Zeno Rogue
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1cde76c880
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fixup to views : filename
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2022-10-14 01:09:33 +02:00 |
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Zeno Rogue
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970c2acc96
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ads-game:: no longer crashes if underlying is not-gNormal hyperbolic
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2022-10-14 01:02:36 +02:00 |
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Zeno Rogue
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45141a9df0
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ads-game:: underlying/spacetime views
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2022-10-14 01:01:50 +02:00 |
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Zeno Rogue
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9184532036
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ads-game:: replay mode
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2022-10-09 13:15:57 +02:00 |
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Zeno Rogue
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757660edd0
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bringris:: musicvolume editable only if music available
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2022-10-08 02:02:55 +02:00 |
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Zeno Rogue
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d8da9639d0
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tes:: split get_adj into two functions, one with connection specified (inlcuding mirror), and one not
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2022-10-08 01:53:02 +02:00 |
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Zeno Rogue
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b76ab8ebdd
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rogueviz:: smoothcam:: snapping, side view
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2022-10-06 19:40:22 +02:00 |
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Zeno Rogue
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6514c8758e
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that was not a correct fix
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2022-09-29 15:25:41 +02:00 |
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Zeno Rogue
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5a6444b45a
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yet another fixup for SCU
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2022-09-29 15:23:25 +02:00 |
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Zeno Rogue
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0fb4033868
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ads-game:: added CAP_VIDEO guard, and made SCU compile work
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2022-09-29 15:13:59 +02:00 |
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Zeno Rogue
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31318862cb
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rogueviz:: added CAP_THREAD guard
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2022-09-29 15:13:30 +02:00 |
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Zeno Rogue
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628f19a0a0
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ads-game:: recenter cheat
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2022-09-29 15:05:57 +02:00 |
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Zeno Rogue
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c4a4b21296
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ads-game:: better protection from invalid in ds
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2022-09-29 15:04:54 +02:00 |
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Zeno Rogue
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171b198cd8
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ads-game:: debug removed
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2022-09-29 14:27:40 +02:00 |
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Zeno Rogue
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9c7f23e16e
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ads-game:: fixed ds_max_ and ds_tank_ config variables
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2022-09-29 14:27:25 +02:00 |
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Zeno Rogue
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3518c9abf3
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ads-game:: -ds-recenter feature
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2022-09-29 14:27:06 +02:00 |
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Zeno Rogue
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6fa7cdaf0a
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ads-game:: fixed the precision issues casuing weird display in dS
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2022-09-29 14:26:53 +02:00 |
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Zeno Rogue
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f161f9bf0a
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ads-game:: fixed convergent/divergent spirals
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2022-09-29 14:25:18 +02:00 |
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Zeno Rogue
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80c02c7e38
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ads-game:: fixed history view
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2022-09-29 14:24:57 +02:00 |
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Zeno Rogue
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25997dc6c1
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ads-games:: fixes to ds-record
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2022-09-29 13:09:21 +02:00 |
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Zeno Rogue
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1391a0e47f
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ads-game:: display resources in corner for now
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2022-09-29 12:12:26 +02:00 |
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Zeno Rogue
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553bd8f466
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ads-game:: do not crash if list missing
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2022-09-29 12:12:11 +02:00 |
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Zeno Rogue
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01c7ff5bc6
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ads-game:: past fixup
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2022-09-29 12:12:02 +02:00 |
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Zeno Rogue
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cc1d2c1b48
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ads-game:: footer/copyright shown
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2022-09-29 12:11:50 +02:00 |
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Zeno Rogue
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3808d93a11
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ads-game:: don't display proper time of history ships even though view_proper_times is off
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2022-09-29 11:40:21 +02:00 |
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Zeno Rogue
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293c271c7f
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past cones are displayed too, not only future cones
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2022-09-29 11:38:54 +02:00 |
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Zeno Rogue
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b26ce4a067
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ads-game:: missile rapidity editable, and also no longer changes when scale changes
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2022-09-29 11:22:19 +02:00 |
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Zeno Rogue
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b8eeec248e
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ads-game:: fixed some names to Relative Hell
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2022-09-29 11:14:27 +02:00 |
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Zeno Rogue
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84022c1ab4
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ads-game:: restart fixup
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2022-09-29 11:14:14 +02:00 |
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Zeno Rogue
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6549637f8d
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ads-game:: fixed ads crash ship
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2022-09-29 11:13:35 +02:00 |
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Zeno Rogue
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b34fbba7b4
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ads-game:: do not generate rocks when shooting, so that it is faster
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2022-09-29 11:13:24 +02:00 |
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Zeno Rogue
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85816ca0bb
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ads-game:: in ds, all objects have no black boundary to make them easier to recognize
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2022-09-29 11:12:49 +02:00 |
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Zeno Rogue
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864f6d7899
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ads-game:: speeds and acceleration are now given in absolute units (no dep on animperiod)
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2022-09-29 11:12:24 +02:00 |
