes from 9.4i and some extra 2017-05-27 21:40:40 +02:00
Zeno Rogue
4570fa2ea4 fixes for Emscripten, and for compiling without tutorial 2017-04-15 04:48:59 +02:00
Zeno Rogue
c52625e7ca Updated to 9.4g (mostly tutorial fixes) 2017-04-14 20:12:23 +02:00
Zeno Rogue
9c350ed761 Updated to 9.4f (tutorial) 2017-04-08 17:18:29 +02:00
Zeno Rogue
645a64e8c9 expansion, ctrl+E cheat, fix with distance calculation 2017-04-04 11:13:15 +02:00
Zeno Rogue
b7450edef5 9.4d 2017-03-31 21:41:09 +02:00
Zeno Rogue
51f2ff9d4a fixes for Pandora 2017-03-25 02:10:15 +01:00
Zeno Rogue
2bbb917153 Android fixes 2017-03-23 14:09:36 +01:00
Zeno Rogue
58e053f183 Updated the source files to 9.4c 2017-03-23 11:53:57 +01:00
Eryk Kopczyński
3237ff455e Updated to 8.3j 2016-08-26 11:58:03 +02:00
Zeno Rogue
19055633b0 Updated HyperRogue sources to 7.4f. 2016-01-02 11:09:13 +01:00
Alexandre Moine
91eb928c29 Support installation, troubles with music btw 2015-08-09 22:36:13 +02:00
Alexandre Moine
9b11f1b6c5 Initialization with hyperrogue-66 2015-08-08 15:57:52 +02:00