Zeno Rogue
|
9f947c70a7
|
fat edges in linepatterns in 3D
|
2020-01-28 17:58:55 +01:00 |
|
Zeno Rogue
|
4b7739e80d
|
fixed a freeze when drawing offscreen grid lines
|
2020-01-19 11:49:35 +01:00 |
|
Zeno Rogue
|
2271a67506
|
removed the MAX_EDGE limit
|
2020-01-18 16:03:32 +01:00 |
|
Zeno Rogue
|
61261a5acc
|
removed debug
|
2020-01-02 17:20:37 +01:00 |
|
Zeno Rogue
|
f1dd349cee
|
static_bubbles (always false)
|
2020-01-02 16:54:28 +01:00 |
|
Zeno Rogue
|
7b6ffd689c
|
export drawPlayer
|
2020-01-02 16:54:16 +01:00 |
|
Zeno Rogue
|
a37457ead9
|
precise_width for nicer long lines
|
2020-01-02 16:51:32 +01:00 |
|
Zeno Rogue
|
3e33aadba4
|
gridline now automatically improves the precision when edges are long
|
2019-12-27 12:42:16 +01:00 |
|
Zeno Rogue
|
aeac634abd
|
downseek works in Euclidean now
|
2019-12-27 11:14:25 +01:00 |
|
Zeno Rogue
|
c247936e34
|
removed the functions queuechr -- use queuestr now
|
2019-12-26 23:38:28 +01:00 |
|
Zeno Rogue
|
c4528bf954
|
bubbles react to neon
|
2019-12-26 23:32:27 +01:00 |
|
Zeno Rogue
|
6c61162392
|
merge
|
2019-12-26 22:40:41 +01:00 |
|
Zeno Rogue
|
2f9419615d
|
fixed turn-based multiplayer
|
2019-12-26 10:29:41 +01:00 |
|
Zeno Rogue
|
b53b98f0d5
|
fixed a bug in drawBubble
|
2019-12-26 09:40:28 +01:00 |
|
Zeno Rogue
|
dd95d8070c
|
better bubbles
|
2019-12-25 23:10:36 +01:00 |
|
Zeno Rogue
|
e8ec32d078
|
text bubbles
|
2019-12-25 22:01:57 +01:00 |
|
Zeno Rogue
|
4848cb1b87
|
show the big numbers in the Clearing
|
2019-12-25 21:57:25 +01:00 |
|
Zeno Rogue
|
769982040d
|
renamed solnihv:: to sn:: and solnih to sn::in()
|
2019-12-14 12:28:45 +01:00 |
|
Zeno Rogue
|
8cfc5a578f
|
renamed penrose.cpp to kite.cpp and 'penrose' to 'kite::in()'
|
2019-12-14 12:12:24 +01:00 |
|
Zeno Rogue
|
d5c8aebf16
|
renamed binary:: to bt:: and binarytiling to bt::in()
|
2019-12-14 12:05:01 +01:00 |
|
Zeno Rogue
|
f772f9b7fd
|
replaced 'archimedean' with 'arcm::in()'
|
2019-12-14 11:57:23 +01:00 |
|
Zeno Rogue
|
0a9ec78c18
|
remplace euclid6, euclid4, 'euclid && \!archimedean && \!penrose' with standard_tiling(), euc::in(dimension, s7)
|
2019-12-14 11:57:23 +01:00 |
|
Zeno Rogue
|
e5a2116958
|
fixed hunting flashes
|
2019-12-08 20:07:02 +01:00 |
|
Zeno Rogue
|
26fb19e7a8
|
subdivided game.cpp; split movepcto into separate functions
|
2019-12-08 20:07:02 +01:00 |
|
Zeno Rogue
|
8386a14d6a
|
'circles' are now drawn on all copies in quotient geometries
|
2019-12-06 14:03:02 +01:00 |
|
Zeno Rogue
|
415922ff1b
|
fixed precise_mouseover for hybrid (something weird there?) and confusing spaces
|
2019-12-06 13:05:54 +01:00 |
|
Zeno Rogue
|
ac9d18adfb
|
simplified the drawing algo for product
|
2019-12-06 11:47:26 +01:00 |
|
Zeno Rogue
|
99ab57086b
|
in_wallopt(): auto in racing
|
2019-12-06 11:45:19 +01:00 |
|
Zeno Rogue
|
1cba452f07
|
rewritten the Euclidean geometry
|
2019-11-30 18:06:47 +01:00 |
|
Zeno Rogue
|
622b683e33
|
drawcell parameter is now cell, not cellwalker (need to check half-elliptic)
|
2019-11-30 18:04:54 +01:00 |
|
Zeno Rogue
|
5a2a893254
|
fixup to 982f01e6e : removed debug
|
2019-11-23 20:41:56 +01:00 |
|
Zeno Rogue
|
982f01e6e5
|
tracking the specific copy of the player in confusing geometries
|
2019-11-23 19:05:24 +01:00 |
|
Zeno Rogue
|
3139feb50c
|
animateMovement: correct even if moved to the same cell
|
2019-11-22 19:39:50 +01:00 |
|
Zeno Rogue
|
939c979f19
|
movement arrows drawn correctly only in the target direction even if multiple
|
2019-11-22 19:00:11 +01:00 |
|
Zeno Rogue
|
bf584b5429
|
more movei
|
2019-11-22 18:48:51 +01:00 |
|
Zeno Rogue
|
a1c7b8db3d
|
animateMov YA fixup
|
2019-11-22 16:46:37 +01:00 |
|
Zeno Rogue
|
441b6180db
|
removed old animateAttack
|
2019-11-22 16:46:25 +01:00 |
|
Zeno Rogue
|
d05ec40014
|
fixup animateMovement
|
2019-11-22 16:37:32 +01:00 |
|
Zeno Rogue
|
3078451283
|
used movei in movement animations; also replaced animateReplacement with indAnimateMovement
|
2019-11-22 16:32:05 +01:00 |
|
Zeno Rogue
|
2458ec715d
|
removed calc_relative_matrix with direction hint; used adj in more places
|
2019-11-22 14:34:56 +01:00 |
|
Zeno Rogue
|
8fad2bc9d5
|
replaced compute_relamatrix and some cases of calc_relativematrix with adj
|
2019-11-22 14:25:13 +01:00 |
|
Zeno Rogue
|
928e369977
|
ray:: stereo modes
|
2019-11-16 03:04:01 +01:00 |
|
Zeno Rogue
|
012d833f50
|
removed the tohex parameter
|
2019-11-14 19:33:55 +01:00 |
|
Zeno Rogue
|
3eee611eca
|
nisot::local_perspective moved to display_data
|
2019-11-14 17:20:55 +01:00 |
|
Zeno Rogue
|
aeaaf7586a
|
refactored map functions: ddspin, iddspin, spacedist, spin_angle, virtualRebase[simple], adj
|
2019-11-14 16:51:50 +01:00 |
|
Zeno Rogue
|
9f6f3232b5
|
the orientation after recentering is now always 'player facing upwards'
|
2019-11-14 00:43:36 +01:00 |
|
Zeno Rogue
|
109dd9823c
|
simplified ddspin/iddspin/cellgfxdist, replaced cellrelmatrix with adj/iadj
|
2019-11-14 00:27:59 +01:00 |
|
Zeno Rogue
|
ef9e2236ba
|
viewctr is no more... major reduction of redundancy/complexity
|
2019-11-14 00:26:50 +01:00 |
|
Zeno Rogue
|
add037d4e8
|
asonov:: changed direct checking of gArnoldCat to asonov::in()
|
2019-11-08 15:34:51 +01:00 |
|
Zeno Rogue
|
d199411248
|
new tiling: Arnold's cat
|
2019-11-08 15:01:03 +01:00 |
|
