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fixed crashes (?) after moving to 3D and back
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@ -1841,6 +1841,7 @@ void bshape(hpcshape& sh, PPR prio) {
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last = &sh;
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last->s = isize(hpc), last->prio = prio;
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last->flags = 0;
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last->tinf = NULL;
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first = true;
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}
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