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	ads-game:: reduced default texture quality
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		| @@ -190,9 +190,9 @@ auto shot_hooks = | ||||
|     -> editable(0, 3000, 0.1, "tiles to draw per frame", "reduce if the framerate is low", 'D'); | ||||
|  | ||||
|     param_i(XSCALE, "ds_xscale") | ||||
|     -> editable(4, 512, 16, "x precision of Earth-de Sitter", "", 'x'); | ||||
|     -> editable(4, 512, 8, "x precision of Earth-de Sitter", "", 'x'); | ||||
|     param_i(YSCALE, "ds_yscale") | ||||
|     -> editable(4, 512, 16, "y precision of Earth-de Sitter", "", 'y'); | ||||
|     -> editable(4, 512, 8, "y precision of Earth-de Sitter", "", 'y'); | ||||
|     param_i(talpha, "ds_talpha") | ||||
|     -> editable(0, 255, 16, "dS texture intensity", "", 't'); | ||||
|  | ||||
|   | ||||
| @@ -111,8 +111,8 @@ int draw_per_frame = 1000; | ||||
|  | ||||
| ads_object *main_rock; | ||||
|  | ||||
| int XSCALE = 64; | ||||
| int YSCALE = 64; | ||||
| int XSCALE = 48; | ||||
| int YSCALE = 48; | ||||
| int talpha = 32; | ||||
| void init_textures(); | ||||
| void pick_textures(); | ||||
|   | ||||
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