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ads-game:: don't display ship history unless paused
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@ -510,7 +510,7 @@ void view_ds_game() {
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}
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ld delta = paused ? 1e-4 : -1e-4;
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for(auto& ss: history) {
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if(paused) for(auto& ss: history) {
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if(ss.at.shift < current.shift - 4 * TAU) continue;
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if(ss.at.shift > current.shift + 4 * TAU) continue;
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dynamicval<eGeometry> g(geometry, gSpace435);
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