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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-01 03:46:16 +00:00
Commit Graph

510 Commits

Author SHA1 Message Date
Zeno Rogue
5d77c86658 scrdist_text removed 2019-09-12 22:43:00 +02:00
Zeno Rogue
5895540ae9 removed mdText as it was equivalent to mdUnchanged 2019-09-12 22:43:00 +02:00
Zeno Rogue
f65c8d5dc8 fixed crashes (?) after moving to 3D and back 2019-09-12 22:43:00 +02:00
Zeno Rogue
c19ffb3597 fixes to projection streamlining 2019-09-12 22:43:00 +02:00
Zeno Rogue
3c9e4db46e major cleanup of projection setting 2019-09-12 22:43:00 +02:00
Zeno Rogue
8b0c0f58c4 animated 3D birds 2019-09-12 22:43:00 +02:00
Zeno Rogue
596b4ce786 3d:: converting the old vector graphics into 3D models 2019-09-12 22:42:59 +02:00
Zeno Rogue
cb2e870a99 3d:: removed some unused debug messages 2019-09-12 22:42:59 +02:00
Zeno Rogue
e1227bcb6e an option for hpcshapes to contain texture information 2019-09-12 22:42:59 +02:00
Zeno Rogue
dd9f7d0275 3d:: rebalanced Asteroids, fixed shots not being displayed at their actual locations 2019-09-12 22:42:59 +02:00
Zeno Rogue
8df0a0144b 3d:: fixed the wrong texturing in hororec 2019-09-12 22:42:59 +02:00
Zeno Rogue
b88ef69f59 fixed a freeze in some Archimedean geometries 2019-09-12 22:42:59 +02:00
Zeno Rogue
8a53258361 fixed mines when more than 7 adjacent mines 2019-09-12 22:42:59 +02:00
Zeno Rogue
36b4b60d46 3d::draw:: added shading 2019-09-12 22:42:58 +02:00
Zeno Rogue
9fece7b342 renamed 'spiral' to 'spiral/ring' and added a comment 2019-09-12 22:42:58 +02:00
Zeno Rogue
55492e229b Asteroids in 3D 2019-09-12 22:42:58 +02:00
Zeno Rogue
5356eba11c Asteroids 2019-09-12 22:42:58 +02:00
Zeno Rogue
076e1f2977 3d:: fixed linewidth 2019-09-12 22:38:47 +02:00
Zeno Rogue
8ea5a618ad 3d:: clipping without OpenGL 2019-09-12 22:38:47 +02:00
Zeno Rogue
5d9518b9cf fixed orientation_yz in GL 2019-09-12 22:38:47 +02:00
Zeno Rogue
bc3e7f2e95 3d:: shader acceleration for 3D ball and 3D halfspace 2019-09-12 22:38:47 +02:00
Zeno Rogue
5116d745c4 gldraw:: offset and texture_offset are now separate 2019-09-12 22:38:47 +02:00
Zeno Rogue
46ae64e945 3d:: native perspective is now pmodel == mdPerspective, and other models work too 2019-09-12 22:38:47 +02:00
Zeno Rogue
c2fbc424e2 always use shWall3D for shPlainWall3D 2019-09-12 22:38:46 +02:00
Zeno Rogue
cb9513dd0d 3d:: horohex geometry 2019-09-12 22:38:46 +02:00
Zeno Rogue
678747ceff 3d:: horo-rec geometry 2019-09-12 22:38:45 +02:00
Zeno Rogue
5db2cfbd1a 3d:: textured walls 2019-09-12 22:38:45 +02:00
Zeno Rogue
43eb9bf0a2 fixed a glitch with a bodypart taking the whole screen in spherical geometry 2019-09-12 22:38:45 +02:00
Zeno Rogue
14ea73be06 choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics 2019-09-12 22:38:45 +02:00
Zeno Rogue
105de56857 3d:: HoroTris geometry 2019-09-12 22:38:44 +02:00
Zeno Rogue
a2c6a4e8b0 3d:: a system for drawing transparent things, with sorting being the responsibility of HR 2019-09-12 22:38:43 +02:00
Zeno Rogue
d3f17858e9 3d:: parrots and seeps now ignore depth testing 2019-09-12 22:38:43 +02:00
Zeno Rogue
53d5510697 fixed texts not appearing 2019-09-12 22:38:43 +02:00
Zeno Rogue
52ce5ac9aa 3d:: all the regular honeycombs 2019-09-12 22:38:43 +02:00
Zeno Rogue
d660531a22 3d:: more elegant euclid3::getcoord 2019-09-12 22:38:43 +02:00
Zeno Rogue
cb8e34204f two more Euclidean honeycombs; also split buildpolys into subfunctions 2019-09-12 22:38:43 +02:00
?
