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ads-game:: better tank display
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@ -77,7 +77,7 @@ void display(int id, int y, ld val, ld maxv, ld tank, ld unit) {
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}
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for(ld u=tank; u<maxv-1e-3; u+=tank) {
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ld at = sta + siz * u / maxv;
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ld at = sta + siz * (1 - u / maxv);
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curvepoint(atscreenpos(at, ctr, 1) * C0);
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curvepoint(atscreenpos(at, bot, 1) * C0);
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queuecurve(sId, 0x80, 0, PPR::ZERO);
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