Zeno Rogue
|
a0edba1922
|
removed outlines from falling stuff
|
2019-11-03 14:19:56 +01:00 |
|
Zeno Rogue
|
43bf7c5cfe
|
fixed MAXMDIM guards
|
2019-11-03 14:19:11 +01:00 |
|
Zeno Rogue
|
bd7805e68d
|
ray:: namespace and basic configurator
|
2019-10-25 14:50:48 +02:00 |
|
Zeno Rogue
|
85a08d205d
|
refactored celldraw
|
2019-10-25 12:44:41 +02:00 |
|
Zeno Rogue
|
4d5fb13b32
|
removed BUILDZEBRA from drawcell
|
2019-10-25 09:22:19 +02:00 |
|
Zeno Rogue
|
fd8f363b8f
|
nil:: quotient spaces
|
2019-10-25 08:52:18 +02:00 |
|
Zeno Rogue
|
8337a83568
|
raycasting::: ray_comparison_mode
|
2019-10-23 23:10:50 +02:00 |
|
Zeno Rogue
|
be9cea07b3
|
raytracing:: better Solv, and Nil
|
2019-10-23 18:52:57 +02:00 |
|
Zeno Rogue
|
3943b1937b
|
raycaster for Solv
|
2019-10-22 22:42:48 +02:00 |
|
Zeno Rogue
|
ed5a86a1b8
|
raycasting:: Euclidean
|
2019-10-22 10:52:17 +02:00 |
|
Zeno Rogue
|
edbbb51135
|
basic raycaster implementation
|
2019-10-22 00:37:57 +02:00 |
|
Zeno Rogue
|
be3d755d09
|
exports for raycasting
|
2019-10-22 00:37:24 +02:00 |
|
Zeno Rogue
|
a6c01a2e96
|
animallegs cleanup NFC
|
2019-10-21 22:42:50 +02:00 |
|
Zeno Rogue
|
c527d4e613
|
ODS in hyperbolic
|
2019-10-21 22:42:27 +02:00 |
|
Zeno Rogue
|
09fcd14aa7
|
redesigned shader system
|
2019-10-21 22:34:20 +02:00 |
|
Zeno Rogue
|
4fc3c73855
|
fixed the racing marker in Crystal344
|
2019-10-12 14:40:33 +02:00 |
|
Zeno Rogue
|
94857cad86
|
fixed an issue in optimizeview for crystal334
|
2019-10-12 13:14:38 +02:00 |
|
Zeno Rogue
|
adee8aa699
|
wall optimization option (-wallopt): do not draw things behind walls
|
2019-10-12 11:21:00 +02:00 |
|
Zeno Rogue
|
07abd6384a
|
option 'permaside' (-pside) to permanently move the model to the left side
|
2019-10-07 00:08:37 +02:00 |
|
Zeno Rogue
|
5664e51bde
|
fixup
|
2019-10-06 15:02:47 +02:00 |
|
Zeno Rogue
|
216adba04c
|
in disk models of 3D, walls are still drawn if the adjacent cell is a wall but not drawn
|
2019-10-06 14:29:51 +02:00 |
|
Zeno Rogue
|
8674b3bc23
|
in randomwalk/total chaos modes, special graphics are no longer used for Warped Coast
|
2019-10-05 18:55:11 +02:00 |
|
Zeno Rogue
|
282ca884c4
|
less aggressive backwall optimization in Solv
|
2019-10-05 18:55:11 +02:00 |
|
Zeno Rogue
|
08108c342c
|
aura in the fisheye projection, also minor optimization
|
2019-10-05 12:33:00 +02:00 |
|
Zeno Rogue
|
d69cb4e946
|
SolN manifold
|
2019-10-03 20:10:48 +02:00 |
|
Zeno Rogue
|
46d127401e
|
nih improvements
|
2019-10-02 19:22:43 +02:00 |
|
Zeno Rogue
|
d6ab96f821
|
non-isotropic hyperbolic space
|
2019-10-01 05:03:46 +02:00 |
|
Zeno Rogue
|
255186840f
|
ternary tiling
|
2019-09-30 23:36:15 +02:00 |
|
Zeno Rogue
|
b1273dd704
|
do not show Reptile Tail
|
2019-09-28 14:18:23 +02:00 |
|
Zeno Rogue
|
8d9511ae79
|
racing forces standard_centering in quotient/nil/hybrid geometries
|
2019-09-27 18:04:04 +02:00 |
|
Zeno Rogue
|
d1bf6fef5e
|
replaced product::product_sphere()
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
0785d970f1
|
hybrid::fixed precise_mouseover
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
3e6e1cd6ed
|
hybrid:: fixed queuecircleat
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
f8963a1c75
|
rots:: show the underlying geometry
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
8f8fb8a217
|
replaced hooks_startmenu and hooks_mainmenu with a general hooks_display_dialog
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
f934943732
|
changed some shmup:: to multi::
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
848eb8f48b
|
export everything: modules compiled separately
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
9647cbd47e
|
added #include hyper.h to all cpp files
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
98ddecc63e
|
removed init.cpp
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
f7c4d102df
|
slr:: movement animation (not rotation nor attack animation though)
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
d046211a9c
|
better flagging of geometries, and isometry spaces nicely selectable
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
a0140254c8
|
slr:: works with bitruncated tilings (Archimedean not tested)
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
86967c1ee0
|
fixed the humanoid legs in product
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
54b12a3c5e
|
fixed legs in product
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
61ea588ffb
|
shmup for product: player movement
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
ce46243b55
|
get_shiftview_of used gpush instead of rgpush; fixed wallradar
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
a3da1d327d
|
disabled wall gridlines in 3D geometries
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
50052f27f5
|
pointing-to-directions now checks for the cell which is the most towards the given direction
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
96d7496043
|
refactored all the operations on View
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
fd42b45fce
|
sl2:: 3d-models
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
1e6970ca28
|
hybrid:: refactored the common parts of prod and sl2, also used them when applicable
