Zeno Rogue
|
adf0f36ea1
|
fixed a possible buffer overflow while in finishshape()
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
7b547a6a77
|
fixed some shapes in 3D (like Mine Mark)
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
5fc24ac17a
|
a bit higher sky, and Great Walls with more elements
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
e61930c0b1
|
clearing unused TriheptaSpecial shapes to fix a crash on iOS
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
29278101ba
|
fixed a bug with drawing Rosebushes
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
5519252fd0
|
added some missing CAP_* guards
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
638274504c
|
fixup removed some weird stuff
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
29c8890c01
|
removed some trailing spaces
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
b6e303ec7d
|
MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
599d5d63e8
|
2D3D:: higher ceilings in the Palace
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
4ac7f9043b
|
3D:: Ratlings improved
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
7d8f48d48b
|
replaced some debug printfs with print hlog
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
ae100b1e72
|
removed some obsolete debug printfs
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
73a742119d
|
3D: Roses (items) did not appear
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
5436265311
|
2D3D:: Mirror Land ceiling draws halffloors correctly
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
f2d60f1647
|
sky fixup
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
8eb3fa65e2
|
2D3D:: skies and ceilings
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
fc7100bbf1
|
3D:: animation for all birds; fixed a crash on Butterfly drawing
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
9221a532f9
|
guard against double-finishshape
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
eca59e79fa
|
removed debug
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
bfb0b3f070
|
quicker editing of 3d models
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
323bd659c8
|
reverted reverse_transparent_walls
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
5fed2d84ee
|
correct transparent wall ordering in S^3 [untested]
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
0c82bb64f0
|
added set_depthwrite when clearing depth in spherical
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
3e7b29a188
|
3D:: fixed how elliptic geometry works
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
740cc5fbb6
|
2D3D:: wall shadows
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
f88de70a79
|
3D:: improvements to transparency: works correctly (e.g. in 2D HoM), including models
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
df3e21b310
|
debug cleanup
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
9a21401b9c
|
item/monster icons in 3d
|
2019-09-12 22:49:56 +02:00 |
|
Zeno Rogue
|
16c4108a8d
|
3d:: fixed transparent walls
|
2019-09-12 22:49:44 +02:00 |
|
Zeno Rogue
|
534663e663
|
3d:: using models not walls for worms
|
2019-09-12 22:49:41 +02:00 |
|
Zeno Rogue
|
73f53b93a8
|
3d:: correct eyes
|
2019-09-12 22:49:05 +02:00 |
|
Zeno Rogue
|
a4fdaac4ab
|
fixup to chasmifyPoly
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
dc036e7c7b
|
2d3d:: seeps display
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
ef4d673196
|
2d3d:: precise halfmirrors
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
7abbd6c07a
|
2d3d:: added missing normalize and memory fix to chasmifyPoly
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
55d7678c99
|
2D3D:: Hall of Mirrors
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
da49e6c8de
|
2d3d:: textures on sidewalls
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
d89fb49e13
|
refactured 'texture_order' as a separate function
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
5ab7249afd
|
horopoint cleanup in 2D
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
757a154399
|
2d3d:: shapes such as shFloor are now full
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
1c4d86e0e9
|
3D graphics in 2D (first commit)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
29a170f423
|
fixed wrong declaration order with MINIMIZE_GL_CALLS
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
c8e950cd40
|
added some missing CAP_ and MAXMDIM guards
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
156f56feb0
|
fixed drawing the sphere in natural perspective
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
6e26508a77
|
replaced some instances of double to ld, so that everything compiles when ld is redefined to float
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
aefea03ce1
|
3d:: corner_bonus
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
5d77c86658
|
scrdist_text removed
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
5895540ae9
|
removed mdText as it was equivalent to mdUnchanged
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
f65c8d5dc8
|
fixed crashes (?) after moving to 3D and back
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c19ffb3597
|
fixes to projection streamlining
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3c9e4db46e
|
