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ads-game:: resources displayed

This commit is contained in:
Zeno Rogue 2022-09-12 12:24:18 +02:00
parent dbcc88b42a
commit 3578ae0631
4 changed files with 111 additions and 0 deletions

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@ -5,6 +5,7 @@
#include "shapes.cpp"
#include "map.cpp"
#include "control.cpp"
#include "resources.cpp"
#include "display.cpp"
#include "menu.cpp"
@ -45,6 +46,7 @@ void run_ads_game() {
rogueviz::rv_hook(hooks_prestats, 100, view_ads_game);
rogueviz::rv_hook(hooks_handleKey, 0, handleKey);
rogueviz::rv_hook(shmup::hooks_turn, 0, ads_turn);
init_rsrc();
}
auto shot_hooks =

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@ -223,6 +223,7 @@ bool view_ads_game() {
drawaura();
});
check_cgi();
display_rsrc();
return true;
}

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@ -45,4 +45,14 @@ vector<struct ads_object*> displayed;
color_t missile_color = 0xFF0000FF;
struct player_data {
int hitpoints;
int score;
int ammo;
ld fuel;
ld oxygen;
};
player_data pdata, max_pdata, tank_pdata;
}}

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@ -0,0 +1,98 @@
namespace hr {
namespace ads_game {
void init_rsrc() {
max_pdata.hitpoints = 3;
max_pdata.score = 0;
max_pdata.ammo = 50;
max_pdata.fuel = 12 * TAU;
max_pdata.oxygen = 20 * TAU;
tank_pdata.hitpoints = 1;
tank_pdata.score = 1;
tank_pdata.ammo = 20;
tank_pdata.fuel = 4 * TAU;
tank_pdata.oxygen = 5 * TAU;
pdata = max_pdata;
}
void display(int id, int y, ld val, ld maxv, ld tank, ld unit) {
auto sId = shiftless(Id);
// ld pix = 1 / (2 * cgi.hcrossf / cgi.crossf);
color_t col = rsrc_color[id];
auto& shape = rsrc_shape[id][0];
int N = isize(shape);
ld ctr = 20*y+10;
for(int i=0; i<N; i+=2) curvepoint(atscreenpos(10 + shape[i+1] * 100, ctr - shape[i] * 100, 1) * C0);
curvedata.push_back(curvedata[curvestart]);
queuecurve(sId, 0x000000FF, col, PPR::ZERO);
ld sta = 20;
ld siz = 200;
ld fen = sta + siz;
ld top = ctr-5;
ld bot = ctr+5;
if(maxv == 0) {
queuestr(sta, ctr, 0, 20, its(val+.05), col >> 8, 1, 0);
return;
}
curvepoint(atscreenpos(sta, top, 1) * C0);
curvepoint(atscreenpos(fen, top, 1) * C0);
curvepoint(atscreenpos(fen, bot, 1) * C0);
curvepoint(atscreenpos(sta, bot, 1) * C0);
curvepoint(atscreenpos(sta, top, 1) * C0);
queuecurve(sId, col, col - 128, PPR::ZERO);
ld end = sta + siz * val / maxv;
curvepoint(atscreenpos(sta, top, 1) * C0);
curvepoint(atscreenpos(end, top, 1) * C0);
curvepoint(atscreenpos(end, bot, 1) * C0);
curvepoint(atscreenpos(sta, bot, 1) * C0);
curvepoint(atscreenpos(sta, top, 1) * C0);
queuecurve(sId, col, col, PPR::ZERO);
if(unit) for(ld u=unit; u<maxv-1e-3; u+=unit) {
ld at = sta + siz * u / maxv;
curvepoint(atscreenpos(at, top, 1) * C0);
curvepoint(atscreenpos(at, ctr, 1) * C0);
queuecurve(sId, 0x80, 0, PPR::ZERO);
}
for(ld u=tank; u<maxv-1e-3; u+=tank) {
ld at = sta + siz * u / maxv;
curvepoint(atscreenpos(at, ctr, 1) * C0);
curvepoint(atscreenpos(at, bot, 1) * C0);
queuecurve(sId, 0x80, 0, PPR::ZERO);
}
}
void display_rsrc() {
dynamicval<eGeometry> g(geometry, gEuclid);
dynamicval<eModel> pm(pmodel, mdDisk);
dynamicval<bool> ga(vid.always3, false);
dynamicval<color_t> ou(poly_outline);
dynamicval<geometryinfo1> gi(ginf[gEuclid].g, giEuclid2);
initquickqueue();
check_cgi(); cgi.require_shapes();
#define D(id, y, field, unit) display(id, y, pdata.field, max_pdata.field, tank_pdata.field, unit)
D(1, 1, hitpoints, 1);
D(3, 2, ammo, 1);
D(4, 3, fuel, TAU);
D(5, 4, oxygen, TAU);
D(2, 5, score, 10);
#undef D
quickqueue();
}
}}