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Mimics now display Thorns

This commit is contained in:
Zeno Rogue 2017-10-12 11:43:47 +02:00
parent bf83236863
commit c741ff67d1

View File

@ -856,8 +856,11 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V, int col, dou
otherbodyparts(V, darkena(col, 0, 0x40), m, footphase);
queuepoly(VBODY, (cs.charid&1) ? shFemaleBody : shPBody, darkena(col, 0, 0X80));
if(!shmup::on)
if(!shmup::on) {
if(items[itOrbThorns] && items[itOrbEmpathy])
queuepoly(VBODY, shHedgehogBladePlayer, darkena(col, 0, 0x40));
queuepoly(VBODY, (cs.charid >= 2 ? shSabre : shPSword), darkena(col, 0, 0XC0));
}
else if(!where || shmup::curtime >= shmup::getPlayer()->nextshot)
queuepoly(VBODY, shPKnife, darkena(col, 0, 0XC0));