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fixed || used with POLY_FORCE_INVERTED
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@ -486,7 +486,7 @@ void dqi_poly::gldraw() {
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auto& v = *tab;
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#if MINIMIZE_GL_CALLS
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if(stereo::active() == 0 && !tinf && (color == 0 || ((flags & (POLY_VCONVEX | POLY_CCONVEX)) && !(flags & (POLY_INVERSE || POLY_FORCE_INVERTED))))) {
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if(stereo::active() == 0 && !tinf && (color == 0 || ((flags & (POLY_VCONVEX | POLY_CCONVEX)) && !(flags & (POLY_INVERSE | POLY_FORCE_INVERTED))))) {
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if(color != triangle_color || outline != line_color || texts_merged) {
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glflush();
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triangle_color = color;
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