699109ef2a 3d:: draw:: model from triangles 2019-09-12 22:38:43 +02:00
?
33cc46e8d1 3d:: lines with priority set to SUPERLINE ignore depth testing as expected 2019-09-12 22:38:42 +02:00
?
8d83959229 if triangles are drawn, outlines are disabled 2019-09-12 22:38:42 +02:00
?
f879a2c21c draw:: z-level can now be set for each layer 2019-09-12 22:38:42 +02:00
?
4ac186437b editable statues 2019-09-12 22:38:42 +02:00
?
b48cf6eba1 3D:: no more extra points on lines (and especially with TRIANGLES) 2019-09-12 22:38:42 +02:00
?
81dd0c71da added some missing guards for CAP_BT and MAXMDIM 2019-09-12 22:38:42 +02:00
?
f451e017a3 3D:: now works with anaglyph 2019-09-12 22:38:42 +02:00
?
676abdf03b used scalefactor when it was not used while it should: WOLF scaling, leg animation, shmup 2019-09-12 22:38:42 +02:00
?
041c7af987 3d:: *_d functions now consistently put d as the first argument 2019-09-12 22:38:42 +02:00
?
ee87c94e05 3d:: queuechr(V/T) no longer displays points if they are behind 2019-09-12 22:38:42 +02:00
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0620916dd2 3d:: miniwalls used for weird stuff 2019-09-12 22:38:42 +02:00
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c2b6600ce5 3d:: renamed shBinaryWall to shWall3D 2019-09-12 22:38:42 +02:00
?
42e4342c4a 3d:: fixed pushing directions 2019-09-12 22:38:42 +02:00
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aac03e72fe 3d:: depthtest disabled for PPR::SUPERLINE and beyond 2019-09-12 22:38:42 +02:00
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3de228fce1 3D:: fixed item graphics 2019-09-12 22:38:42 +02:00
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fe174d8873 3D:: elliptic space 2019-09-12 22:38:40 +02:00
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7e4cc69c06 sphere3 is not two_sided_model 2019-09-12 22:38:40 +02:00
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259e376909 3d:: four-phase drawing of sphere 2019-09-12 22:38:40 +02:00
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33d4854c14 3D:: 120-cell 2019-09-12 22:38:40 +02:00
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7110be2032 3D:: cube tiling 2019-09-12 22:38:40 +02:00
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d08e58f404 3d:: 2D/3D is now selectable at runtime 2019-09-12 22:38:40 +02:00
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d87a471714 3D::binary:: nice walls 2019-09-12 22:38:40 +02:00
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0bc644e132 support POLY_TRIANGLES 2019-09-12 22:38:40 +02:00
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0ea37718f0 shaderside projection for DIM==3 2019-09-12 22:38:39 +02:00
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56d628d4d8 adjusting for 3D part II 2019-09-12 22:38:39 +02:00
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e73d2f2f22 some work on 3D view 2019-09-12 22:38:39 +02:00
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a3eb161235 added CAP_SHAPES: poly system works, but no shapes are used 2019-09-12 22:38:39 +02:00
