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Mimics now display Thorns
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@ -856,8 +856,11 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V, int col, dou
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otherbodyparts(V, darkena(col, 0, 0x40), m, footphase);
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queuepoly(VBODY, (cs.charid&1) ? shFemaleBody : shPBody, darkena(col, 0, 0X80));
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if(!shmup::on)
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if(!shmup::on) {
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if(items[itOrbThorns] && items[itOrbEmpathy])
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queuepoly(VBODY, shHedgehogBladePlayer, darkena(col, 0, 0x40));
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queuepoly(VBODY, (cs.charid >= 2 ? shSabre : shPSword), darkena(col, 0, 0XC0));
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}
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else if(!where || shmup::curtime >= shmup::getPlayer()->nextshot)
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queuepoly(VBODY, shPKnife, darkena(col, 0, 0XC0));
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