Zeno Rogue
|
29c8890c01
|
removed some trailing spaces
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
b6e303ec7d
|
MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
599d5d63e8
|
2D3D:: higher ceilings in the Palace
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
4ac7f9043b
|
3D:: Ratlings improved
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
7d8f48d48b
|
replaced some debug printfs with print hlog
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
ae100b1e72
|
removed some obsolete debug printfs
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
73a742119d
|
3D: Roses (items) did not appear
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
5436265311
|
2D3D:: Mirror Land ceiling draws halffloors correctly
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
f2d60f1647
|
sky fixup
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
8eb3fa65e2
|
2D3D:: skies and ceilings
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
fc7100bbf1
|
3D:: animation for all birds; fixed a crash on Butterfly drawing
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
9221a532f9
|
guard against double-finishshape
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
eca59e79fa
|
removed debug
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
bfb0b3f070
|
quicker editing of 3d models
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
323bd659c8
|
reverted reverse_transparent_walls
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
5fed2d84ee
|
correct transparent wall ordering in S^3 [untested]
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
0c82bb64f0
|
added set_depthwrite when clearing depth in spherical
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
3e7b29a188
|
3D:: fixed how elliptic geometry works
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
740cc5fbb6
|
2D3D:: wall shadows
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
f88de70a79
|
3D:: improvements to transparency: works correctly (e.g. in 2D HoM), including models
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
df3e21b310
|
debug cleanup
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
9a21401b9c
|
item/monster icons in 3d
|
2019-09-12 22:49:56 +02:00 |
|
Zeno Rogue
|
16c4108a8d
|
3d:: fixed transparent walls
|
2019-09-12 22:49:44 +02:00 |
|
Zeno Rogue
|
534663e663
|
3d:: using models not walls for worms
|
2019-09-12 22:49:41 +02:00 |
|
Zeno Rogue
|
73f53b93a8
|
3d:: correct eyes
|
2019-09-12 22:49:05 +02:00 |
|
Zeno Rogue
|
a4fdaac4ab
|
fixup to chasmifyPoly
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
dc036e7c7b
|
2d3d:: seeps display
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
ef4d673196
|
2d3d:: precise halfmirrors
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
7abbd6c07a
|
2d3d:: added missing normalize and memory fix to chasmifyPoly
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
55d7678c99
|
2D3D:: Hall of Mirrors
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
da49e6c8de
|
2d3d:: textures on sidewalls
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
d89fb49e13
|
refactured 'texture_order' as a separate function
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
5ab7249afd
|
horopoint cleanup in 2D
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
757a154399
|
2d3d:: shapes such as shFloor are now full
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
1c4d86e0e9
|
3D graphics in 2D (first commit)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
29a170f423
|
fixed wrong declaration order with MINIMIZE_GL_CALLS
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
c8e950cd40
|
added some missing CAP_ and MAXMDIM guards
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
156f56feb0
|
fixed drawing the sphere in natural perspective
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
6e26508a77
|
replaced some instances of double to ld, so that everything compiles when ld is redefined to float
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
aefea03ce1
|
3d:: corner_bonus
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
5d77c86658
|
scrdist_text removed
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
5895540ae9
|
removed mdText as it was equivalent to mdUnchanged
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
f65c8d5dc8
|
fixed crashes (?) after moving to 3D and back
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c19ffb3597
|
fixes to projection streamlining
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3c9e4db46e
|
major cleanup of projection setting
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
8b0c0f58c4
|
animated 3D birds