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dd0f573ca9 hyperpoint adjusted for 3D geometry 2019-09-12 22:38:39 +02:00
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e39777f04d CAP_ animations etc. cleanup 2019-09-12 22:38:39 +02:00
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99aa7e420b CAP_POLY part 1 2019-09-12 22:38:39 +02:00
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b25730d5c9 geometry flags part 1 2019-09-12 22:38:39 +02:00
Zeno Rogue
8d588cbdab racing:: trophies 2019-09-12 22:38:38 +02:00
Zeno Rogue
a1b22cbf9f newlands:: more theming 2019-04-29 17:19:06 +02:00
Zeno Rogue
724d3516fa variant:: first version 2019-04-29 17:19:05 +02:00
Zeno Rogue
f546bba84a fixes for mobile 2019-02-08 16:57:19 +01:00
Zeno Rogue
1d468b1685 changed the priority of MFloor to FLOOR_DRAGON 2019-02-06 22:42:11 +01:00
Charlène
9cee52cf81 Fix colors for big endian architectures. 2019-02-06 18:50:36 +01:00
Zeno Rogue
8ac1cf8731 fixed some issues with commandline arguments (svg shots made correctly from cli) 2019-02-06 18:48:52 +01:00
Zeno Rogue
91873c19c6 fixed the cameraangle option 2019-02-06 18:48:52 +01:00
Zeno Rogue
fd9d6208f2 no darkening in rotated hyperboles 2019-02-06 16:39:08 +01:00
Zeno Rogue
3d76e90584 conical spirals and bands 2019-02-06 16:36:52 +01:00
Zeno Rogue
e2b262979b startgame animations 2019-02-06 16:36:52 +01:00
Zeno Rogue
8ba603fba3 svg:: circles now have better linewidth 2018-12-14 19:30:22 +01:00
Zeno Rogue
285211bcf3 invalid_point functions, and using them in smart_range and queuestr/chr 2018-12-14 19:27:12 +01:00
Zeno Rogue
7d587c63ba relative-size queuestr, queuechar, and queuecircle work better now 2018-12-11 22:10:53 +01:00
Zeno Rogue
5e0bd401fc tiny bird and tiny shark shapes, for use in RogueViz 2018-11-20 00:20:11 +01:00
Zeno Rogue
e25bc8e455 glhr:: shaderside projection for the half-plane model 2018-11-19 20:53:35 +01:00
Zeno Rogue
50a86d1e88 glhr:: shader-side band now ignores depth 2018-11-18 18:26:56 +01:00
Zeno Rogue
e7b90fdb05 fixed some minor issues with HyperRogue's 3D 2018-11-18 18:26:56 +01:00
Zeno Rogue
d935febf09 refactored some global and stereo:: variables into display_data structure 2018-11-18 18:26:56 +01:00
Zeno Rogue
680dca90c8 shaderside projection 2018-11-18 18:26:55 +01:00
Zeno Rogue
36517a105d fixed || used with POLY_FORCE_INVERTED 2018-11-11 12:55:11 +01:00
Zeno Rogue
f1b395ce52 moved backbrightness edit to colors; it is based on modelcolor rather than backcolor 2018-11-11 12:55:11 +01:00
Zeno Rogue
147dcb58c4 more models are known to sometimes require inverse 2018-11-11 11:27:36 +01:00
Zeno Rogue
c1af8f9d3a bandfixer (for normal geometries) 2018-11-11 11:27:35 +01:00
Zeno Rogue
f1b6cc0f48 ringcolor improvements 2018-11-11 11:25:59 +01:00
Zeno Rogue
d1d2a300c4 refactored the degree constant 2018-11-11 11:25:59 +01:00
Zeno Rogue
5978830e01 filled model drawing (for some models) 2018-11-11 11:25:59 +01:00
Zeno Rogue