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Zeno Rogue
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b0ae2774a1
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ads-game:: 'pick the game' screen, also dS restarts correctly
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2022-09-29 11:10:16 +02:00 |
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Zeno Rogue
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ef7050aed2
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ads-game:: correct sphere flipping
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2022-09-29 01:39:57 +02:00 |
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Zeno Rogue
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49ce0c1551
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ads-game:: better ship shape handling
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2022-09-29 01:39:16 +02:00 |
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Zeno Rogue
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bcd6d772f6
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ads-game:: fix texture glitches
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2022-09-29 01:13:43 +02:00 |
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Zeno Rogue
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0c6d83b702
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ads-game:: don't display ship history unless paused
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2022-09-29 01:12:46 +02:00 |
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Zeno Rogue
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7f8a2f7a49
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ads-game:: reduced default texture quality
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2022-09-29 01:12:32 +02:00 |
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Zeno Rogue
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a401a7ed67
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ads-game:: sounds
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2022-09-29 01:12:08 +02:00 |
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Zeno Rogue
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a84a9c94dd
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settings for dS (also are now separate from adS)
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2022-09-28 22:10:09 +02:00 |
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Zeno Rogue
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a775a74bb2
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fixed missiles/particles being invisible due to incorrect clockwiseness of shape
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2022-09-28 21:28:47 +02:00 |
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Zeno Rogue
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a3b85103b6
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ads-game:: in dS, faster resources, and spin them correctly
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2022-09-28 21:27:06 +02:00 |
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Zeno Rogue
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0367d9553d
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ads-game:: display score in dS
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2022-09-28 21:26:43 +02:00 |
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Zeno Rogue
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a9c416ac64
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ds-game:: fixed area calculcation
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2022-09-28 21:06:56 +02:00 |
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Zeno Rogue
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773e73dcc2
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ads-game:: priorities (and also main rock)
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2022-09-28 21:06:07 +02:00 |
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Zeno Rogue
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95b205cce0
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ads-game:: resources and crashes in dS
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2022-09-28 20:27:11 +02:00 |
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Zeno Rogue
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ade4f9c030
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ads-game:: ds-texture
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2022-09-28 19:18:04 +02:00 |
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Zeno Rogue
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22a5729d35
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ads-game:: dsgame patterns
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2022-09-26 13:25:30 +02:00 |
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Zeno Rogue
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54e0d85ea7
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ds-game:: added the main star, and fixed the precision issues (as long as close to the main star)
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2022-09-26 10:53:55 +02:00 |
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Zeno Rogue
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4af232e9c1
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ads:: future in AdS shown correctly (using light-like geodesics); show future for dS
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2022-09-25 22:20:18 +02:00 |
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Zeno Rogue
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c49b320330
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rogueviz:: presentation improvements
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2022-09-24 09:14:31 +02:00 |
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Zeno Rogue
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40d3c39cf1
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rogueviz:: objmodel minor fix
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2022-09-24 09:13:38 +02:00 |
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Zeno Rogue
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69280c7efe
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bringris:: adjust to gamescreen no parameter
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2022-09-24 09:13:25 +02:00 |
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Zeno Rogue
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df6dd67fc1
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nilrider:: game_keys_scroll
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2022-09-24 09:13:00 +02:00 |
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Zeno Rogue
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62fed6129f
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ads-game:: record a run
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2022-09-20 12:36:16 +02:00 |
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Zeno Rogue
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bdbf4e2935
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ads-game:: ds-game more game-y
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2022-09-20 12:29:19 +02:00 |
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Zeno Rogue
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fbf0b487b1
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ads-game:: added the de Sitter version
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2022-09-19 23:17:27 +02:00 |
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Zeno Rogue
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720ccc649c
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ads-game:: removed some junk
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2022-09-19 23:17:00 +02:00 |
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Zeno Rogue
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8f086f7bb5
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ads-game:: display time for shipstate
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2022-09-19 23:16:41 +02:00 |
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Zeno Rogue
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f375d609c6
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ads-game:: refactored read_movement
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2022-09-19 23:16:16 +02:00 |
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Zeno Rogue
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987c0e6113
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ads-game:: refactored set_default_keys
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2022-09-19 23:15:27 +02:00 |
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Zeno Rogue
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2e99da82ba
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ads-game:: fix numerical error
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2022-09-19 00:12:00 +02:00 |
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Zeno Rogue
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4b74fdf7c1
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ads-game:: fix spacing
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2022-09-19 00:11:48 +02:00 |
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Zeno Rogue
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277b1e1fd0
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ads-game:: fixed restart
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2022-09-18 23:39:04 +02:00 |
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Zeno Rogue
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bbc57d9b8f
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ads-game:: improved celldraw priority
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2022-09-18 23:36:47 +02:00 |
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Zeno Rogue
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f46279843d
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ads-game:: restart bugfix
