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fixed the sphere subdir weirdness
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@ -2319,7 +2319,6 @@ void drawMovementArrows(cell *c, transmatrix V) {
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if((c->type & 1) && (isStunnable(c->monst) || c->wall == waThumperOn)) {
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transmatrix Centered = rgpushxto0(tC0(cwtV));
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int sd = md.subdir;
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if(sphere) sd = -sd;
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queuepoly(inverse(Centered) * rgpushxto0(Centered * tC0(V)) * rspintox(Centered*tC0(V)) * spin(-sd * M_PI/S7) * xpush(0.2), shArrow, col);
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}
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else break;
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