542e80081f conformal:: new models: formula and rotated hyperboles 2018-11-11 11:25:59 +01:00
Zeno Rogue
4513500f23 size check disabled in Joukowsky 2018-11-01 19:08:01 +01:00
Zeno Rogue
115b9b0f45 small refactor 2018-11-01 19:08:01 +01:00
Zeno Rogue
66e3908f8a fixed for older compilers 2018-10-28 04:06:59 +01:00
Zeno Rogue
53687108f6 svg:: improved linewidth 2018-10-28 03:09:07 +01:00
Zeno Rogue
77837e0810 Hyperboloid/Hemisphere models improved on sphere/Euclidean oto 2018-10-28 03:09:07 +01:00
Zeno Rogue
d89882a30d better darkening of the other side 2018-10-28 03:09:07 +01:00
Zeno Rogue
804b489ebf improved hemisphere model; nicer handling of ballangle 2018-10-28 03:09:06 +01:00
Zeno Rogue
cbb53cfe68 Joukowsky transform, and better inverted Poincare 2018-10-28 03:09:06 +01:00
Zeno Rogue
b44063f500 darken_color correctly darkens hyperboloid instead of disabling it 2018-10-23 20:12:38 +02:00
Zeno Rogue
f887ae23a6 draw_back() now darkens both fill color and stroke color 2018-10-23 20:11:49 +02:00
Zeno Rogue
8a37a43547 improved hyperboloid model 2018-10-23 20:08:57 +02:00
Zeno Rogue
a9535878c4 model orientation 2018-10-23 16:58:19 +02:00
Zeno Rogue
ddba5f0faa matrix-based queuestr and queuecircle now know how to scale their output appropriately to geometry 2018-09-23 16:34:53 +02:00
Zeno Rogue
8999ceb59b fixed texts disappearing when scale is set to less than 0 2018-09-10 17:24:58 +02:00
Zeno Rogue
4ae9156c30 more glitch fix 2018-09-07 17:45:21 +02:00
Zeno Rogue
6f3fcb2694 fixed a bug with centerin 2018-09-07 17:28:55 +02:00
Zeno Rogue
093022b3ec more elegant tinf handling 2018-09-07 17:28:40 +02:00
Zeno Rogue
04554a436f improved INVERSE issues in stereographic 2018-09-07 16:18:40 +02:00
Zeno Rogue
a74a73cac1 fixed a bug with infront graphics (caused by draw() changing the parameter) 2018-09-07 15:17:48 +02:00
Zeno Rogue
3e1cb1ba6d fixed incorrect rendering in models with MINIMIZE_GL_CALLS 2018-09-05 15:21:24 +02:00
Zeno Rogue
2938ea20d0 fixed a bug with dqi_poly::draw() in other models 2018-09-05 03:51:30 +02:00
Zeno Rogue
c49c4eccb2 added missing const in queue sort 2018-09-05 00:18:40 +02:00
Zeno Rogue
78fc8e04b0 faster text with MINIMIZE_GL_CALLS 2018-09-04 23:27:51 +02:00
Zeno Rogue
35353fe70e faster graphics with MINIMIZE_GL_CALLS 2018-09-04 23:27:27 +02:00
Zeno Rogue
1ab460ffb1 type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion 2018-09-04 19:53:42 +02:00
Zeno Rogue
a4cf130b78 constexpr int PMAX 2018-09-01 14:31:13 +02:00
Zeno Rogue
00937fff3c fixed the Compass graphics 2018-08-31 04:19:21 +02:00
Zeno Rogue
e6fd183302 fixed Ivy graphics on euclid6 2018-08-28 19:06:43 +02:00
Zeno Rogue
015e69cf30 simplified the scaling scode 2018-08-28 19:05:57 +02:00
Zeno Rogue
6de0f0a8aa instead of nonbitrunc, gp::on and irr::on, there is one variable, variation 2018-08-28 17:17:34 +02:00
Zeno Rogue
1af2c04407 enum class used for PPR 2018-08-28 14:27:23 +02:00
Zeno Rogue
