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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-10 07:49:55 +00:00
Commit Graph

138 Commits

Author SHA1 Message Date
Zeno Rogue
01c7ff5bc6 ads-game:: past fixup 2022-09-29 12:12:02 +02:00
Zeno Rogue
cc1d2c1b48 ads-game:: footer/copyright shown 2022-09-29 12:11:50 +02:00
Zeno Rogue
3808d93a11 ads-game:: don't display proper time of history ships even though view_proper_times is off 2022-09-29 11:40:21 +02:00
Zeno Rogue
293c271c7f past cones are displayed too, not only future cones 2022-09-29 11:38:54 +02:00
Zeno Rogue
b26ce4a067 ads-game:: missile rapidity editable, and also no longer changes when scale changes 2022-09-29 11:22:19 +02:00
Zeno Rogue
b8eeec248e ads-game:: fixed some names to Relative Hell 2022-09-29 11:14:27 +02:00
Zeno Rogue
84022c1ab4 ads-game:: restart fixup 2022-09-29 11:14:14 +02:00
Zeno Rogue
6549637f8d ads-game:: fixed ads crash ship 2022-09-29 11:13:35 +02:00
Zeno Rogue
b34fbba7b4 ads-game:: do not generate rocks when shooting, so that it is faster 2022-09-29 11:13:24 +02:00
Zeno Rogue
85816ca0bb ads-game:: in ds, all objects have no black boundary to make them easier to recognize 2022-09-29 11:12:49 +02:00
Zeno Rogue
864f6d7899 ads-game:: speeds and acceleration are now given in absolute units (no dep on animperiod) 2022-09-29 11:12:24 +02:00
Zeno Rogue
b0ae2774a1 ads-game:: 'pick the game' screen, also dS restarts correctly 2022-09-29 11:10:16 +02:00
Zeno Rogue
ef7050aed2 ads-game:: correct sphere flipping 2022-09-29 01:39:57 +02:00
Zeno Rogue
49ce0c1551 ads-game:: better ship shape handling 2022-09-29 01:39:16 +02:00
Zeno Rogue
bcd6d772f6 ads-game:: fix texture glitches 2022-09-29 01:13:43 +02:00
Zeno Rogue
0c6d83b702 ads-game:: don't display ship history unless paused 2022-09-29 01:12:46 +02:00
Zeno Rogue
7f8a2f7a49 ads-game:: reduced default texture quality 2022-09-29 01:12:32 +02:00
Zeno Rogue
a401a7ed67 ads-game:: sounds 2022-09-29 01:12:08 +02:00
Zeno Rogue
a84a9c94dd settings for dS (also are now separate from adS) 2022-09-28 22:10:09 +02:00
Zeno Rogue
a775a74bb2 fixed missiles/particles being invisible due to incorrect clockwiseness of shape 2022-09-28 21:28:47 +02:00
Zeno Rogue
a3b85103b6 ads-game:: in dS, faster resources, and spin them correctly 2022-09-28 21:27:06 +02:00
Zeno Rogue
0367d9553d ads-game:: display score in dS 2022-09-28 21:26:43 +02:00
Zeno Rogue
a9c416ac64 ds-game:: fixed area calculcation 2022-09-28 21:06:56 +02:00
Zeno Rogue
773e73dcc2 ads-game:: priorities (and also main rock) 2022-09-28 21:06:07 +02:00
Zeno Rogue
95b205cce0 ads-game:: resources and crashes in dS 2022-09-28 20:27:11 +02:00
Zeno Rogue
ade4f9c030 ads-game:: ds-texture 2022-09-28 19:18:04 +02:00
Zeno Rogue
22a5729d35 ads-game:: dsgame patterns 2022-09-26 13:25:30 +02:00
Zeno Rogue
54e0d85ea7 ds-game:: added the main star, and fixed the precision issues (as long as close to the main star) 2022-09-26 10:53:55 +02:00
Zeno Rogue
4af232e9c1 ads:: future in AdS shown correctly (using light-like geodesics); show future for dS 2022-09-25 22:20:18 +02:00
Zeno Rogue
62fed6129f ads-game:: record a run 2022-09-20 12:36:16 +02:00
Zeno Rogue
bdbf4e2935 ads-game:: ds-game more game-y 2022-09-20 12:29:19 +02:00
Zeno Rogue
fbf0b487b1 ads-game:: added the de Sitter version 2022-09-19 23:17:27 +02:00
Zeno Rogue
720ccc649c ads-game:: removed some junk 2022-09-19 23:17:00 +02:00
Zeno Rogue
8f086f7bb5 ads-game:: display time for shipstate 2022-09-19 23:16:41 +02:00
Zeno Rogue
f375d609c6 ads-game:: refactored read_movement 2022-09-19 23:16:16 +02:00
Zeno Rogue
987c0e6113 ads-game:: refactored set_default_keys 2022-09-19 23:15:27 +02:00
Zeno Rogue
2e99da82ba ads-game:: fix numerical error 2022-09-19 00:12:00 +02:00
Zeno Rogue
4b74fdf7c1 ads-game:: fix spacing 2022-09-19 00:11:48 +02:00
Zeno Rogue
277b1e1fd0 ads-game:: fixed restart 2022-09-18 23:39:04 +02:00
Zeno Rogue
bbc57d9b8f ads-game:: improved celldraw priority 2022-09-18 23:36:47 +02:00
Zeno Rogue
f46279843d ads-game:: restart bugfix 2022-09-18 23:36:21 +02:00
Zeno Rogue
fcd54e3d62 ads-game:: const added 2022-09-18 23:36:04 +02:00
