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3D:: animation for all birds; fixed a crash on Butterfly drawing
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@ -682,8 +682,8 @@ void animate_bird(hpcshape& orig, hpcshape animated[30], ld body) {
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}
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}
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}
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for(int i=0; i<30; i++) shift_shape(animated[i], geom3::BIRD);
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shift_shape(orig, geom3::BIRD);
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// for(int i=0; i<30; i++) shift_shape(animated[i], geom3::BIRD);
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// shift_shape(orig, geom3::BIRD);
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}
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void slimetriangle(hyperpoint a, hyperpoint b, hyperpoint c, ld rad, int lev) {
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@ -978,8 +978,8 @@ void make_3d_models() {
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make_revolution_cut(shGhost, 60, geom3::GHOST + g);
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make_revolution_cut(shEagle, 180, -geom3::BIRD, 0.05*S);
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make_revolution_cut(shHawk, 180, -geom3::BIRD, 0.05*S);
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make_revolution_cut(shEagle, 180, 0, 0.05*S);
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make_revolution_cut(shHawk, 180, 0, 0.05*S);
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make_revolution_cut(shTinyBird, 180, 0, 0.025 * S);
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make_revolution_cut(shTinyShark, 90);
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@ -987,14 +987,14 @@ void make_3d_models() {
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make_revolution_cut(shGargoyleWings, 180, 0, 0.05*S);
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make_revolution_cut(shGargoyleBody, 180, 0, 0.05*S);
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make_revolution_cut(shGadflyWing, 180, -geom3::BIRD, 0.05*S);
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make_revolution_cut(shBatWings, 180, -geom3::BIRD, 0.05*S);
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make_revolution_cut(shBatBody, 180, -geom3::BIRD, 0.05*S);
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make_revolution_cut(shGadflyWing, 180, 0, 0.05*S);
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make_revolution_cut(shBatWings, 180, 0, 0.05*S);
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make_revolution_cut(shBatBody, 180, 0, 0.05*S);
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make_revolution_cut(shJelly, 60);
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make_revolution(shFoxTail1);
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make_revolution(shFoxTail2);
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make_revolution(shGadflyBody, 180, -geom3::BIRD);
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make_revolution(shGadflyBody, 180, 0);
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for(int i=0; i<8; i++)
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make_revolution(shAsteroid[i], 360);
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@ -1003,11 +1003,21 @@ void make_3d_models() {
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make_revolution(shBugArmor, 180, geom3::ABODY);
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make_revolution_cut(shBugAntenna, 90, geom3::ABODY);
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make_revolution_cut(shButterflyBody, 180, -geom3::BIRD);
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make_revolution_cut(shButterflyBody, 180, 0);
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make_revolution_cut(shButterflyWing, 180, 0, 0.05*S);
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finishshape();
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animate_bird(shEagle, shAnimatedEagle, 0.05*S);
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animate_bird(shTinyBird, shAnimatedTinyEagle, 0.05*S/2);
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animate_bird(shButterflyWing, shAnimatedButterfly, 0);
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animate_bird(shGadflyWing, shAnimatedGadfly, 0);
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animate_bird(shHawk, shAnimatedHawk, 0.05*S);
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animate_bird(shGargoyleWings, shAnimatedGargoyle, 0.05*S);
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animate_bird(shGargoyleBody, shAnimatedGargoyle2, 0.05*S);
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animate_bird(shBatWings, shAnimatedBat, 0.05*S);
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animate_bird(shBatBody, shAnimatedBat2, 0.05*S);
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disable(shWolfRearLeg);
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disable(shWolfFrontLeg);
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disable(shDogRearLeg);
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38
graph.cpp
38
graph.cpp
@ -1149,6 +1149,18 @@ void drawPlayer(eMonster m, cell *where, const transmatrix& V, color_t col, doub
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}
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}
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int wingphase(int period, int phase = 0) {
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ld t = fractick(period, phase);
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return int(t * 30) % 30;
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}
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transmatrix wingmatrix(int period, int phase = 0) {
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ld t = fractick(period, phase) * 2 * M_PI;
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transmatrix Vwing = Id;
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Vwing[1][1] = .85 + .15 * sin(t);
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return Vwing;
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}
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void drawMimic(eMonster m, cell *where, const transmatrix& V, color_t col, double footphase) {
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charstyle& cs = getcs();
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@ -1475,7 +1487,7 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V1, color_t col