25c09154dc fixed a crash when drawing inventory items while drawcell is also NULL; priority functions now use PPR_DEFAULT not -1; priority is passed as PPR not int 2018-08-28 13:45:11 +02:00
Zeno Rogue
ff84f63abd Fixed mapediting floorshapes. Also works nicely for all geometries now. Enum used for shapegroups. 2018-08-27 19:27:35 +02:00
Zeno Rogue
6edc257f28 arcm:: improved graphics on dihedra and hosohedra 2018-08-21 04:55:39 +02:00
Zeno Rogue
0fd9cc46f2 improved spherical display of low-face polyhedra 2018-08-21 02:38:50 +02:00
Zeno Rogue
c54d4ec59d struct archimedean_tiling 2018-08-20 02:02:45 +02:00
Zeno Rogue
4d31e5a544 renamed 'syntetic' to 'archimedean' (enums/files/marcos/namespaces) 2018-08-19 23:06:32 +02:00
Zeno Rogue
e1c49a83fa fixed displayspin in syntetic 2018-08-19 16:28:36 +02:00
Zeno Rogue
453c06f9f9 functions with rotation parameters in S84-degree system have been removed or replaced in radian versions 2018-08-19 15:52:39 +02:00
Zeno Rogue
29a9980fc3 more improvements to scaling in syntetic 2018-08-19 13:46:22 +02:00
Zeno Rogue
7ea60c60d8 fixed calc_relative_matrix for syntetic sphere 2018-08-19 13:44:25 +02:00
Zeno Rogue
09fb882b71 replaced shFullCross with an alternative which works in any geometry 2018-08-17 16:48:26 +02:00
Zeno Rogue
4f3cc3783a binary tiling 2018-08-09 19:28:53 +02:00
Zeno Rogue
9589fcb4b1 fixed some glitches in the spherical projections 2018-08-05 16:18:35 +02:00
Zeno Rogue
6b4ed57152 fixed the orb drawings 2018-08-01 15:03:48 +02:00
Zeno Rogue
a50169e3d3 fixed the lines in the svg screenshots 2018-08-01 11:25:07 +02:00
Zeno Rogue
1b44899624 line quality option 2018-08-01 11:07:22 +02:00
Zeno Rogue
5e2a65a781 vertical stretch parameter is now available in all models; more details in equi-area 2018-08-01 04:01:16 +02:00
Zeno Rogue
e27cd9b654 stretch factor in cylindrical equidistant and cylindrical equi-area models 2018-07-30 17:44:11 +02:00
Zeno Rogue
d32fe9192e use the old reverse-side algorithm if texture is on 2018-07-27 22:14:33 +02:00
Zeno Rogue
b1653689da silenced an 'uninitialized variable' warning 2018-07-23 23:58:59 +02:00
Zeno Rogue
19ac4dd945 pkResetModel now does stereo::set_projection(0) 2018-07-23 23:37:54 +02:00
Zeno Rogue
12dd76b216 new system for inverting stereographic projections, and other improvements in the spherical perspective 2018-07-23 16:17:49 +02:00
Zeno Rogue
2e7b5f0c16 improved the gnomonic projection of the sphere; there are still glitches with stereographic 2018-07-23 16:17:49 +02:00
Zeno Rogue
329a2fa783 fixed the compilation without CAP_COMMANDLINE or without CAP_SVG or fakemobile 2018-07-22 12:50:03 +02:00
Zeno Rogue
4d2f79ba95 rewritten the system to display 3D. This fixes the spherical display not working in stereo mode, and is more clean. 2018-07-22 00:39:57 +02:00
Zeno Rogue
30cb9158cb moved svg and PNG screenshot to a new file screenshots.cpp; moved some commandline arguments from commandline.cpp to their respective modules 2018-07-19 23:46:58 +02:00
Zeno Rogue
12e2447314 better scaling of walls[1] in irr 2018-07-17 02:37:57 +02:00
Zeno Rogue