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2022-09-18 23:36:21 +02:00 |
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Zeno Rogue
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fcd54e3d62
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ads-game:: const added
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2022-09-18 23:36:04 +02:00 |
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Zeno Rogue
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567ef8e7e6
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ads-game:: resource expiration
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2022-09-18 17:29:01 +02:00 |
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Zeno Rogue
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a1a65ac612
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optimize center in queue
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2022-09-18 17:28:48 +02:00 |
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Zeno Rogue
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43305ea1cd
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vctr is now the hyperbolic cell (similar for some variables); also invincibility on start
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2022-09-18 17:02:15 +02:00 |
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Zeno Rogue
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03a3fd14a0
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ads-game:: priority_queue-based rendering
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2022-09-18 16:49:08 +02:00 |
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Zeno Rogue
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7a7ee1a13f
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clarified that times in settings are always specified in absolute units
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2022-09-18 13:46:47 +02:00 |
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Zeno Rogue
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11a059eb60
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auto-change-scale functionality
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2022-09-18 13:45:45 +02:00 |
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Zeno Rogue
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b7c15e0978
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ads-game:: fuel particles take scale into account
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2022-09-18 13:34:47 +02:00 |
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Zeno Rogue
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04c43e99e6
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ads-game:: performance settings
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2022-09-18 13:34:30 +02:00 |
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Zeno Rogue
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62996d0d4c
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missile rapidity and particle settings
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2022-09-18 13:14:46 +02:00 |
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Zeno Rogue
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707247d297
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ads-game:: configurable scale
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2022-09-18 13:03:14 +02:00 |
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Zeno Rogue
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00b2dc522a
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better rock generation
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2022-09-18 12:58:18 +02:00 |
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Zeno Rogue
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eefb91501e
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ads-game:: show the (approximate) future
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2022-09-18 11:24:43 +02:00 |
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Zeno Rogue
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d76b2156f2
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ads-game:: further improvements to the menu
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2022-09-18 10:26:16 +02:00 |
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Zeno Rogue
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29ed17410b
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ads-game:: more settings
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2022-09-18 10:22:25 +02:00 |
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Zeno Rogue
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6ea3cc4bcc
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time_unit and pause_speed settings
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2022-09-18 10:22:13 +02:00 |
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Zeno Rogue
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11b70006aa
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ads-game:: easier to invoke menu
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2022-09-18 10:21:29 +02:00 |
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Zeno Rogue
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8a35e6facb
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ads-game:: made the game easier to (re)start, also more settings
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2022-09-18 10:21:13 +02:00 |
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Zeno Rogue
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fc184640d3
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no ship history after game_over
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2022-09-17 17:47:31 +02:00 |
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Zeno Rogue
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9799ff1ccf
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ads-game:: view history while paused
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2022-09-17 17:34:54 +02:00 |
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Zeno Rogue
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37ab1b523d
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ads-game:: no more fire while paused
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2022-09-17 17:34:19 +02:00 |
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Zeno Rogue
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b75bb20246
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missile life starts at 0
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2022-09-17 17:34:11 +02:00 |
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Zeno Rogue
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21ebbc6ca4
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ads-game:: more intuitive pause-scrolling
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2022-09-17 16:49:09 +02:00 |
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Zeno Rogue
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75902e5fd3
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ads-game:: adjust resource positioning to model
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2022-09-17 16:47:35 +02:00 |
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Zeno Rogue
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22ef01964a
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ads-game:: model permanently switched to underlying geometry
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2022-09-17 16:47:22 +02:00 |
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Zeno Rogue
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505e9dcbbe
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ads-game:: better placement of resources
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2022-09-17 15:17:37 +02:00 |
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Zeno Rogue
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8e23039fc0
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ads-game:: better swap
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2022-09-17 15:17:08 +02:00 |
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Zeno Rogue
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2f672bc4f3
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more precise checking whether a rock does not hit a wall (but too expensive to use)
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2022-09-17 15:17:01 +02:00 |
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Zeno Rogue
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fa1f237f37
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ads-game:: less expensive
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2022-09-17 15:16:26 +02:00 |
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Zeno Rogue
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b1baf393ba
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ads-game:: display other frames of reference while paused
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2022-09-17 15:16:04 +02:00 |
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Zeno Rogue
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905c4e3afb
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rogueviz:: adjusted to patTriOther removal
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2022-09-14 18:58:42 +02:00 |
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Zeno Rogue
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d3b4b880fc
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fixed a bug in ship centering
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2022-09-12 15:00:00 +02:00 |
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Zeno Rogue
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818d943827
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ads-game:: crash with walls
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2022-09-12 14:57:47 +02:00 |
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