gp:: reduce the line quality in spherical geometry (rendered too slow)

This commit is contained in:
Zeno Rogue 2018-05-04 12:55:10 +02:00
parent 447470814f
commit 130587e2ba
1 changed files with 1 additions and 1 deletions

View File

@ -64,7 +64,7 @@ bool ptdsort(const polytodraw& p1, const polytodraw& p2) {
void hpcpush(hyperpoint h) {
if(sphere) h = mid(h,h);
if(/*vid.usingGL && */!first && intval(hpc.back(), h) > (sphere ? (ISMOBWEB ? .04 : .0001) : 0.25)) {
if(/*vid.usingGL && */!first && intval(hpc.back(), h) > (sphere ? (ISMOBWEB || gp::on ? .04 : .0001) : 0.25)) {
hyperpoint md = mid(hpc.back(), h);
hpcpush(md);
hpcpush(h);