bb0f482511 irr:: fixed the Dragon and Ivy graphics 2018-07-16 21:43:24 +02:00
Zeno Rogue
7cff92b20f irr:: reduced precision of lines, just like in gp 2018-07-16 21:43:10 +02:00
Zeno Rogue
4d61f2169e irr:: Orb of the Sword and Kraken. 2018-07-16 21:41:59 +02:00
Zeno Rogue
12cfc0b0b5 fixed the size of Krakens and shMagicSword on euclid4 2018-07-10 13:15:49 +02:00
Zeno Rogue
ef182b225e all hr functions/variables used in rogueviz now listed in hyper.h 2018-07-09 21:02:23 +02:00
Zeno Rogue
6e4e9e0a46 SVG links no longer use an additional field in polytodraw -- they are a new type of polyunion now 2018-07-09 20:40:05 +02:00
Zeno Rogue
508c63d731 calls to rogueviz::mark and rogueviz::fixparam from HR main are now replaced by hooks 2018-07-09 18:59:12 +02:00
Zeno Rogue
4d1e641663 part now works on unsigned col 2018-07-09 18:12:23 +02:00
Arthur O'Dwyer
62db7ee250 Eliminate VLAs for the benefit of MSVC. 2018-06-29 14:13:59 -07:00
Zeno Rogue
63869c6d33 renamed the size function to isize 2018-06-22 14:47:24 +02:00
Zeno Rogue
4c619e60dd moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library 2018-06-11 01:58:31 +02:00
Zeno Rogue
c2e3ed54f0 cpp files no longer include other cpp files 2018-06-11 01:12:18 +02:00
Zeno Rogue
d40680358c faster drawing of convex shapes online 2018-06-07 14:29:22 +02:00
Zeno Rogue
d7884d7731 reduced the priority of shBigTriangle so that it is below other floors -- looks better in Crystal sublands 2018-05-22 22:07:47 +02:00
Zeno Rogue
935d519cbe one more debug removed 2018-05-08 01:15:29 +02:00
Zeno Rogue
666ddb007e MAJOR REWRITE of floor patterns 2018-05-07 20:13:56 +02:00
Zeno Rogue
b6969bca22 improved the Escher-style tesselations on GP(big) cube 2018-05-04 18:09:48 +02:00
Zeno Rogue
94c72f5d89 fixed the Kraken size 2018-05-04 12:55:18 +02:00
Zeno Rogue
130587e2ba gp:: reduce the line quality in spherical geometry (rendered too slow) 2018-05-04 12:55:10 +02:00
Zeno Rogue
1c07230f88 on-demand building of plainshapes 2018-05-04 12:20:50 +02:00
Zeno Rogue
79b6af41ff improved the Kraken graphics in various geometries 2018-05-04 02:47:33 +02:00
Zeno Rogue
c721851db1 general non-special-floor cleanup; standard and full floors are now perfect in gp 2018-05-04 02:46:44 +02:00
Zeno Rogue
5a9bc6c014 gSmallElliptic geometry 2018-05-01 19:34:09 +02:00
Zeno Rogue
39916901ee improved square model in non-hyperbolic geometries 2018-04-23 12:50:51 +02:00
Zeno Rogue
323893094f improvements in the two-point model on the sphere 2018-04-21 12:18:33 +02:00
Zeno Rogue
2f9eebbb51 fixed a bug with spherical textures losing more parts than expected due to global variables changing 2018-04-18 20:56:59 +02:00
Zeno Rogue
7e033e5025 mdTwoPoint works correctly with spherical textures 2018-04-18 20:55:43 +02:00
Zeno Rogue
f1bcd91de5 fisheye model 2018-04-18 20:52:17 +02:00
Zeno Rogue
71d50015ff gp:: correct particle scaling 2018-04-14 10:27:49 +02:00
Zeno Rogue
77258cdb02 fixed drawing warped water on spheres 2018-04-11 19:01:25 +02:00
Zeno Rogue
