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no ship history after game_over

This commit is contained in:
Zeno Rogue 2022-09-17 17:47:31 +02:00
parent 9799ff1ccf
commit fc184640d3

@ -189,7 +189,7 @@ bool ads_turn(int idelta) {
else if(a[16+9]) tc = pt;
else if(a[16+10]) tc = -pt;
if(!paused) {
if(!paused && !game_over) {
auto& v = ci_at[hybrid::get_where(vctr).first].shipstates;
v.emplace_back();
v.back().at = ads_inverse(current * vctrV) * spin((ang+90)*degree);