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
136b931609
|
PSL(2,R)
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
a03eb0d913
|
fixed new geometry handling for Archimedean
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
0ab4a30406
|
product:: backwall optimization
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
3aefce498c
|
product:: clipping fixup
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
87ec57f974
|
clipping fixup
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
9de77a2280
|
just in case, remove invalid points from radar
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
b97666980e
|
fixed a bug with radarpoints obscuring screen due to NaNs
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
21a38293d0
|
monster facing in product
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
597140e28d
|
product:: wallradar and TPP
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
47823ef0fb
|
cview() called outside of draw -- this way it works with product
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
201098efe9
|
convenience functions zforward_dir and zpush0
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
38ee044e70
|
product:: do not show marker under player
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
b480286aa9
|
product:: move other face_the_player stuff
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
4fd8a18e09
|
product:: fixed radar
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
9c7c60dcfa
|
product: Orb of the Sword
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
872abace91
|
product:: nice ivies
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
4ba654600f
|
fixup to targetting
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
2267355daa
|
product:: precise_mouseover fixed
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
b0f954f422
|
product:: animations fixed
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
890f23c00c
|
product:: darkval
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
aaadf953ea
|
product:: item placement
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
a2919f5a9c
|
product:: works for bitruncated tilings
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
fb0f5872c8
|
3d models in product space
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
00f4f4fca5
|
fully turnable product spaces
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
6c19c6eadf
|
viewcenter() in product (fix for product)
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
95da7ff09e
|
using viewcenter() consistently
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
6958cbcbd9
|
product:: preliminary version (no turning)
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
96bf478482
|
renamed DIM to GDIM
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
4f88a7c727
|
disabled clipping test in mdPerspective in sol
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
a1faa299df
|
nisot:: face_the_player implemented
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
8b1c7bffe4
|
initial reformatting of comments for Doxygen
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
0ef57dde15
|
further cleanup
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
609d1b91d3
|
further cleanup
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
4ec7652861
|
cleanup mapeditor
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
5ea055b39e
|
split namespace conformal into models and history
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
19a01caf55
|
moved ctof to pattern2
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
a76a5dd265
|
further cleanup
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
65c4e6a31c
|
further cleanup
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
05bd7a905c
|
more header cleanup
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
e1194ff588
|
more header cleanup
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
a423dbd2da
|
more header cleanup
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
c2d56fb9bc
|
autohdr.h applied in more files
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
24a2e6178a
|
unused function displaynum removed
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
c131e21198
|
namespace hyperpoint_vec removed
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
650e5a5c7f
|
fixed the 'targeted cell' in Sol/Nil
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
2fbca25361
|
disabled heptamarkers blocking the view in 3D
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
ad4c219002
|
improved Red Rock and other heights display in 3D
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
32bf6e959e
|
nilv:: darkval
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
8ac64fc2a0
|
nilv:: Nil shader, and improved geodesics
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
9350053c49
|
renamed mdSolPerspective to mdGeodesic
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
4f27b12ca2
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nilv:: preliminary implementation
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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b6c2457a13