000eb87847 gp:: sidewalls for trihepta[13] 2018-04-11 18:44:27 +02:00
Zeno Rogue
19dc51ccc5 fixed the stereographic projection of a sphere 2018-04-11 15:57:51 +02:00
Zeno Rogue
8cbb255e70 gp:: fixed some wrongly scaled tiles; using bshape_goldberg for Turtle and Rose 2018-04-10 20:27:39 +02:00
Zeno Rogue
855a236daf gp:: fixed trihepta graphics on spheres 2018-04-10 08:00:08 +02:00
Zeno Rogue
830785990c renamed whirl to goldberg 2018-04-09 17:40:12 +02:00
Zeno Rogue
039e56edfe Merge remote work 2018-04-09 16:11:57 +02:00
Zeno Rogue
5fa60f6a5e rixed the incorrect size in shCaveSeabed 2018-04-09 15:56:08 +02:00
Zeno Rogue
7b4061829e draw textured spheres correctly 2018-04-06 12:19:36 +02:00
Zeno Rogue
0941411ffc .. to last commit 2018-04-06 00:33:03 +02:00
Zeno Rogue
882ec6f695 whirl:: redrockfloor[3][3], better rotation in octagonal 2018-04-04 18:01:32 +02:00
Zeno Rogue
4ca146549c whirl:: warp works 2018-04-04 15:05:12 +02:00
Zeno Rogue
cf6bd4ee4a whirl:: more floor patterns working 2018-04-04 13:50:21 +02:00
Zeno Rogue
baaa0c5e0a whirl:: R'Lyeh pattern 2018-04-04 13:12:23 +02:00
Zeno Rogue
ccb7bf9efb whirl:: Crystal World and Caves tiling work 2018-04-04 12:46:40 +02:00
Zeno Rogue
22a92059b6 whirl 2018-04-03 23:39:18 +02:00
Zeno Rogue
229f717678 split sight/game/generation range; bonuses instead of absolute values 2018-04-03 23:34:47 +02:00
Zeno Rogue
fa7822fdf8 3D effects in the new models. Also made the 3D effects in old models 'correct' 2018-03-27 04:01:30 +02:00
Zeno Rogue
7c84280b73 four new models, Mercator improved 2018-03-26 19:06:47 +02:00
Zeno Rogue
b8d2d0d878 one missing patch from export 2018-03-24 15:21:22 +01:00
Zeno Rogue
d3c9bfdd92 improved the quality of 3D models from conformal menu 2018-03-24 15:15:30 +01:00
Zeno Rogue
2c09c5ee56 structurized textures.cpp 2018-03-17 21:12:46 +01:00
Zeno Rogue
3a3c031081 fixed Android slowdown 2018-03-08 20:25:14 +01:00
Zeno Rogue
2eaddae6ee linewidth cleanup, SVG output should now work for spheres 2018-02-26 13:19:23 +01:00
Zeno Rogue
07dc1d4616 a DIRTY compile option to render in quick but dirty way 2018-02-26 13:18:41 +01:00
Zeno Rogue
182d101903 fixed slightly wrong placement when stereo is off 2018-02-26 13:18:20 +01:00
Zeno Rogue
97aa318f79 force_sphere_outline, fixed sphere outline in SVG 2018-02-26 13:17:06 +01:00
Zeno Rogue
0412ea7b7c glhr::id is now a constant; streamlined applymatrix 2018-02-20 11:30:39 +01:00
Zeno Rogue
babb8fbde4 removed the EUCSCALE parameter for consistency 2018-02-20 11:15:08 +01:00
Zeno Rogue
b75f3e5575 fixed lines 2018-02-11 23:30:19 +01:00
Zeno Rogue
cab8a0a38f Works online now! 2018-02-11 19:08:17 +01:00
Zeno Rogue
1391a7fe4d more shader cleanup 2018-02-10 18:21:19 +01:00
Zeno Rogue
87cbdc6c57 fixed spherical display in OpenGL 2018-02-09 04:30:17 +01:00
Zeno Rogue
120797d7ce uniformizing vertex attribute arrays 2018-02-09 01:46:14 +01:00
Zeno Rogue
64adb6f0ea updated the header comments to 2018, also added the missing ones 2018-02-09 00:40:26 +01:00
