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3D::binary:: nice walls

This commit is contained in:
? 2019-02-22 21:13:33 +01:00 committed by Zeno Rogue
parent 6502014ed8
commit d87a471714
2 changed files with 74 additions and 6 deletions

View File

@ -4586,7 +4586,28 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
char xch = winf[c->wall].glyph;
switch(c->wall) {
if(DIM == 3) {
if(isWall(c)) {
const int darkval[9] = {0,1,1,0,3,3,4,4,0};
int d = (asciicol & 0xF0F0F0) >> 3;
for(int a=0; a<9; a++)
if(c->move(a) && !isWall(c->move(a))) {
if(a < 4) {
if(celldistAlt(c) >= celldistAlt(viewctr.at->c7)) continue;
dynamicval<color_t> p (poly_outline, 0);
queuepoly(V, shBinaryWall[a], darkena(asciicol - d * darkval[a], 0, 0xFF));
}
else {
queuepoly(V, shBinaryWall[a], darkena(asciicol - d * darkval[a], 0, 0xFF));
}
}
}
else if(c->wall == waNone) ;
else error = true;
}
else switch(c->wall) {
case waBigBush:
if(detaillevel >= 2)
@ -5079,11 +5100,7 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
#if CAP_QUEUE
if(error) {
if(ch == '#')
binary::queuecube(V, 1, 0xFF, darkena(asciicol, 0, 0xFF));
else if(ch == '.') ;
else
queuechr(V, 1, ch, darkenedby(asciicol, darken), 2);
queuechr(V, 1, ch, darkenedby(asciicol, darken), 2);
}
if(vid.grid) {

View File

@ -1617,6 +1617,8 @@ hpcshape
shJiangShi, shJiangShiDress, shJiangShiCap1, shJiangShiCap2,
shAsymmetric,
shBinaryWall[9],
shDodeca;
#endif
@ -1880,6 +1882,43 @@ ld dlow_table[SIDEPARS], dhi_table[SIDEPARS];
#define SHADMUL (S3==4 ? 1.05 : 1.3)
void make_wall(hpcshape& sh, int x0, int y0, int z0, int x1, int y1, int z1, int x2, int y2, int z2, int flags) {
hyperpoint h0 = point3(x0,y0,z0);
hyperpoint h1 = point3(x1,y1,z1);
hyperpoint h2 = point3(x2,y2,z2);
using namespace hyperpoint_vec;
hyperpoint h3 = h1 + h2 - h0;
bshape(sh, PPR::WALL);
ld yy = log(2) / 2;
const int STEP=10;
auto at = [&] (hyperpoint h) {
hyperpoint res = binary::parabolic3(h[0], h[1]) * xpush0(yy*h[2]);
hpcpush(res);
};
if(flags == 2) {
for(int y=0; y<STEP; y++)
for(int x=0; x<STEP; x++) {
int x1 = x + 1;
int y1 = y + 1;
at((h0 * (STEP-x -y ) + h1 * x + h2 * y ) / STEP);
at((h0 * (STEP-x1-y ) + h1 * x1 + h2 * y ) / STEP);
at((h0 * (STEP-x -y1) + h1 * x + h2 * y1) / STEP);
at((h0 * (STEP-x1-y ) + h1 * x1 + h2 * y ) / STEP);
at((h0 * (STEP-x -y1) + h1 * x + h2 * y1) / STEP);
at((h0 * (STEP-x1-y1) + h1 * x1 + h2 * y1) / STEP);
last->flags |= POLY_TRIANGLES;
}
}
else {
int STP2 = ((flags == 1) ? 2 : 1) * STEP;
for(int t=0; t<STP2; t++) at((h0 * (STP2-t) + h1 * t) / STP2);
for(int t=0; t<STEP; t++) at((h1 * (STEP-t) + h3 * t) / STEP);
for(int t=0; t<STEP; t++) at((h3 * (STEP-t) + h2 * t) / STEP);
for(int t=0; t<STEP; t++) at((h2 * (STEP-t) + h0 * t) / STEP);
at(h0);
}
}
void buildpolys() {
symmetriesAt.clear();
@ -2400,6 +2439,18 @@ void buildpolys() {
bshape(shDragonNostril, PPR::ONTENTACLE_EYES, scalefactor, 241);
bshape(shDragonHead, PPR::ONTENTACLE, scalefactor, 242);
if(DIM == 3) {
make_wall(shBinaryWall[0], 0,0,-1, -1,0,-1, 0,-1,-1, 2);
make_wall(shBinaryWall[1], 0,0,-1, +1,0,-1, 0,-1,-1, 2);
make_wall(shBinaryWall[2], 0,0,-1, -1,0,-1, 0,+1,-1, 2);
make_wall(shBinaryWall[3], 0,0,-1, +1,0,-1, 0,+1,-1, 2);
make_wall(shBinaryWall[4], -1,-1,-1, -1,1,-1, -1,-1,+1, 1);
make_wall(shBinaryWall[5], +1,-1,-1, +1,1,-1, +1,-1,+1, 1);
make_wall(shBinaryWall[6], -1,-1,-1, 1,-1,-1, -1,-1,+1, 1);
make_wall(shBinaryWall[7], -1,+1,-1, 1,+1,-1, -1,+1,+1, 1);
make_wall(shBinaryWall[8], 1,1,+1, -1,1,+1, 1,-1,+1, 0);
}
ld krsc = 1;
if(sphere) krsc *= 1.4;
if(S7 ==8) krsc *= 1.3;