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
596b4ce786
|
3d:: converting the old vector graphics into 3D models
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
cb2e870a99
|
3d:: removed some unused debug messages
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
e1227bcb6e
|
an option for hpcshapes to contain texture information
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
dd9f7d0275
|
3d:: rebalanced Asteroids, fixed shots not being displayed at their actual locations
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
8df0a0144b
|
3d:: fixed the wrong texturing in hororec
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
b88ef69f59
|
fixed a freeze in some Archimedean geometries
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
8a53258361
|
fixed mines when more than 7 adjacent mines
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
36b4b60d46
|
3d::draw:: added shading
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
9fece7b342
|
renamed 'spiral' to 'spiral/ring' and added a comment
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
55492e229b
|
Asteroids in 3D
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
5356eba11c
|
Asteroids
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
076e1f2977
|
3d:: fixed linewidth
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
8ea5a618ad
|
3d:: clipping without OpenGL
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
5d9518b9cf
|
fixed orientation_yz in GL
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
bc3e7f2e95
|
3d:: shader acceleration for 3D ball and 3D halfspace
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
5116d745c4
|
gldraw:: offset and texture_offset are now separate
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
46ae64e945
|
3d:: native perspective is now pmodel == mdPerspective, and other models work too
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
c2fbc424e2
|
always use shWall3D for shPlainWall3D
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
cb9513dd0d
|
3d:: horohex geometry
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
678747ceff
|
3d:: horo-rec geometry
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
5db2cfbd1a
|
3d:: textured walls
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
43eb9bf0a2
|
fixed a glitch with a bodypart taking the whole screen in spherical geometry
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
14ea73be06
|
choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
105de56857
|
3d:: HoroTris geometry
|
2019-09-12 22:38:44 +02:00 |
|
Zeno Rogue
|
a2c6a4e8b0
|
3d:: a system for drawing transparent things, with sorting being the responsibility of HR
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
d3f17858e9
|
3d:: parrots and seeps now ignore depth testing
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
53d5510697
|
fixed texts not appearing
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
52ce5ac9aa
|
3d:: all the regular honeycombs
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
d660531a22
|
3d:: more elegant euclid3::getcoord
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
cb8e34204f
|
two more Euclidean honeycombs; also split buildpolys into subfunctions
|
2019-09-12 22:38:43 +02:00 |
|
?
|
699109ef2a
|
3d:: draw:: model from triangles
|
2019-09-12 22:38:43 +02:00 |
|
?
|
33cc46e8d1
|
3d:: lines with priority set to SUPERLINE ignore depth testing as expected
|
2019-09-12 22:38:42 +02:00 |
|
?
|
8d83959229
|
if triangles are drawn, outlines are disabled
|
2019-09-12 22:38:42 +02:00 |
|
?
|
f879a2c21c
|
draw:: z-level can now be set for each layer
|
2019-09-12 22:38:42 +02:00 |
|
?
|
4ac186437b
|
editable statues
|
2019-09-12 22:38:42 +02:00 |
|
?
|
b48cf6eba1
|
3D:: no more extra points on lines (and especially with TRIANGLES)
|
2019-09-12 22:38:42 +02:00 |
|
?
|
81dd0c71da
|
added some missing guards for CAP_BT and MAXMDIM
|
2019-09-12 22:38:42 +02:00 |
|
?
|
f451e017a3
|
3D:: now works with anaglyph
|
2019-09-12 22:38:42 +02:00 |
|
?
|
676abdf03b
|
used scalefactor when it was not used while it should: WOLF scaling, leg animation, shmup
|
2019-09-12 22:38:42 +02:00 |
|
?
|
041c7af987
|
3d:: *_d functions now consistently put d as the first argument
|
2019-09-12 22:38:42 +02:00 |
|
?
|
ee87c94e05
|
3d:: queuechr(V/T) no longer displays points if they are behind
|
2019-09-12 22:38:42 +02:00 |
|
?
|
0620916dd2
|
3d:: miniwalls used for weird stuff
|
2019-09-12 22:38:42 +02:00 |
|
?
|
c2b6600ce5
|
3d:: renamed shBinaryWall to shWall3D
|
2019-09-12 22:38:42 +02:00 |
|
?
|
42e4342c4a
|
3d:: fixed pushing directions
|
2019-09-12 22:38:42 +02:00 |
|
?
