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ads-game:: more intuitive pause-scrolling

This commit is contained in:
Zeno Rogue 2022-09-17 16:49:09 +02:00
parent 75902e5fd3
commit 21ebbc6ca4

View File

@ -172,7 +172,7 @@ bool ads_turn(int idelta) {
}
if(paused && a[16+11]) {
current = ads_matrix(spin(ang*degree) * xpush(mul*delta*5) * spin(-ang*degree), 0) * current;
current = ads_matrix(spin(ang*degree) * xpush(mul*delta*-5) * spin(-ang*degree), 0) * current;
}
else
apply_lorentz(spin(ang*degree) * lorentz(0, 2, -delta*accel*mul) * spin(-ang*degree));