major cleanup of projection setting
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
8b0c0f58c4
|
animated 3D birds
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
596b4ce786
|
3d:: converting the old vector graphics into 3D models
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
cb2e870a99
|
3d:: removed some unused debug messages
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
e1227bcb6e
|
an option for hpcshapes to contain texture information
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
dd9f7d0275
|
3d:: rebalanced Asteroids, fixed shots not being displayed at their actual locations
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
8df0a0144b
|
3d:: fixed the wrong texturing in hororec
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
b88ef69f59
|
fixed a freeze in some Archimedean geometries
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
8a53258361
|
fixed mines when more than 7 adjacent mines
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
36b4b60d46
|
3d::draw:: added shading
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
9fece7b342
|
renamed 'spiral' to 'spiral/ring' and added a comment
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
55492e229b
|
Asteroids in 3D
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
5356eba11c
|
Asteroids
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
076e1f2977
|
3d:: fixed linewidth
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
8ea5a618ad
|
3d:: clipping without OpenGL
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
5d9518b9cf
|
fixed orientation_yz in GL
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
bc3e7f2e95
|
3d:: shader acceleration for 3D ball and 3D halfspace
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
5116d745c4
|
gldraw:: offset and texture_offset are now separate
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
46ae64e945
|
3d:: native perspective is now pmodel == mdPerspective, and other models work too
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
c2fbc424e2
|
always use shWall3D for shPlainWall3D
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
cb9513dd0d
|
3d:: horohex geometry
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
678747ceff
|
3d:: horo-rec geometry
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
5db2cfbd1a
|
3d:: textured walls
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
43eb9bf0a2
|
fixed a glitch with a bodypart taking the whole screen in spherical geometry
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
14ea73be06
|
choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
105de56857
|
3d:: HoroTris geometry
|
2019-09-12 22:38:44 +02:00 |
|
Zeno Rogue
|
a2c6a4e8b0
|
3d:: a system for drawing transparent things, with sorting being the responsibility of HR
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
d3f17858e9
|
3d:: parrots and seeps now ignore depth testing
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
53d5510697
|
fixed texts not appearing
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
52ce5ac9aa
|
3d:: all the regular honeycombs
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
d660531a22
|
3d:: more elegant euclid3::getcoord
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
cb8e34204f
|
two more Euclidean honeycombs; also split buildpolys into subfunctions
|
2019-09-12 22:38:43 +02:00 |
|
?
|
699109ef2a
|
3d:: draw:: model from triangles
|
2019-09-12 22:38:43 +02:00 |
|
?
|
33cc46e8d1
|
3d:: lines with priority set to SUPERLINE ignore depth testing as expected
|
2019-09-12 22:38:42 +02:00 |
|
?
|
8d83959229
|
if triangles are drawn, outlines are disabled
|
2019-09-12 22:38:42 +02:00 |
|
?
|
f879a2c21c
|
draw:: z-level can now be set for each layer
|
2019-09-12 22:38:42 +02:00 |
|
?
|
4ac186437b
|
editable statues
|
2019-09-12 22:38:42 +02:00 |
|
?
|
b48cf6eba1
|
3D:: no more extra points on lines (and especially with TRIANGLES)
|
2019-09-12 22:38:42 +02:00 |
|
?
|
81dd0c71da
|
added some missing guards for CAP_BT and MAXMDIM
|
2019-09-12 22:38:42 +02:00 |
|
?
|
f451e017a3
|
3D:: now works with anaglyph
|
2019-09-12 22:38:42 +02:00 |
|
?
|
676abdf03b
|
used scalefactor when it was not used while it should: WOLF scaling, leg animation, shmup
|
2019-09-12 22:38:42 +02:00 |
|
?
|
041c7af987
|
3d:: *_d functions now consistently put d as the first argument
|
2019-09-12 22:38:42 +02:00 |
|
?
|
ee87c94e05
|
3d:: queuechr(V/T) no longer displays points if they are behind
|
2019-09-12 22:38:42 +02:00 |
|
?
|
0620916dd2
|
3d:: miniwalls used for weird stuff
|
2019-09-12 22:38:42 +02:00 |
|
?
|
c2b6600ce5
|
3d:: renamed shBinaryWall to shWall3D
|
2019-09-12 22:38:42 +02:00 |
|
?
|
42e4342c4a
|
3d:: fixed pushing directions
|
2019-09-12 22:38:42 +02:00 |
|
?
|
aac03e72fe
|
3d:: depthtest disabled for PPR::SUPERLINE and beyond
|
2019-09-12 22:38:42 +02:00 |
|
?
|
3de228fce1
|
3D:: fixed item graphics
|
2019-09-12 22:38:42 +02:00 |
|
?
|
fe174d8873
|
3D:: elliptic space
|
2019-09-12 22:38:40 +02:00 |
|
?
|
7e4cc69c06
|
sphere3 is not two_sided_model
|
2019-09-12 22:38:40 +02:00 |
|
?
|
259e376909
|
3d:: four-phase drawing of sphere
|
2019-09-12 22:38:40 +02:00 |
|
?
|
33d4854c14
|
3D:: 120-cell
|
2019-09-12 22:38:40 +02:00 |
|
?
|
7110be2032
|
3D:: cube tiling
|
2019-09-12 22:38:40 +02:00 |
|
?
