Zeno Rogue
|
01c7ff5bc6
|
ads-game:: past fixup
|
2022-09-29 12:12:02 +02:00 |
|
Zeno Rogue
|
cc1d2c1b48
|
ads-game:: footer/copyright shown
|
2022-09-29 12:11:50 +02:00 |
|
Zeno Rogue
|
3808d93a11
|
ads-game:: don't display proper time of history ships even though view_proper_times is off
|
2022-09-29 11:40:21 +02:00 |
|
Zeno Rogue
|
293c271c7f
|
past cones are displayed too, not only future cones
|
2022-09-29 11:38:54 +02:00 |
|
Zeno Rogue
|
b26ce4a067
|
ads-game:: missile rapidity editable, and also no longer changes when scale changes
|
2022-09-29 11:22:19 +02:00 |
|
Zeno Rogue
|
b8eeec248e
|
ads-game:: fixed some names to Relative Hell
|
2022-09-29 11:14:27 +02:00 |
|
Zeno Rogue
|
84022c1ab4
|
ads-game:: restart fixup
|
2022-09-29 11:14:14 +02:00 |
|
Zeno Rogue
|
6549637f8d
|
ads-game:: fixed ads crash ship
|
2022-09-29 11:13:35 +02:00 |
|
Zeno Rogue
|
b34fbba7b4
|
ads-game:: do not generate rocks when shooting, so that it is faster
|
2022-09-29 11:13:24 +02:00 |
|
Zeno Rogue
|
85816ca0bb
|
ads-game:: in ds, all objects have no black boundary to make them easier to recognize
|
2022-09-29 11:12:49 +02:00 |
|
Zeno Rogue
|
864f6d7899
|
ads-game:: speeds and acceleration are now given in absolute units (no dep on animperiod)
|
2022-09-29 11:12:24 +02:00 |
|
Zeno Rogue
|
b0ae2774a1
|
ads-game:: 'pick the game' screen, also dS restarts correctly
|
2022-09-29 11:10:16 +02:00 |
|
Zeno Rogue
|
ef7050aed2
|
ads-game:: correct sphere flipping
|
2022-09-29 01:39:57 +02:00 |
|
Zeno Rogue
|
49ce0c1551
|
ads-game:: better ship shape handling
|
2022-09-29 01:39:16 +02:00 |
|
Zeno Rogue
|
bcd6d772f6
|
ads-game:: fix texture glitches
|
2022-09-29 01:13:43 +02:00 |
|
Zeno Rogue
|
0c6d83b702
|
ads-game:: don't display ship history unless paused
|
2022-09-29 01:12:46 +02:00 |
|
Zeno Rogue
|
7f8a2f7a49
|
ads-game:: reduced default texture quality
|
2022-09-29 01:12:32 +02:00 |
|
Zeno Rogue
|
a401a7ed67
|
ads-game:: sounds
|
2022-09-29 01:12:08 +02:00 |
|
Zeno Rogue
|
a84a9c94dd
|
settings for dS (also are now separate from adS)
|
2022-09-28 22:10:09 +02:00 |
|
Zeno Rogue
|
a775a74bb2
|
fixed missiles/particles being invisible due to incorrect clockwiseness of shape
|
2022-09-28 21:28:47 +02:00 |
|
Zeno Rogue
|
a3b85103b6
|
ads-game:: in dS, faster resources, and spin them correctly
|
2022-09-28 21:27:06 +02:00 |
|
Zeno Rogue
|
0367d9553d
|
ads-game:: display score in dS
|
2022-09-28 21:26:43 +02:00 |
|
Zeno Rogue
|
a9c416ac64
|
ds-game:: fixed area calculcation
|
2022-09-28 21:06:56 +02:00 |
|
Zeno Rogue
|
773e73dcc2
|
ads-game:: priorities (and also main rock)
|
2022-09-28 21:06:07 +02:00 |
|
Zeno Rogue
|
95b205cce0
|
ads-game:: resources and crashes in dS
|
2022-09-28 20:27:11 +02:00 |
|
Zeno Rogue
|
ade4f9c030
|
ads-game:: ds-texture
|
2022-09-28 19:18:04 +02:00 |
|
Zeno Rogue
|
22a5729d35
|
ads-game:: dsgame patterns
|
2022-09-26 13:25:30 +02:00 |
|
Zeno Rogue
|
54e0d85ea7
|
ds-game:: added the main star, and fixed the precision issues (as long as close to the main star)