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racing::standard_centering auto-disabled in Solv
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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b97326cfa8
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inscreenrange in sol now just returns gmatrix count
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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e7cf9692d9
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solv:: third person perspective works now
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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e8edff6ef7
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solv:: increased guaranteed drawing (without clipping) range
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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01647a34cf
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Yendor marker displays an approximate if celldistance returns DISTANCE_UNKNOWN
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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8830770982
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fixed celldistance parameter order (to a more popular c1) in two instances
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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96e160df78
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yendor:: removed break when looking for keycell -- the furthest cell is selected by default now
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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a50725b3b7
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fixed centerview not computed in masterful euclidean
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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1dd8a09bfd
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fixed inverse_exp being used in non-Sol in makeradar
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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2f0448dbc3
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fixed clipping: do not do it in 2D!
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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dc54135d5f
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radarrange configurable
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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44b9968ff8
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cleaned up invis_point -> point_behind and invalid_point(transmatrix), also implemented for Solv
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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1e81ed606d
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solv:: graphical coordinates are now always standard -- local_perspective used in all models
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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03119d0dd5
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solv:: behind-camera optimization
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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8ba99c42a0
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solv:: fixup to ilocal_perspective removal, to work in mdPerspective too
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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49c3a643ae
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solv:: backward wall optimization
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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3b7d80bb17
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solv:: Vineyard
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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487f5a0d24
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solv:: fixed minemarks obscuring the view
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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d36bd6977b
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fixed crash on displaying Rugs in inventory in 3D geometries
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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21a6e64e96
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more ddspin/nearcorner bugfixes
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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5a0d84683a
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fixed crash in (i)ddspin: move to cmove
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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c97ab10700
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pushed unimplemented Product
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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598603c937
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geodesics in Sol
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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9326b9594b
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fixed transwall coloring inconsistencies
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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cf496e8940