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case moTameBomberbird: case moWindCrow: case moTameBomberbirdMoved:
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case moSandBird: case moAcidBird: {
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ShadowV(V, shEagle);
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auto& sh = DIM == 3 ? shAnimatedEagle[((long long)(ticks) * 30 / 1000) % 30] : shEagle;
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auto& sh = DIM == 3 ? shAnimatedEagle[wingphase(200)] : shEagle;
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if(m == moParrot && DIM == 3)
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queuepolyat(VBIRD, sh, darkena(col, 0, 0xFF), PPR::SUPERLINE);
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else
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@ -1485,24 +1497,26 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V1, color_t col
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case moSparrowhawk: case moWestHawk: {
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ShadowV(V, shHawk);
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queuepoly(VBIRD, shHawk, darkena(col, 0, 0xFF));
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auto& sh = DIM == 3 ? shAnimatedHawk[wingphase(200)] : shHawk;
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queuepoly(VBIRD, sh, darkena(col, 0, 0xFF));
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return false;
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}
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case moButterfly: {
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transmatrix Vwing = Id;
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Vwing[1][1] = .85 + .15 * sintick(100);
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transmatrix Vwing = wingmatrix(100);
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ShadowV(V * Vwing, shButterflyWing);
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queuepoly(VBIRD * Vwing, shButterflyWing, darkena(col, 0, 0xFF));
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if(DIM == 2)
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queuepoly(VBIRD * Vwing, shButterflyWing, darkena(col, 0, 0xFF));
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else
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queuepoly(VBIRD, shAnimatedButterfly[wingphase(100)], darkena(col, 0, 0xFF));
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queuepoly(VBIRD, shButterflyBody, darkena(col, 2, 0xFF));
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return false;
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}
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case moGadfly: {
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transmatrix Vwing = Id;
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Vwing[1][1] = .85 + .15 * sintick(100);
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transmatrix Vwing = wingmatrix(100);
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ShadowV(V * Vwing, shGadflyWing);
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queuepoly(VBIRD * Vwing, shGadflyWing, darkena(col, 0, 0xFF));
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queuepoly(VBIRD * Vwing, DIM == 2 ? shGadflyWing : shAnimatedGadfly[wingphase(100)], darkena(col, 0, 0xFF));
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queuepoly(VBIRD, shGadflyBody, darkena(col, 1, 0xFF));
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queuepoly(VBIRD, shGadflyEye, darkena(col, 2, 0xFF));
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queuepoly(VBIRD * Mirror, shGadflyEye, darkena(col, 2, 0xFF));
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@ -1513,8 +1527,8 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V1, color_t col
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// vampires have no shadow and no mirror images
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if(m == moBat) ShadowV(V, shBatWings);
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if(m == moBat || !inmirrorcount) {
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queuepoly(VBIRD, shBatWings, darkena(0x303030, 0, 0xFF));
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queuepoly(VBIRD, shBatBody, darkena(0x606060, 0, 0xFF));
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queuepoly(VBIRD, DIM == 2 ? shBatWings : shAnimatedBat[wingphase(100)], darkena(0x303030, 0, 0xFF));
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queuepoly(VBIRD, DIM == 2 ? shBatBody : shAnimatedBat2[wingphase(100)], darkena(0x606060, 0, 0xFF));
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}
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/* queuepoly(V, shBatMouth, darkena(0xC00000, 0, 0xFF));
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queuepoly(V, shBatFang, darkena(0xFFC0C0, 0, 0xFF));
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@ -1526,8 +1540,8 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V1, color_t col
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case moGargoyle: {
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ShadowV(V, shGargoyleWings);
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queuepoly(VBIRD, shGargoyleWings, darkena(col, 0, 0xD0));
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queuepoly(VBIRD, shGargoyleBody, darkena(col, 0, 0xFF));
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queuepoly(VBIRD, DIM == 2 ? shGargoyleWings : shAnimatedGargoyle[wingphase(300)], darkena(col, 0, 0xD0));
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queuepoly(VBIRD, DIM == 2 ? shGargoyleBody : shAnimatedGargoyle2[wingphase(300)], darkena(col, 0, 0xFF));
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return false;
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}
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@ -1748,7 +1748,8 @@ hpcshape
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shPBodyOnly, shPBodyArm, shPBodyHand, shPHeadOnly,
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shAnimatedEagle[30], shAnimatedTinyEagle[30],
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shAnimatedEagle[30], shAnimatedTinyEagle[30], shAnimatedGadfly[30], shAnimatedHawk[30], shAnimatedButterfly[30],
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shAnimatedGargoyle[30], shAnimatedGargoyle2[30], shAnimatedBat[30], shAnimatedBat2[30],
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shDodeca;
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