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gridline now automatically improves the precision when edges are long
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@ -3589,6 +3589,8 @@ bool celldrawer::cell_clipped() {
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}
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EX void gridline(const transmatrix& V1, const hyperpoint h1, const transmatrix& V2, const hyperpoint h2, color_t col, int prec) {
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ld d = hdist(h1, h2);
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while(d > .5 && d < 100) d /= 2, prec++;
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#if MAXMDIM >= 4
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if(WDIM == 2 && GDIM == 3) {
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ld eps = cgi.human_height/100;
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