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in randomwalk/total chaos modes, special graphics are no longer used for Warped Coast
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@ -3955,9 +3955,16 @@ void floorShadow(cell *c, const transmatrix& V, color_t col) {
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draw_shapevec(c, V, qfi.fshape->shadow, col, PPR::WALLSHADOW);
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}
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bool use_warp_graphics() {
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if(shmup::on) return false;
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if(geosupport_football() != 2) return false;
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if(chaosmode == 3 || chaosmode == 4) return false;
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return true;
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}
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void set_maywarp_floor(cell *c) {
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bool warp = isWarped(c);
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if(warp && !shmup::on && geosupport_football() == 2) {
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if(warp && use_warp_graphics()) {
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if(!stdhyperbolic) {
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set_floor(cgi.shTriheptaFloor);
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return;
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