ads-game:: removed some junk

This commit is contained in:
Zeno Rogue 2022-09-19 23:17:00 +02:00
parent 8f086f7bb5
commit 720ccc649c
2 changed files with 0 additions and 5 deletions

View File

@ -137,9 +137,6 @@ bool ads_turn(int idelta) {
auto& a = multi::actionspressed;
auto& la = multi::lactionpressed;
vector<int> ap;
for(int i=0; i<NUMACT; i++) if(a[i]) ap.push_back(i);
if(a[16+4] && !la[16+4] && !paused) fire();
if(a[16+5] && !la[16+5]) {
paused = !paused;

View File

@ -183,11 +183,9 @@ void draw_game_cell(const cell_to_draw& cd) {
}
void view_ads_game() {
ld plev;
displayed.clear();
hybrid::in_actual([&] {
plev = cgi.plevel; /* we are in another CGI so we have no access to that... */
gen_budget = max_gen_per_frame;
vctr = new_vctr;