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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-06-28 08:03:18 +00:00
hyperrogue/rogueviz/ads
2022-09-29 11:38:54 +02:00
..
ads-game.cpp ads-game:: speeds and acceleration are now given in absolute units (no dep on animperiod) 2022-09-29 11:12:24 +02:00
control.cpp ads-game:: do not generate rocks when shooting, so that it is faster 2022-09-29 11:13:24 +02:00
display.cpp past cones are displayed too, not only future cones 2022-09-29 11:38:54 +02:00
ds-game.cpp past cones are displayed too, not only future cones 2022-09-29 11:38:54 +02:00
ds-texture.cpp ads-game:: 'pick the game' screen, also dS restarts correctly 2022-09-29 11:10:16 +02:00
globals.cpp ads-game:: speeds and acceleration are now given in absolute units (no dep on animperiod) 2022-09-29 11:12:24 +02:00
map.cpp ads-game:: fixed ads crash ship 2022-09-29 11:13:35 +02:00
math.cpp ads:: future in AdS shown correctly (using light-like geodesics); show future for dS 2022-09-25 22:20:18 +02:00
menu.cpp ads-game:: missile rapidity editable, and also no longer changes when scale changes 2022-09-29 11:22:19 +02:00
resources.cpp ads-game:: sounds 2022-09-29 01:12:08 +02:00
shapes.cpp ads-game:: better ship shape handling 2022-09-29 01:39:16 +02:00