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Halloween now uses the correct FULLFLOOR

This commit is contained in:
Zeno Rogue 2018-05-04 18:09:04 +02:00
parent c8bc90ea86
commit 63bed379fa

View File

@ -3852,7 +3852,7 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
if(c->land == laZebra) fd++;
if(c->land == laHalloween && !wmblack) {
transmatrix Vdepth = wmspatial ? mscale(V, geom3::BOTTOM) : V;
queuepolyat(Vdepth, shFloor[ct6], darkena(firecolor(ticks / 10), 0, 0xDF),
queuepolyat(Vdepth, FULLFLOOR, darkena(firecolor(ticks / 10), 0, 0xDF),
PPR_LAKEBOTTOM);
}
}