|
2022-09-26 10:53:55 +02:00 |
|
Zeno Rogue
|
4af232e9c1
|
ads:: future in AdS shown correctly (using light-like geodesics); show future for dS
|
2022-09-25 22:20:18 +02:00 |
|
Zeno Rogue
|
62fed6129f
|
ads-game:: record a run
|
2022-09-20 12:36:16 +02:00 |
|
Zeno Rogue
|
bdbf4e2935
|
ads-game:: ds-game more game-y
|
2022-09-20 12:29:19 +02:00 |
|
Zeno Rogue
|
fbf0b487b1
|
ads-game:: added the de Sitter version
|
2022-09-19 23:17:27 +02:00 |
|
Zeno Rogue
|
720ccc649c
|
ads-game:: removed some junk
|
2022-09-19 23:17:00 +02:00 |
|
Zeno Rogue
|
8f086f7bb5
|
ads-game:: display time for shipstate
|
2022-09-19 23:16:41 +02:00 |
|
Zeno Rogue
|
f375d609c6
|
ads-game:: refactored read_movement
|
2022-09-19 23:16:16 +02:00 |
|
Zeno Rogue
|
987c0e6113
|
ads-game:: refactored set_default_keys
|
2022-09-19 23:15:27 +02:00 |
|
Zeno Rogue
|
2e99da82ba
|
ads-game:: fix numerical error
|
2022-09-19 00:12:00 +02:00 |
|
Zeno Rogue
|
4b74fdf7c1
|
ads-game:: fix spacing
|
2022-09-19 00:11:48 +02:00 |
|
Zeno Rogue
|
277b1e1fd0
|
ads-game:: fixed restart
|
2022-09-18 23:39:04 +02:00 |
|
Zeno Rogue
|
bbc57d9b8f
|
ads-game:: improved celldraw priority
|
2022-09-18 23:36:47 +02:00 |
|
Zeno Rogue
|
f46279843d
|
ads-game:: restart bugfix
|
2022-09-18 23:36:21 +02:00 |
|
Zeno Rogue
|
fcd54e3d62
|
ads-game:: const added
|
2022-09-18 23:36:04 +02:00 |
|
Zeno Rogue
|
567ef8e7e6
|
ads-game:: resource expiration
|
2022-09-18 17:29:01 +02:00 |
|
Zeno Rogue
|
a1a65ac612
|
optimize center in queue
|
2022-09-18 17:28:48 +02:00 |
|
Zeno Rogue
|
43305ea1cd
|
vctr is now the hyperbolic cell (similar for some variables); also invincibility on start
|
2022-09-18 17:02:15 +02:00 |
|
Zeno Rogue
|
03a3fd14a0
|
ads-game:: priority_queue-based rendering
|
2022-09-18 16:49:08 +02:00 |
|
Zeno Rogue
|
7a7ee1a13f
|
clarified that times in settings are always specified in absolute units
|
2022-09-18 13:46:47 +02:00 |
|
Zeno Rogue
|
11a059eb60
|
auto-change-scale functionality
|
2022-09-18 13:45:45 +02:00 |
|
Zeno Rogue
|
b7c15e0978
|
ads-game:: fuel particles take scale into account
|
2022-09-18 13:34:47 +02:00 |
|
Zeno Rogue
|
04c43e99e6
|
ads-game:: performance settings
|
2022-09-18 13:34:30 +02:00 |
|
Zeno Rogue
|
62996d0d4c
|
missile rapidity and particle settings
|
2022-09-18 13:14:46 +02:00 |
|
Zeno Rogue
|
707247d297
|
ads-game:: configurable scale
|
2022-09-18 13:03:14 +02:00 |
|
Zeno Rogue
|
00b2dc522a
|
better rock generation
|
2022-09-18 12:58:18 +02:00 |
|
Zeno Rogue
|
eefb91501e
|
ads-game:: show the (approximate) future
|
2022-09-18 11:24:43 +02:00 |
|
Zeno Rogue
|
d76b2156f2
|
ads-game:: further improvements to the menu
|
2022-09-18 10:26:16 +02:00 |
|
Zeno Rogue
|
29ed17410b
|
ads-game:: more settings
|
2022-09-18 10:22:25 +02:00 |
|
Zeno Rogue
|
6ea3cc4bcc
|
time_unit and pause_speed settings
|
2022-09-18 10:22:13 +02:00 |
|
Zeno Rogue
|
11b70006aa
|
ads-game:: easier to invoke menu
|
2022-09-18 10:21:29 +02:00 |
|
Zeno Rogue
|