|
d08e58f404
|
3d:: 2D/3D is now selectable at runtime
|
2019-09-12 22:38:40 +02:00 |
|
?
|
d87a471714
|
3D::binary:: nice walls
|
2019-09-12 22:38:40 +02:00 |
|
?
|
0bc644e132
|
support POLY_TRIANGLES
|
2019-09-12 22:38:40 +02:00 |
|
?
|
0ea37718f0
|
shaderside projection for DIM==3
|
2019-09-12 22:38:39 +02:00 |
|
?
|
56d628d4d8
|
adjusting for 3D part II
|
2019-09-12 22:38:39 +02:00 |
|
?
|
e73d2f2f22
|
some work on 3D view
|
2019-09-12 22:38:39 +02:00 |
|
?
|
a3eb161235
|
added CAP_SHAPES: poly system works, but no shapes are used
|
2019-09-12 22:38:39 +02:00 |
|
?
|
dd0f573ca9
|
hyperpoint adjusted for 3D geometry
|
2019-09-12 22:38:39 +02:00 |
|
?
|
e39777f04d
|
CAP_ animations etc. cleanup
|
2019-09-12 22:38:39 +02:00 |
|
?
|
99aa7e420b
|
CAP_POLY part 1
|
2019-09-12 22:38:39 +02:00 |
|
?
|
b25730d5c9
|
geometry flags part 1
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
8d588cbdab
|
racing:: trophies
|
2019-09-12 22:38:38 +02:00 |
|
Zeno Rogue
|
a1b22cbf9f
|
newlands:: more theming
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
724d3516fa
|
variant:: first version
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
f546bba84a
|
fixes for mobile
|
2019-02-08 16:57:19 +01:00 |
|
Zeno Rogue
|
1d468b1685
|
changed the priority of MFloor to FLOOR_DRAGON
|
2019-02-06 22:42:11 +01:00 |
|
Charlène
|
9cee52cf81
|
Fix colors for big endian architectures.
|
2019-02-06 18:50:36 +01:00 |
|
Zeno Rogue
|
8ac1cf8731
|
fixed some issues with commandline arguments (svg shots made correctly from cli)
|
2019-02-06 18:48:52 +01:00 |
|
Zeno Rogue
|
91873c19c6
|
fixed the cameraangle option
|
2019-02-06 18:48:52 +01:00 |
|
Zeno Rogue
|
fd9d6208f2
|
no darkening in rotated hyperboles
|
2019-02-06 16:39:08 +01:00 |
|
Zeno Rogue
|
3d76e90584
|
conical spirals and bands
|
2019-02-06 16:36:52 +01:00 |
|
Zeno Rogue
|
e2b262979b
|
startgame animations
|
2019-02-06 16:36:52 +01:00 |
|
Zeno Rogue
|
8ba603fba3
|
svg:: circles now have better linewidth
|
2018-12-14 19:30:22 +01:00 |
|
Zeno Rogue
|
285211bcf3
|
invalid_point functions, and using them in smart_range and queuestr/chr
|
2018-12-14 19:27:12 +01:00 |
|
Zeno Rogue
|
7d587c63ba
|
relative-size queuestr, queuechar, and queuecircle work better now
|
2018-12-11 22:10:53 +01:00 |
|
Zeno Rogue
|
5e0bd401fc
|
tiny bird and tiny shark shapes, for use in RogueViz
|
2018-11-20 00:20:11 +01:00 |
|
Zeno Rogue
|
e25bc8e455
|
glhr:: shaderside projection for the half-plane model
|
2018-11-19 20:53:35 +01:00 |
|
Zeno Rogue
|
50a86d1e88
|
glhr:: shader-side band now ignores depth
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
e7b90fdb05
|
fixed some minor issues with HyperRogue's 3D
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
d935febf09
|
refactored some global and stereo:: variables into display_data structure
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
680dca90c8
|
shaderside projection
|
2018-11-18 18:26:55 +01:00 |
|
Zeno Rogue
|
36517a105d
|
fixed || used with POLY_FORCE_INVERTED
|
2018-11-11 12:55:11 +01:00 |
|
Zeno Rogue
|
f1b395ce52
|
moved backbrightness edit to colors; it is based on modelcolor rather than backcolor
|
2018-11-11 12:55:11 +01:00 |
|
Zeno Rogue
|
147dcb58c4
|
more models are known to sometimes require inverse
|
2018-11-11 11:27:36 +01:00 |
|
Zeno Rogue
|
c1af8f9d3a
|
bandfixer (for normal geometries)
|
2018-11-11 11:27:35 +01:00 |
|
Zeno Rogue
|
f1b6cc0f48
|
ringcolor improvements
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
d1d2a300c4
|
refactored the degree constant
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
5978830e01
|
filled model drawing (for some models)
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
542e80081f
|
conformal:: new models: formula and rotated hyperboles
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
4513500f23
|
size check disabled in Joukowsky
|
2018-11-01 19:08:01 +01:00 |
|
Zeno Rogue
|
115b9b0f45
|
small refactor
|
2018-11-01 19:08:01 +01:00 |
|
Zeno Rogue
|
66e3908f8a
|
fixed for older compilers
|
2018-10-28 04:06:59 +01:00 |
|
Zeno Rogue
|
53687108f6
|
svg:: improved linewidth
|
2018-10-28 03:09:07 +01:00 |
|
Zeno Rogue
|
77837e0810
|
Hyperboloid/Hemisphere models improved on sphere/Euclidean oto
|
2018-10-28 03:09:07 +01:00 |
|
Zeno Rogue
|
d89882a30d
|
better darkening of the other side
|
2018-10-28 03:09:07 +01:00 |
|
Zeno Rogue
|
804b489ebf
|
improved hemisphere model; nicer handling of ballangle
|
2018-10-28 03:09:06 +01:00 |
|
Zeno Rogue
|
cbb53cfe68
|
Joukowsky transform, and better inverted Poincare
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2018-10-28 03:09:06 +01:00 |
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Zeno Rogue
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b44063f500
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darken_color correctly darkens hyperboloid instead of disabling it
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2018-10-23 20:12:38 +02:00 |
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Zeno Rogue
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f887ae23a6
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draw_back() now darkens both fill color and stroke color
