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replaced some debug printfs with print hlog
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@ -338,8 +338,8 @@ bool handleTune(int sym, int uni) {
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else if(uni == 'z')
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bscale7 = bscale6 = 1, brot7 = brot6 = 0;
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else return false;
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printf("s7 %lf r7 %lf s6 %lf r6 %lf\n", bscale7, brot7, bscale6, brot6);
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resetGeometry();
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println(hlog, spaced(bscale7, brot7, bscale6, brot6));
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return true;
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}
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#endif
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@ -898,7 +898,7 @@ void show_gridmaker() {
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int s = cellcount;
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if(density < 1) density = 1;
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cellcount = int(isize(currentmap->allcells()) * density + .5);
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printf("density = %lf cellcount = %d\n", double(density), cellcount);
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println(hlog, "density = ", fts(density), " cellcount = ", cellcount);
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if(cellcount > s) runlevel = 1;
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if(cellcount < s) runlevel = 0;
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};
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@ -910,7 +910,7 @@ void show_gridmaker() {
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"Tilings with low values are easier to generate, but tend to be more ugly."
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));
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dialog::reaction = [] () {
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printf("quality = %lf\n", double(density));
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println(hlog, "quality = ", density);
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if(runlevel > 4) runlevel = 4;
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};
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});
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@ -1857,7 +1857,7 @@ void finishshape() {
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if(asign(y1, y2)) {
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ld x = xcross(x1, y1, x2, y2);
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if(abs(x) < 1e-3 && !(last->flags & POLY_ISSIDE)) {
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if(s >= 2 && DIM == 2) printf("close call [%d], x = %lf\n", s, x);
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if(s >= 2 && DIM == 2) println(hlog, "close call [", s, "], x = ", fts(x));
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last->flags |= POLY_BADCENTERIN;
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}
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if(x < 0) last->flags ^= POLY_CENTERIN;
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