8a35e6facb
|
ads-game:: made the game easier to (re)start, also more settings
|
2022-09-18 10:21:13 +02:00 |
|
Zeno Rogue
|
fc184640d3
|
no ship history after game_over
|
2022-09-17 17:47:31 +02:00 |
|
Zeno Rogue
|
9799ff1ccf
|
ads-game:: view history while paused
|
2022-09-17 17:34:54 +02:00 |
|
Zeno Rogue
|
37ab1b523d
|
ads-game:: no more fire while paused
|
2022-09-17 17:34:19 +02:00 |
|
Zeno Rogue
|
b75bb20246
|
missile life starts at 0
|
2022-09-17 17:34:11 +02:00 |
|
Zeno Rogue
|
21ebbc6ca4
|
ads-game:: more intuitive pause-scrolling
|
2022-09-17 16:49:09 +02:00 |
|
Zeno Rogue
|
75902e5fd3
|
ads-game:: adjust resource positioning to model
|
2022-09-17 16:47:35 +02:00 |
|
Zeno Rogue
|
22ef01964a
|
ads-game:: model permanently switched to underlying geometry
|
2022-09-17 16:47:22 +02:00 |
|
Zeno Rogue
|
505e9dcbbe
|
ads-game:: better placement of resources
|
2022-09-17 15:17:37 +02:00 |
|
Zeno Rogue
|
8e23039fc0
|
ads-game:: better swap
|
2022-09-17 15:17:08 +02:00 |
|
Zeno Rogue
|
2f672bc4f3
|
more precise checking whether a rock does not hit a wall (but too expensive to use)
|
2022-09-17 15:17:01 +02:00 |
|
Zeno Rogue
|
fa1f237f37
|
ads-game:: less expensive
|
2022-09-17 15:16:26 +02:00 |
|
Zeno Rogue
|
b1baf393ba
|
ads-game:: display other frames of reference while paused
|
2022-09-17 15:16:04 +02:00 |
|
Zeno Rogue
|
d3b4b880fc
|
fixed a bug in ship centering
|
2022-09-12 15:00:00 +02:00 |
|
Zeno Rogue
|
818d943827
|
ads-game:: crash with walls
|
2022-09-12 14:57:47 +02:00 |
|
Zeno Rogue
|
ae0ab132e1
|
ads-game:: do something about gameover, also spin the ship in handle_crashes
|
2022-09-12 14:57:37 +02:00 |
|
Zeno Rogue
|
7c87df85ac
|
ads-game:: do not view_proper_times for particles
|
2022-09-12 14:57:00 +02:00 |
|
Zeno Rogue
|
d5251664cb
|
ads-game:: better tank display
|
2022-09-12 13:20:44 +02:00 |
|
Zeno Rogue
|
d4d7842e5a
|
ads-game:: less walls
|
2022-09-12 13:20:11 +02:00 |
|
Zeno Rogue
|
2f78601f0b
|
ads-game:: fuel/crash particles
|
2022-09-12 13:20:04 +02:00 |
|
Zeno Rogue
|
7958c095d0
|
ads-game:: clear rocks near to the starting point
|
2022-09-12 12:58:05 +02:00 |
|
Zeno Rogue
|
cd84dfca4f
|
ads-game:: resources are used
|
2022-09-12 12:57:52 +02:00 |
|
Zeno Rogue
|
3578ae0631
|
ads-game:: resources displayed
|
2022-09-12 12:24:18 +02:00 |
|
Zeno Rogue
|
dbcc88b42a
|
ads-game:: renamed Energy to Ammo
|
2022-09-12 12:23:49 +02:00 |
|
Zeno Rogue
|
b056b5c153
|
shapes used, unique_ptrs, resources generated
|
2022-09-12 11:49:28 +02:00 |
|
Zeno Rogue
|
9545796a1d
|
ads-game:: new shapes, shape_ship written like other things
|
2022-09-12 11:48:02 +02:00 |
|
Zeno Rogue
|
2522b16e55
|
renamed flatresult to cross_result
|
2022-09-11 13:44:28 +02:00 |
|
Zeno Rogue
|
a221244cab
|
renamed rockinfo to ads_object
|
2022-09-11 13:43:44 +02:00 |
|
Zeno Rogue
|
06832c5371
|
ads-game:: you can now shoot rocks
|
2022-09-11 13:42:51 +02:00 |
|
Zeno Rogue
|
4eebc5858e
|
first commit of AdS game
|
2022-09-11 12:16:50 +02:00 |
|