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external additions can wrap drawthemap
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27b0823d74
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@ -5342,6 +5342,8 @@ void calcparam() {
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int ringcolor = darkena(0xFF, 0, 0xFF);
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function<void()> wrap_drawfullmap = drawfullmap;
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void drawfullmap() {
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DEBB(DF_GRAPH, (debugfile,"draw full map\n"));
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@ -5438,7 +5440,7 @@ void gamescreen(int _darken) {
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rug::actDraw();
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} else
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#endif
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drawfullmap();
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wrap_drawfullmap();
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if(conformal::includeHistory) conformal::restoreBack();
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1
hyper.h
1
hyper.h
@ -552,6 +552,7 @@ hyperpoint gethyper(ld x, ld y);
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void resetview(); extern heptspin viewctr; extern cellwalker centerover;
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void drawthemap();
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void drawfullmap();
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extern function<void()> wrap_drawfullmap;
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bool displaystr(int x, int y, int shift, int size, const char *str, int color, int align);
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bool displaystr(int x, int y, int shift, int size, const string& str, int color, int align);
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