mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2025-03-11 05:58:17 +00:00
fixed the humanoid legs in product
This commit is contained in:
parent
54934b9871
commit
86967c1ee0
@ -631,7 +631,7 @@ EX void ShadowV(const transmatrix& V, const hpcshape& bp, PPR prio IS(PPR::MONST
|
||||
#if CAP_SHAPES
|
||||
transmatrix otherbodyparts(const transmatrix& V, color_t col, eMonster who, double footphase) {
|
||||
|
||||
#define VFOOT (GDIM == 2 ? V : mmscale(V, cgi.LEG0))
|
||||
#define VFOOT ((GDIM == 2 || prod) ? V : mmscale(V, cgi.LEG0))
|
||||
#define VLEG mmscale(V, cgi.LEG)
|
||||
#define VGROIN mmscale(V, cgi.GROIN)
|
||||
#define VBODY mmscale(V, cgi.BODY)
|
||||
|
Loading…
x
Reference in New Issue
Block a user