Zeno Rogue
4966bde3d4 started work on shaders.cpp 2018-02-09 00:29:20 +01:00
Zeno Rogue
2a59ff7ab2 CAP_TOUR guards added, more exported in hyper.h, general cleanup 2018-02-08 22:27:12 +01:00
Zeno Rogue
6c5ce655bb converted if sequences to case instructions 2018-02-05 01:17:11 +01:00
Zeno Rogue
b3f047ea6a reworked 3D vision 2018-02-03 13:41:49 +01:00
Zeno Rogue
980d05a585 prettypoly function 2018-02-01 14:30:13 +01:00
Zeno Rogue
2afe841a50 improved Worm/Tentacle/Snake graphics 2018-01-11 23:18:02 +01:00
Zeno Rogue
5bf6d54c7d changed chamfered to bitruncated 2018-01-06 22:34:03 +01:00
Zeno Rogue
0dd5ed1505 made the code compile with C++11 (not requiring C++14) 2018-01-05 17:18:37 +01:00
Zeno Rogue
495dbba809 renamed 'truncated' to 'chamfered' 2018-01-04 18:39:04 +01:00
Zeno Rogue
9bfb1ecddf graphics/theming for Jelly/Ruins 2018-01-04 15:46:06 +01:00
Zeno Rogue
2bb46d36fa Switch floor tiles for more geometries 2018-01-04 14:02:58 +01:00
Zeno Rogue
3b95a9e94f floor riles for Ruins and Switch 2018-01-04 13:48:31 +01:00
Zeno Rogue
1a841aaa4a graphics for Crusher/Slaying 2018-01-03 22:32:34 +01:00
Zeno Rogue
a8460b1ac7 Theming Ruins. Implemented Orb of Slaying (also cleaning up some kill/stun/Vizier code). 2018-01-03 21:49:14 +01:00
Zeno Rogue
5a2ae1a865 simplified cellgroups 2017-12-22 21:37:30 +01:00
Zeno Rogue
d32232d9cb fixed Mercator with textures and NANs 2017-12-21 17:07:21 +01:00
Zeno Rogue
4287355c11 fixed the rendering of textured spheres 2017-12-21 14:59:16 +01:00
Zeno Rogue
57a5337b9f CAP_TEXTURE can be off; right-size textures loaded without scaling; SPF_FULLSYM 2017-12-21 11:36:07 +01:00
Zeno Rogue
49bd1a0b2b a menu for changing pattern geometries 2017-12-19 14:35:34 +01:00
Zeno Rogue
168d35cb17 drawing textures without OpenGL 2017-12-19 00:39:11 +01:00
Zeno Rogue
5185f0e186 more work on Euclidean Squares 2017-12-18 19:04:37 +01:00
Zeno Rogue
6c4538df69 further work on textures 2017-12-14 02:53:29 +01:00
Zeno Rogue
f18d51d4df removed the debug strings regarding geometry 2017-12-09 20:02:36 +01:00
Zeno Rogue
9933f373d2 improvements to patterns; codenumbers also display directions 2017-12-09 08:06:41 +01:00
Zeno Rogue
635d1f911c Refactoring: moved all the remaining pattern code from mapeditor to pattern2 2017-12-09 03:48:30 +01:00
Zeno Rogue
ecf631976f texture mode -- first commit 2017-12-09 02:20:10 +01:00
Zeno Rogue
b6604b942a fixed the POLY_INVERSE flag for user-drawn shapes 2017-12-03 18:44:51 +01:00
Zeno Rogue
f2af1d63f6 field pattern on Euclidean does torus instead of crashing 2017-12-03 16:12:20 +01:00
Zeno Rogue
dfb0f6e1c1 a4* flags are now global; cleaner polygon case implementation 2017-12-03 10:43:37 +01:00
Zeno Rogue
c0fca6e665 fixed the basic floor in nontruncated four hexagons 2017-12-03 09:54:02 +01:00
Zeno Rogue
5defb06d81 improved headers / conditional compilation 2017-12-02 00:31:36 +01:00
Zeno Rogue
d8a647d972 brightness behind the sphere configurable; works a bit better with transparency now 2017-11-13 12:23:42 +01:00