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2018-10-23 20:11:49 +02:00 |
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Zeno Rogue
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8a37a43547
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improved hyperboloid model
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2018-10-23 20:08:57 +02:00 |
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Zeno Rogue
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a9535878c4
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model orientation
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2018-10-23 16:58:19 +02:00 |
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Zeno Rogue
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ddba5f0faa
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matrix-based queuestr and queuecircle now know how to scale their output appropriately to geometry
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2018-09-23 16:34:53 +02:00 |
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Zeno Rogue
|
8999ceb59b
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fixed texts disappearing when scale is set to less than 0
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2018-09-10 17:24:58 +02:00 |
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Zeno Rogue
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4ae9156c30
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more glitch fix
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2018-09-07 17:45:21 +02:00 |
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Zeno Rogue
|
6f3fcb2694
|
fixed a bug with centerin
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2018-09-07 17:28:55 +02:00 |
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Zeno Rogue
|
093022b3ec
|
more elegant tinf handling
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2018-09-07 17:28:40 +02:00 |
|
Zeno Rogue
|
04554a436f
|
improved INVERSE issues in stereographic
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2018-09-07 16:18:40 +02:00 |
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Zeno Rogue
|
a74a73cac1
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fixed a bug with infront graphics (caused by draw() changing the parameter)
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2018-09-07 15:17:48 +02:00 |
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Zeno Rogue
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3e1cb1ba6d
|
fixed incorrect rendering in models with MINIMIZE_GL_CALLS
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2018-09-05 15:21:24 +02:00 |
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Zeno Rogue
|
2938ea20d0
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fixed a bug with dqi_poly::draw() in other models
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2018-09-05 03:51:30 +02:00 |
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Zeno Rogue
|
c49c4eccb2
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added missing const in queue sort
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2018-09-05 00:18:40 +02:00 |
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Zeno Rogue
|
78fc8e04b0
|
faster text with MINIMIZE_GL_CALLS
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2018-09-04 23:27:51 +02:00 |
|
Zeno Rogue
|
35353fe70e
|
faster graphics with MINIMIZE_GL_CALLS
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2018-09-04 23:27:27 +02:00 |
|
Zeno Rogue
|
1ab460ffb1
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type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
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2018-09-04 19:53:42 +02:00 |
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Zeno Rogue
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a4cf130b78
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constexpr int PMAX
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2018-09-01 14:31:13 +02:00 |
|
Zeno Rogue
|
00937fff3c
|
fixed the Compass graphics
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2018-08-31 04:19:21 +02:00 |
|
Zeno Rogue
|
e6fd183302
|
fixed Ivy graphics on euclid6
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2018-08-28 19:06:43 +02:00 |
|
Zeno Rogue
|
015e69cf30
|
simplified the scaling scode
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2018-08-28 19:05:57 +02:00 |
|
Zeno Rogue
|
6de0f0a8aa
|
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
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2018-08-28 17:17:34 +02:00 |
|
Zeno Rogue
|
1af2c04407
|
enum class used for PPR
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2018-08-28 14:27:23 +02:00 |
|
Zeno Rogue
|
25c09154dc
|
fixed a crash when drawing inventory items while drawcell is also NULL; priority functions now use PPR_DEFAULT not -1; priority is passed as PPR not int
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2018-08-28 13:45:11 +02:00 |
|
Zeno Rogue
|
ff84f63abd
|
Fixed mapediting floorshapes. Also works nicely for all geometries now. Enum used for shapegroups.