|
aac03e72fe
|
3d:: depthtest disabled for PPR::SUPERLINE and beyond
|
2019-09-12 22:38:42 +02:00 |
|
?
|
3de228fce1
|
3D:: fixed item graphics
|
2019-09-12 22:38:42 +02:00 |
|
?
|
fe174d8873
|
3D:: elliptic space
|
2019-09-12 22:38:40 +02:00 |
|
?
|
7e4cc69c06
|
sphere3 is not two_sided_model
|
2019-09-12 22:38:40 +02:00 |
|
?
|
259e376909
|
3d:: four-phase drawing of sphere
|
2019-09-12 22:38:40 +02:00 |
|
?
|
33d4854c14
|
3D:: 120-cell
|
2019-09-12 22:38:40 +02:00 |
|
?
|
7110be2032
|
3D:: cube tiling
|
2019-09-12 22:38:40 +02:00 |
|
?
|
d08e58f404
|
3d:: 2D/3D is now selectable at runtime
|
2019-09-12 22:38:40 +02:00 |
|
?
|
d87a471714
|
3D::binary:: nice walls
|
2019-09-12 22:38:40 +02:00 |
|
?
|
0bc644e132
|
support POLY_TRIANGLES
|
2019-09-12 22:38:40 +02:00 |
|
?
|
0ea37718f0
|
shaderside projection for DIM==3
|
2019-09-12 22:38:39 +02:00 |
|
?
|
56d628d4d8
|
adjusting for 3D part II
|
2019-09-12 22:38:39 +02:00 |
|
?
|
e73d2f2f22
|
some work on 3D view
|
2019-09-12 22:38:39 +02:00 |
|
?
|
a3eb161235
|
added CAP_SHAPES: poly system works, but no shapes are used
|
2019-09-12 22:38:39 +02:00 |
|
?
|
dd0f573ca9
|
hyperpoint adjusted for 3D geometry
|
2019-09-12 22:38:39 +02:00 |
|
?
|
e39777f04d
|
CAP_ animations etc. cleanup
|
2019-09-12 22:38:39 +02:00 |
|
?
|
99aa7e420b
|
CAP_POLY part 1
|
2019-09-12 22:38:39 +02:00 |
|
?
|
b25730d5c9
|
geometry flags part 1
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
8d588cbdab
|
racing:: trophies
|
2019-09-12 22:38:38 +02:00 |
|
Zeno Rogue
|
a1b22cbf9f
|
newlands:: more theming
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
724d3516fa
|
variant:: first version
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
f546bba84a
|
fixes for mobile
|
2019-02-08 16:57:19 +01:00 |
|
Zeno Rogue
|
1d468b1685
|
changed the priority of MFloor to FLOOR_DRAGON
|
2019-02-06 22:42:11 +01:00 |
|
Charlène
|
9cee52cf81
|
Fix colors for big endian architectures.
