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removed outlines from falling stuff

This commit is contained in:
Zeno Rogue 2019-11-03 14:19:56 +01:00
parent a9c08d76fb
commit a0edba1922

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@ -3867,6 +3867,7 @@ EX void fallingMonsterAnimation(cell *c, eMonster m, int id IS(multi::cpid)) {
void celldrawer::draw_fallanims() {
cell*& c = cw.at;
poly_outline = OUTLINE_NONE;
if(fallanims.count(c)) {
int q = isize(ptds);
int maxtime = euclid || sphere ? 20000 : 1500;