Zeno Rogue
567ef8e7e6 ads-game:: resource expiration 2022-09-18 17:29:01 +02:00
Zeno Rogue
a1a65ac612 optimize center in queue 2022-09-18 17:28:48 +02:00
Zeno Rogue
43305ea1cd vctr is now the hyperbolic cell (similar for some variables); also invincibility on start 2022-09-18 17:02:15 +02:00
Zeno Rogue
03a3fd14a0 ads-game:: priority_queue-based rendering 2022-09-18 16:49:08 +02:00
Zeno Rogue
7a7ee1a13f clarified that times in settings are always specified in absolute units 2022-09-18 13:46:47 +02:00
Zeno Rogue
11a059eb60 auto-change-scale functionality 2022-09-18 13:45:45 +02:00
Zeno Rogue
b7c15e0978 ads-game:: fuel particles take scale into account 2022-09-18 13:34:47 +02:00
Zeno Rogue
04c43e99e6 ads-game:: performance settings 2022-09-18 13:34:30 +02:00
Zeno Rogue
62996d0d4c missile rapidity and particle settings 2022-09-18 13:14:46 +02:00
Zeno Rogue
707247d297 ads-game:: configurable scale 2022-09-18 13:03:14 +02:00
Zeno Rogue
00b2dc522a better rock generation 2022-09-18 12:58:18 +02:00
Zeno Rogue
eefb91501e ads-game:: show the (approximate) future 2022-09-18 11:24:43 +02:00
Zeno Rogue
d76b2156f2 ads-game:: further improvements to the menu 2022-09-18 10:26:16 +02:00
Zeno Rogue
29ed17410b ads-game:: more settings 2022-09-18 10:22:25 +02:00
Zeno Rogue
6ea3cc4bcc time_unit and pause_speed settings 2022-09-18 10:22:13 +02:00
Zeno Rogue
11b70006aa ads-game:: easier to invoke menu 2022-09-18 10:21:29 +02:00
Zeno Rogue
8a35e6facb ads-game:: made the game easier to (re)start, also more settings 2022-09-18 10:21:13 +02:00
Zeno Rogue
fc184640d3 no ship history after game_over 2022-09-17 17:47:31 +02:00
Zeno Rogue
9799ff1ccf ads-game:: view history while paused 2022-09-17 17:34:54 +02:00
Zeno Rogue
37ab1b523d ads-game:: no more fire while paused 2022-09-17 17:34:19 +02:00
Zeno Rogue
b75bb20246 missile life starts at 0 2022-09-17 17:34:11 +02:00
Zeno Rogue
21ebbc6ca4 ads-game:: more intuitive pause-scrolling 2022-09-17 16:49:09 +02:00
Zeno Rogue
75902e5fd3 ads-game:: adjust resource positioning to model 2022-09-17 16:47:35 +02:00
Zeno Rogue
22ef01964a ads-game:: model permanently switched to underlying geometry 2022-09-17 16:47:22 +02:00
Zeno Rogue
505e9dcbbe ads-game:: better placement of resources 2022-09-17 15:17:37 +02:00
Zeno Rogue
8e23039fc0 ads-game:: better swap 2022-09-17 15:17:08 +02:00
Zeno Rogue
2f672bc4f3 more precise checking whether a rock does not hit a wall (but too expensive to use) 2022-09-17 15:17:01 +02:00
Zeno Rogue
fa1f237f37 ads-game:: less expensive 2022-09-17 15:16:26 +02:00
Zeno Rogue
b1baf393ba ads-game:: display other frames of reference while paused 2022-09-17 15:16:04 +02:00
Zeno Rogue
d3b4b880fc fixed a bug in ship centering 2022-09-12 15:00:00 +02:00
Zeno Rogue
818d943827 ads-game:: crash with walls 2022-09-12 14:57:47 +02:00
Zeno Rogue
ae0ab132e1 ads-game:: do something about gameover, also spin the ship in handle_crashes 2022-09-12 14:57:37 +02:00
Zeno Rogue
7c87df85ac ads-game:: do not view_proper_times for particles 2022-09-12 14:57:00 +02:00
Zeno Rogue
d5251664cb ads-game:: better tank display 2022-09-12 13:20:44 +02:00
Zeno Rogue
d4d7842e5a ads-game:: less walls 2022-09-12 13:20:11 +02:00
Zeno Rogue
2f78601f0b ads-game:: fuel/crash particles 2022-09-12 13:20:04 +02:00
Zeno Rogue
7958c095d0 ads-game:: clear rocks near to the starting point 2022-09-12 12:58:05 +02:00
Zeno Rogue
cd84dfca4f ads-game:: resources are used 2022-09-12 12:57:52 +02:00
Zeno Rogue
3578ae0631 ads-game:: resources displayed 2022-09-12 12:24:18 +02:00
Zeno Rogue
dbcc88b42a ads-game:: renamed Energy to Ammo 2022-09-12 12:23:49 +02:00
Zeno Rogue
b056b5c153 shapes used, unique_ptrs, resources generated 2022-09-12 11:49:28 +02:00
Zeno Rogue
9545796a1d ads-game:: new shapes, shape_ship written like other things 2022-09-12 11:48:02 +02:00
Zeno Rogue
2522b16e55 renamed flatresult to cross_result 2022-09-11 13:44:28 +02:00
Zeno Rogue
a221244cab renamed rockinfo to ads_object 2022-09-11 13:43:44 +02:00
Zeno Rogue
06832c5371 ads-game:: you can now shoot rocks 2022-09-11 13:42:51 +02:00
Zeno Rogue
4eebc5858e first commit of AdS game 2022-09-11 12:16:50 +02:00