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https://github.com/zenorogue/hyperrogue.git
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fixed some glitches in the spherical projections
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parent
31b75bd2bd
commit
9589fcb4b1
74
polygons.cpp
74
polygons.cpp
@ -56,6 +56,12 @@ static const int POLY_CENTERIN = 16384;
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// force wide lines
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static const int POLY_FORCEWIDE = (1<<15);
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// points not in front
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static const int POLY_NOTINFRONT = (1<<16);
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// points moved to the outline cross the image, disable
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static const int POLY_NIF_ERROR = (1<<17);
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vector<hyperpoint> hpc;
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int prehpc;
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@ -176,6 +182,12 @@ hyperpoint be_just_on_view(const hyperpoint& H1, const hyperpoint &H2) {
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return H1 * t + H2 * (1-t);
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}
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bool last_infront;
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bool nif_error_in(ld x1, ld y1, ld x2, ld y2) {
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return pow(x1 * x2 + y2 * y2, 2) < (x1*x1+y1*y1)*(x2*x2+y2*y2)*.5;
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}
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void addpoint(const hyperpoint& H) {
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if(true) {
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hyperpoint Hscr;
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@ -188,8 +200,13 @@ void addpoint(const hyperpoint& H) {
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double curnorm = H[0]*H[0]+H[1]*H[1]+H[2]*H[2];
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double horizon = curnorm / vid.alpha;
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if((spherespecial>0) ^ (H[2] <= -horizon)) poly_flags |= POLY_INFRONT;
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if((spherespecial>0) ^ (H[2] <= -horizon)) poly_flags |= POLY_INFRONT, last_infront = false;
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else {
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poly_flags |= POLY_NOTINFRONT;
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if(last_infront && nif_error_in(glcoords.back()[0], glcoords.back()[1], Hscr[0], Hscr[1]))
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poly_flags |= POLY_NIF_ERROR;
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last_infront = true;
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double coef =
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(sqrt(curnorm - horizon*horizon) / (vid.alpha - horizon)) /
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(sqrt(curnorm - H[2]*H[2]) / (vid.alpha+H[2]));
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@ -228,23 +245,7 @@ void addpoly(const transmatrix& V, const vector<glvertex> &tab, int ofs, int cnt
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hyperpoint h = be_just_on_view(last, curr);
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if(start_behind == 1) start_behind = 2, firstleave = h;
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if(!last_behind) enter = h;
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else if(h[0] * enter[0] + h[1] * enter[1] < 0) poly_flags |= POLY_BEHIND; /*{
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using namespace hyperpoint_vec;
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ld zl = zlevel(h);
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ld sca2 = zl*zl - pow(vid.alpha - BEHIND_LIMIT, 2);
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// h[0]** + h[1]** + h[2]** == zl*zl
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// he[0]** + he[1]** + he[2]** ==
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// (he[0]** + he[1]**) * sca2 / sqhypot2(he) + he[2]**
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if(sca2 > 0) {
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hyperpoint he = (h + enter) / 2;
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ld sca = sqrt(sca2) / hypot2(he);
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he[0] *= sca; h[1] *= sca;
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printf("sca2 = %lf zl=%lf/%lf\n", sca2, zlevel(h), zlevel(he));
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addpoint(he);
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}
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} */
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else if(h[0] * enter[0] + h[1] * enter[1] < 0) poly_flags |= POLY_BEHIND;
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addpoint(h);
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last_behind = !last_behind;
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}
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@ -692,8 +693,10 @@ void drawpolyline(polytodraw& p) {
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/* pp.outline = 0x80808080;
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p.col = 0; */
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last_infront = false;
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addpoly(pp.V, *pp.tab, pp.offset, pp.cnt);
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for(int i=1; i<isize(glcoords); i++) {
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if(!(sphere && vid.alpha < .9)) for(int i=1; i<isize(glcoords); i++) {
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ld dx = glcoords[i][0] - glcoords[i-1][0];
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ld dy = glcoords[i][1] - glcoords[i-1][1];
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if(dx > vid.xres * 2 || dy > vid.yres * 2) return;
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@ -717,13 +720,37 @@ void drawpolyline(polytodraw& p) {
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bool nofill = false;
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if(poly_flags & POLY_NIF_ERROR) return;
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if(spherespecial == 1 && (poly_flags & POLY_INFRONT) && (poly_flags & POLY_NOTINFRONT) && vid.alpha <= 1) {
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bool around_center = false;
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for(int i=0; i<isize(glcoords)-1; i++) {
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double x1 = glcoords[i][0];
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double y1 = glcoords[i][1];
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double x2 = glcoords[i+1][0];
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double y2 = glcoords[i+1][1];
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if(asign(y1, y2)) {
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ld x = xcross(x1, y1, x2, y2);
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if(x < -1e-6) around_center = !around_center;
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}
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}
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if(around_center) return;
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}
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if((spherespecial > 0 || (sphere && equi)) && !(poly_flags & POLY_ISSIDE)) {
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if(!pp.tinf) {
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hyperpoint hscr;
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hyperpoint h1 = pp.V * intester;
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if(is_behind(h1)) nofill = true;
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if(is_behind(h1)) {
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if(sphere) {
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for(int i=0; i<3; i++) h1[i] = -h1[i];
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poly_flags &= ~POLY_CENTERIN;
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}
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else
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nofill = true;
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}
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applymodel(h1, hscr); hscr[0] *= vid.radius; hscr[1] *= vid.radius * vid.stretch;
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for(int i=0; i<isize(glcoords)-1; i++) {
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double x1 = glcoords[i][0] - hscr[0];
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@ -764,7 +791,7 @@ void drawpolyline(polytodraw& p) {
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}
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}
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else poly_flags &=~ POLY_INVERSE;
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if(spherespecial) {
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if(!hiliteclick && !(poly_flags & POLY_INFRONT)) return;
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}
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@ -1126,7 +1153,10 @@ void drawqueue() {
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if(ptd.kind == pkPoly || ptd.kind == pkLine) {
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unsigned c = ptd.col;
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int alpha = ptd.col & 255;
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if(alpha == 255)
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if(vid.alpha <= 1) {
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ptd.col = 0;
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}
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else if(alpha == 255)
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ptd.col = (gradient(backcolor, c>>8, 0, backbrightness, 1)<<8) | 0xFF;
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else ptd.col = ptd.col - alpha + int(backbrightness * alpha);
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drawqueueitem(ptd);
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