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mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-02-22 14:00:13 +00:00

rogueviz:: presentation improvements

This commit is contained in:
Zeno Rogue 2022-09-24 09:14:31 +02:00
parent 40d3c39cf1
commit c49b320330
2 changed files with 37 additions and 14 deletions

View File

@ -83,6 +83,9 @@ void non_game_slide(presmode mode) {
tour::slide_backup(mapeditor::drawplayer, false);
tour::slide_backup(no_find_player, true);
tour::slide_backup(playermoved, false);
tour::slide_backup(vid.axes, 0);
tour::slide_backup(vid.drawmousecircle, false);
tour::slide_backup(draw_centerover, false);
}
no_other_hud(mode);
}
@ -122,7 +125,7 @@ void slide_error(presmode mode, string s) {
map<string, texture::texture_data> textures;
void draw_texture(texture::texture_data& tex) {
void draw_texture(texture::texture_data& tex, ld dx, ld dy, ld scale1) {
static vector<glhr::textured_vertex> rtver(4);
int fs = inHighQual ? 0 : 2 * vid.fsize;
@ -139,8 +142,8 @@ void draw_texture(texture::texture_data& tex) {
ld cy[4] = {1,1,0,0};
rtver[i].texture[0] = (tex.base_x + (cx[i] ? tex.strx : 0.)) / tex.twidth;
rtver[i].texture[1] = (tex.base_y + (cy[i] ? tex.stry : 0.)) / tex.theight;
rtver[i].coords[0] = (cx[i]*2-1) * scale * tx;
rtver[i].coords[1] = (cy[i]*2-1) * scale * ty;
rtver[i].coords[0] = (cx[i]*2-1) * scale * tx * scale1 + dx;
rtver[i].coords[1] = (cy[i]*2-1) * scale * ty * scale1 + dy;
rtver[i].coords[2] = 1;
rtver[i].coords[3] = 1;
}
@ -155,19 +158,25 @@ void draw_texture(texture::texture_data& tex) {
glhr::set_depthtest(false);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
void sub_picture(string s, flagtype flags, ld dx, ld dy, ld scale) {
if(!textures.count(s)) {
auto& tex = textures[s];
println(hlog, "rt = ", tex.readtexture(s));
println(hlog, "gl = ", tex.loadTextureGL());
}
auto& tex = textures[s];
flat_model_enabler fme;
draw_texture(tex, dx, dy, scale);
}
void show_picture(presmode mode, string s) {
void show_picture(presmode mode, string s, flagtype flags) {
if(mode == pmStartAll) {
auto& tex = textures[s];
println(hlog, "rt = ", tex.readtexture(s));
println(hlog, "gl = ", tex.loadTextureGL());
}
add_stat(mode, [s] {
auto& tex = textures[s];
flat_model_enabler fme;
draw_texture(tex);
return false;
});
add_stat(mode, [s, flags] { sub_picture(s, flags); return false; });
}
string latex_packages =
@ -177,6 +186,8 @@ string latex_packages =
"\\usepackage{varwidth}\n"
"\\usepackage{amsfonts}\n"
"\\usepackage{enumitem}\n"
"\\usepackage[utf8]{inputenc}\n"
"\\usepackage[T1]{fontenc}\n"
"\\usepackage{color}\n"
"\\usepackage{graphicx}\n"
"\\definecolor{remph}{rgb}{0,0.5,0}\n"
@ -549,10 +560,11 @@ void latex_slide(presmode mode, string s, flagtype flags, int size) {
tour::slide_backup(no_find_player, true);
if(flags & sm::SIDE) {
cmode |= sm::SIDE;
dynamicval<bool> db(nomap, false);
dynamicval<color_t> dc(modelcolor, 0xFF);
dynamicval<bool> db(nomap, (flags & sm::NOSCR));
dynamicval<color_t> dc(modelcolor, nomap ? 0 : 0xFF);
dynamicval<color_t> dc2(bordcolor, 0);
gamescreen();
callhooks(hooks_latex_slide);
}
else
gamescreen();

View File

@ -124,6 +124,12 @@ namespace rogueviz {
cleanup.push_back(del);
}
template<class T> void rv_change(T& variable, const T& value) {
T backup = variable;
variable = value;
on_cleanup_or_next([backup, &variable] { variable = backup; });
}
template<class T, class U> void rv_hook(hookset<T>& m, int prio, U&& hook) {
int p = addHook(m, prio, hook);
auto del = [&m, p] {
@ -157,9 +163,11 @@ namespace rogueviz {
inline hookset<void(string, vector<slide>&)> hooks_build_rvtour;
slide *gen_rvtour();
#if CAP_TEXTURE
void draw_texture(texture::texture_data& tex);
void draw_texture(texture::texture_data& tex, ld dx = 0, ld dy = 0, ld scale = 1);
#endif
extern map<string, texture::texture_data> textures;
template<class T, class U> function<void(presmode)> roguevizslide(char c, const T& t, const U& f) {
return [c,t,f] (presmode mode) {
f(mode);
@ -233,7 +241,8 @@ function<void(presmode)> roguevizslide_action(char c, const T& t, const U& act)
void non_game_slide_scroll(presmode mode);
void white_screen(presmode mode, color_t col = 0xFFFFFFFF);
void empty_screen(presmode mode, color_t col = 0xFFFFFFFF);
void show_picture(presmode mode, string s);
void show_picture(presmode mode, string s, flagtype flags = 0);
void sub_picture(string s, flagtype flags = 0, ld dx = 0, ld dy = 0, ld scale = 1);
void show_animation(presmode mode, string s, int sx, int sy, int frames, int fps);
void use_angledir(presmode mode, bool reset);
void slide_error(presmode mode, string s);
@ -245,6 +254,8 @@ function<void(presmode)> roguevizslide_action(char c, const T& t, const U& act)
void dialog_may_latex(string latex, string normal, color_t col = dialog::dialogcolor, int size = 100, flagtype flag = 0);
void uses_game(presmode mode, string name, reaction_t launcher, reaction_t restore);
void latex_slide(presmode mode, string s, flagtype flags = 0, int size = 100);
inline purehookset hooks_latex_slide;
inline ld angle = 0;
inline int dir = -1;