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ads-game:: fixed some names to Relative Hell

This commit is contained in:
Zeno Rogue 2022-09-29 11:14:27 +02:00
parent 84022c1ab4
commit b8eeec248e

View File

@ -12,7 +12,7 @@ void edit_difficulty() {
cmode = sm::SIDE | sm::MAYDARK;
gamescreen();
dialog::init(XLAT("AdS game parameters"), 0xC0C0FFFF, 150, 100);
dialog::init(XLAT("game parameters"), 0xC0C0FFFF, 150, 100);
add_edit(DS_(simspeed));
add_edit(DS_(accel));
add_edit(DS_(how_much_invincibility));
@ -80,7 +80,7 @@ void game_menu() {
cmode = sm::SIDE | sm::MAYDARK;
gamescreen();
dialog::init(XLAT("AdS game settings"), 0xC0C0FFFF, 150, 100);
dialog::init(XLAT("Relative Hell"), 0xC0C0FFFF, 150, 100);
dialog::addItem(XLAT("set game parameters"), 'm');
dialog::add_action_push(edit_difficulty);
@ -104,7 +104,7 @@ void game_menu() {
dialog::add_action([] { init_rsrc(); popScreen(); });
dialog::addItem("configure keys", 'k');
dialog::add_action_push(multi::get_key_configurer(1, move_names, "Nilrider keys"));
dialog::add_action_push(multi::get_key_configurer(1, move_names, "Relative Hell keys"));
#if CAP_AUDIO
add_edit(effvolume);