|
2018-08-27 19:27:35 +02:00 |
|
Zeno Rogue
|
6edc257f28
|
arcm:: improved graphics on dihedra and hosohedra
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2018-08-21 04:55:39 +02:00 |
|
Zeno Rogue
|
0fd9cc46f2
|
improved spherical display of low-face polyhedra
|
2018-08-21 02:38:50 +02:00 |
|
Zeno Rogue
|
c54d4ec59d
|
struct archimedean_tiling
|
2018-08-20 02:02:45 +02:00 |
|
Zeno Rogue
|
4d31e5a544
|
renamed 'syntetic' to 'archimedean' (enums/files/marcos/namespaces)
|
2018-08-19 23:06:32 +02:00 |
|
Zeno Rogue
|
e1c49a83fa
|
fixed displayspin in syntetic
|
2018-08-19 16:28:36 +02:00 |
|
Zeno Rogue
|
453c06f9f9
|
functions with rotation parameters in S84-degree system have been removed or replaced in radian versions
|
2018-08-19 15:52:39 +02:00 |
|
Zeno Rogue
|
29a9980fc3
|
more improvements to scaling in syntetic
|
2018-08-19 13:46:22 +02:00 |
|
Zeno Rogue
|
7ea60c60d8
|
fixed calc_relative_matrix for syntetic sphere
|
2018-08-19 13:44:25 +02:00 |
|
Zeno Rogue
|
09fb882b71
|
replaced shFullCross with an alternative which works in any geometry
|
2018-08-17 16:48:26 +02:00 |
|
Zeno Rogue
|
4f3cc3783a
|
binary tiling
|
2018-08-09 19:28:53 +02:00 |
|
Zeno Rogue
|
9589fcb4b1
|
fixed some glitches in the spherical projections
|
2018-08-05 16:18:35 +02:00 |
|
Zeno Rogue
|
6b4ed57152
|
fixed the orb drawings
|
2018-08-01 15:03:48 +02:00 |
|
Zeno Rogue
|
a50169e3d3
|
fixed the lines in the svg screenshots
|
2018-08-01 11:25:07 +02:00 |
|
Zeno Rogue
|
1b44899624
|
line quality option
|
2018-08-01 11:07:22 +02:00 |
|
Zeno Rogue
|
5e2a65a781
|
vertical stretch parameter is now available in all models; more details in equi-area
|
2018-08-01 04:01:16 +02:00 |
|
Zeno Rogue
|
e27cd9b654
|
stretch factor in cylindrical equidistant and cylindrical equi-area models
|
2018-07-30 17:44:11 +02:00 |
|
Zeno Rogue
|
d32fe9192e
|
use the old reverse-side algorithm if texture is on
|
2018-07-27 22:14:33 +02:00 |
|
Zeno Rogue
|
b1653689da
|
silenced an 'uninitialized variable' warning
|
2018-07-23 23:58:59 +02:00 |
|
Zeno Rogue
|
19ac4dd945
|
pkResetModel now does stereo::set_projection(0)
|
2018-07-23 23:37:54 +02:00 |
|
Zeno Rogue
|
12dd76b216
|
new system for inverting stereographic projections, and other improvements in the spherical perspective
|
2018-07-23 16:17:49 +02:00 |
|
Zeno Rogue
|
2e7b5f0c16
|
improved the gnomonic projection of the sphere; there are still glitches with stereographic
|
2018-07-23 16:17:49 +02:00 |
|
Zeno Rogue
|
329a2fa783
|
fixed the compilation without CAP_COMMANDLINE or without CAP_SVG or fakemobile
|
2018-07-22 12:50:03 +02:00 |
|
Zeno Rogue
|
4d2f79ba95
|
rewritten the system to display 3D. This fixes the spherical display not working in stereo mode, and is more clean.
|
2018-07-22 00:39:57 +02:00 |
|
Zeno Rogue
|
30cb9158cb
|
moved svg and PNG screenshot to a new file screenshots.cpp; moved some commandline arguments from commandline.cpp to their respective modules
|
2018-07-19 23:46:58 +02:00 |
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