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kite-and-dart tiling
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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f72da51b38
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3D:: support for drawing walls on multiple types of cells
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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dd5d317cb3
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Sol geometry
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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946570da31
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moved zpush from 3dmodels to hyperpoint
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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2d30f3830c
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standard binary tiling, also improved the looks of variant binary tiling, and optimized shvid for pure
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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7baf97521c
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linewidth multipliers for grid and ring
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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5476b33e94
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fixed to work on OPENGL 1.0
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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1d8c086169
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more exports, inlines exported
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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e92b8c7512
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wclick fixup
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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4689b7a79a
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no below-centering in native perspective
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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de06aede33
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fixed movement in mobile 3D, also WAIT if held for 250-500 ms in full 3D geometry
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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77f7b42856
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camera movement in mobile/orientation/DRAG
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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a602dcc593
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added missing CAP_TEXTURE guard
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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c390c1c111
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a hack to make sky work correctly in stereo
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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db988058de
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added a separate option axes3 for highlighting forward, and in different location
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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3a4e84effe
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Orb of the Sword in non-shmup 3D geometries
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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84df837855
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fixed drawing the sky in stereo
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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1e8e8d9fa3
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fixed incorrect bridges on mercury rivers
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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7451d1886f
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improved the ceiling above the mercury rivers
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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06573ea3c8
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shadow of the player character is always shown
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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8ec38e36e2
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improved Tortoise graphics in 3D, Baby Tortoises appear
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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66560a6e9f
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fixed the vertical placement of Jiangshi
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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fcb7308aa4
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fixed weird coloring of ghost-on-tentacle
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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dd212d756b
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fixed the monster color in the minimap for Dragons etc
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2019-09-12 22:50:08 +02:00 |
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