|
2019-02-06 18:50:36 +01:00 |
|
Zeno Rogue
|
8ac1cf8731
|
fixed some issues with commandline arguments (svg shots made correctly from cli)
|
2019-02-06 18:48:52 +01:00 |
|
Zeno Rogue
|
91873c19c6
|
fixed the cameraangle option
|
2019-02-06 18:48:52 +01:00 |
|
Zeno Rogue
|
fd9d6208f2
|
no darkening in rotated hyperboles
|
2019-02-06 16:39:08 +01:00 |
|
Zeno Rogue
|
3d76e90584
|
conical spirals and bands
|
2019-02-06 16:36:52 +01:00 |
|
Zeno Rogue
|
e2b262979b
|
startgame animations
|
2019-02-06 16:36:52 +01:00 |
|
Zeno Rogue
|
8ba603fba3
|
svg:: circles now have better linewidth
|
2018-12-14 19:30:22 +01:00 |
|
Zeno Rogue
|
285211bcf3
|
invalid_point functions, and using them in smart_range and queuestr/chr
|
2018-12-14 19:27:12 +01:00 |
|
Zeno Rogue
|
7d587c63ba
|
relative-size queuestr, queuechar, and queuecircle work better now
|
2018-12-11 22:10:53 +01:00 |
|
Zeno Rogue
|
5e0bd401fc
|
tiny bird and tiny shark shapes, for use in RogueViz
|
2018-11-20 00:20:11 +01:00 |
|
Zeno Rogue
|
e25bc8e455
|
glhr:: shaderside projection for the half-plane model
|
2018-11-19 20:53:35 +01:00 |
|
Zeno Rogue
|
50a86d1e88
|
glhr:: shader-side band now ignores depth
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
e7b90fdb05
|
fixed some minor issues with HyperRogue's 3D
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
d935febf09
|
refactored some global and stereo:: variables into display_data structure
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
680dca90c8
|
shaderside projection
|
2018-11-18 18:26:55 +01:00 |
|
Zeno Rogue
|
36517a105d
|
fixed || used with POLY_FORCE_INVERTED
|
2018-11-11 12:55:11 +01:00 |
|
Zeno Rogue
|
f1b395ce52
|
moved backbrightness edit to colors; it is based on modelcolor rather than backcolor
|
2018-11-11 12:55:11 +01:00 |
|
Zeno Rogue
|
147dcb58c4
|
more models are known to sometimes require inverse
|
2018-11-11 11:27:36 +01:00 |
|
Zeno Rogue
|
c1af8f9d3a
|
bandfixer (for normal geometries)
|
2018-11-11 11:27:35 +01:00 |
|
Zeno Rogue
|
f1b6cc0f48
|
ringcolor improvements
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
d1d2a300c4
|
refactored the degree constant
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
5978830e01
|
filled model drawing (for some models)
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
542e80081f
|
conformal:: new models: formula and rotated hyperboles
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
4513500f23
|
size check disabled in Joukowsky
|
2018-11-01 19:08:01 +01:00 |
|
Zeno Rogue
|
115b9b0f45
|
small refactor
|
2018-11-01 19:08:01 +01:00 |
|
Zeno Rogue
|
66e3908f8a
|
fixed for older compilers
|
2018-10-28 04:06:59 +01:00 |
|
Zeno Rogue
|
53687108f6
|
svg:: improved linewidth
|
2018-10-28 03:09:07 +01:00 |
|
Zeno Rogue
|
77837e0810
|
Hyperboloid/Hemisphere models improved on sphere/Euclidean oto
|
2018-10-28 03:09:07 +01:00 |
|
Zeno Rogue
|
d89882a30d
|
better darkening of the other side
|
2018-10-28 03:09:07 +01:00 |
|
Zeno Rogue
|
804b489ebf
|
improved hemisphere model; nicer handling of ballangle
|
2018-10-28 03:09:06 +01:00 |
|
Zeno Rogue
|
cbb53cfe68
|
Joukowsky transform, and better inverted Poincare
|
2018-10-28 03:09:06 +01:00 |
|
Zeno Rogue
|
b44063f500
|
darken_color correctly darkens hyperboloid instead of disabling it
|
2018-10-23 20:12:38 +02:00 |
|
Zeno Rogue
|
f887ae23a6
|
draw_back() now darkens both fill color and stroke color
|
2018-10-23 20:11:49 +02:00 |
|
Zeno Rogue
|
8a37a43547
|
improved hyperboloid model
|
2018-10-23 20:08:57 +02:00 |
|
Zeno Rogue
|
a9535878c4
|
model orientation
|
2018-10-23 16:58:19 +02:00 |
|
Zeno Rogue
|
ddba5f0faa
|
matrix-based queuestr and queuecircle now know how to scale their output appropriately to geometry
|
2018-09-23 16:34:53 +02:00 |
|
Zeno Rogue
|
8999ceb59b
|
fixed texts disappearing when scale is set to less than 0
|
2018-09-10 17:24:58 +02:00 |
|