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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-26 18:10:35 +00:00
Commit Graph

835 Commits

Author SHA1 Message Date
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1809cf1622 3d:: sphere:: fixed sphereflip (and thus noshmup movement) 2019-09-12 22:38:42 +02:00
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0c125efb15 3d:: nice fire 2019-09-12 22:38:42 +02:00
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b0c21f0626 3d:: mapeditor works 2019-09-12 22:38:42 +02:00
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3de228fce1 3D:: fixed item graphics 2019-09-12 22:38:42 +02:00
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111bc3697d sword:: removed the dependence on the S* constants 2019-09-12 22:38:42 +02:00
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71f02d5dc2 3d:: mouse aiming 2019-09-12 22:38:40 +02:00
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6808c4e926 smooth_scrolling now configurable 2019-09-12 22:38:40 +02:00
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fe174d8873 3D:: elliptic space 2019-09-12 22:38:40 +02:00
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fb71d4fd15 3D:: sightranges are now configurable 2019-09-12 22:38:40 +02:00
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5ae2714e37 C0 and Cx1 now changes depending on DIM 2019-09-12 22:38:40 +02:00
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259e376909 3d:: four-phase drawing of sphere 2019-09-12 22:38:40 +02:00
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33d4854c14 3D:: 120-cell 2019-09-12 22:38:40 +02:00
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1fcf58e17a 3D:: shader variants for R3 and S3 2019-09-12 22:38:40 +02:00
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c7cb93f2ed moved all the Euclidean maps to euclid.cpp 2019-09-12 22:38:40 +02:00
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7110be2032 3D:: cube tiling 2019-09-12 22:38:40 +02:00
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d08e58f404 3d:: 2D/3D is now selectable at runtime 2019-09-12 22:38:40 +02:00
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c66a76e00f 3D: denser Temple of Cthulhu 2019-09-12 22:38:40 +02:00
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0ea37718f0 shaderside projection for DIM==3 2019-09-12 22:38:39 +02:00
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56d628d4d8 adjusting for 3D part II 2019-09-12 22:38:39 +02:00
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e73d2f2f22 some work on 3D view 2019-09-12 22:38:39 +02:00
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a3eb161235 added CAP_SHAPES: poly system works, but no shapes are used 2019-09-12 22:38:39 +02:00
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e04471a254 racing:: removed always_false 2019-09-12 22:38:39 +02:00
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dd0f573ca9 hyperpoint adjusted for 3D geometry 2019-09-12 22:38:39 +02:00
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e39777f04d CAP_ animations etc. cleanup 2019-09-12 22:38:39 +02:00
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c5a771c888 CAP_FIELD part 1 2019-09-12 22:38:39 +02:00
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b25730d5c9 geometry flags part 1 2019-09-12 22:38:39 +02:00
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183b267d64 improved ISMINI; always_false 2019-09-12 22:38:39 +02:00
Zeno Rogue
e44de82394 11.0g 2019-09-12 22:38:39 +02:00
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970eb365ce version 11.0f 2019-09-12 22:38:39 +02:00
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ddd1161acc 11.0e version number 2019-09-12 22:38:39 +02:00
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98f03dc076 11.0d 2019-09-12 22:38:39 +02:00
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f4ba325911 version 11.0c 2019-09-12 22:38:39 +02:00
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9cc9a881a7 version 11.0b 2019-09-12 22:38:39 +02:00
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c80df92acb text fixes, PL translation updated 2019-09-12 22:38:39 +02:00
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46b87a20b2 racing:: myname added to scores 2019-09-12 22:38:39 +02:00
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8756b8e27a racing::standard_centering 2019-09-12 22:38:39 +02:00
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5079df3679 version 11.0 2019-09-12 22:38:39 +02:00
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92b37cf9e2 racing:: save parameters to config 2019-09-12 22:38:38 +02:00
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e4939ad8d4 racing:: achievements/leaderboards 2019-09-12 22:38:38 +02:00
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7c84d2e554 achievements/leaderboards for the new lands/modes 2019-09-12 22:38:38 +02:00
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5598bf3e08 brownian:: nicer finding, and theme/balance improvements 2019-09-12 22:38:38 +02:00
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dda147c173 newlands:: wandering monsters in Brownian and Variant 2019-04-29 17:19:06 +02:00
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d65c41db12 racing::add_debug 2019-04-29 17:19:06 +02:00
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2bc66342dd newlands:: implemented new Orbs: Gravity, Intensity, Choice 2019-04-29 17:19:06 +02:00
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6d392ce07e westwall:: initial commit 2019-04-29 17:19:06 +02:00
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724d3516fa variant:: first version 2019-04-29 17:19:05 +02:00
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490ee83f3a racing:: with CAP_RACING off, no warning on unused variable racing::on 2019-04-29 17:19:05 +02:00
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cd01e6bbf1 racing:: made the current version compile without CAP_RACING 2019-04-29 17:19:05 +02:00
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29c0b899dc racing:: track selection; can be now set as a special game mode 2019-04-29 17:19:05 +02:00
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c67d7e06c6 racing:: remembering ghost, track selection (with times), completion percentage shown 2019-04-29 17:19:05 +02:00
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27011f1cf0 racing:: measuring times 2019-04-29 17:19:05 +02:00
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410c05554c racing:: fixed some lands for racing 2019-04-29 17:19:05 +02:00
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d5ce7dc30b racing:: improved Euclidean track generation 2019-04-29 17:19:05 +02:00
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16a5e45c0a racing:: first commit 2019-04-29 17:19:05 +02:00
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74ad8ea135 brownian:: more serious work 2019-04-29 17:19:05 +02:00
Arthur O'Dwyer
9471ac4ff5 Rearrange some macros. No functional change intended. 2019-02-08 18:18:56 -05:00
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f546bba84a fixes for mobile 2019-02-08 16:57:19 +01:00
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fd9fca6129 redesigned the Experiment with Geometry menu 2019-02-08 16:55:00 +01:00
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952f1c44fe minor fixes to color handling 2019-02-06 18:54:29 +01:00
Arthur O'Dwyer
87240cf990 Replace std::function with hyper_function for a 37% speedup in compile time.
Before:

    time c++ -O2 -DMAC -I/usr/local/include -std=c++11 -march=native
             -W -Wall -Wextra -Werror -pedantic -Wno-format-pedantic
             -Wno-missing-field-initializers -Wno-unused-parameter
             -DCAP_GLEW=0 -DCAP_PNG=0    -c hyper.cpp -o hyper.o

    real 2m22.508s
    user 2m20.625s
    sys  0m1.648s

After:

    time c++ -O2 -DMAC -I/usr/local/include -std=c++11 -march=native
             -W -Wall -Wextra -Werror -pedantic -Wno-format-pedantic
             -Wno-missing-field-initializers -Wno-unused-parameter
             -DCAP_GLEW=0 -DCAP_PNG=0    -c hyper.cpp -o hyper.o

    real 1m30.515s
    user 1m29.793s
    sys  0m0.689s

Comparing object file size:

    -rw-r--r--  1 ajo  staff  8215036 Jan  5 20:46 old-hyper.o
    -rw-r--r--  1 ajo  staff  7538072 Jan  5 20:47 new-hyper.o

Comparing number of symbols:

    nm old-hyper.o | wc -l  => 12590
    nm new-hyper.o | wc -l  =>  9742

No appreciable difference in link time; the linker takes less than
half a second in either case.
2019-02-06 18:48:53 +01:00
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94ce1eb541 fixed_facing option, not only in racing 2019-02-06 18:48:53 +01:00
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92d98847fb fixed the issue with Orb of Aether being marked as used due to Minefield uncovering 2019-02-06 18:48:53 +01:00
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730e7b5b99 number editor now accepts hex numbers, and uses hex as default when editing Tortoises 2019-02-06 18:48:53 +01:00
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78adac4e10 an option to disable wandering monsters; settings (reptilecheat, autocheat, safety etc) configurable in map editor; save items/kills and some other settings 2019-02-06 18:48:53 +01:00
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645e4fa56c shift+G screen is now editable 2019-02-06 18:48:52 +01:00
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7a589090d3 texture:: texture ghosts are now shown correctly 2019-02-06 18:48:52 +01:00
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9ccf82d9dc texture:: 'paint textures' in main menu now starts Canvas automatically 2019-02-06 18:48:52 +01:00
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d3a3d4df5e crystal:: coordinate computation is exported now 2019-02-06 18:48:52 +01:00
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c2dc4c8708 PHASE no longer needs using namespace arg 2019-02-06 18:48:52 +01:00
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74693f43e7 fixed crashes on the sphere 2019-02-06 18:48:52 +01:00
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3317e95bfb cellcount counted correctly 2019-02-06 18:48:52 +01:00
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b0b783b581 tailored_delete used for deleting cells and heptagons, so that there is no delete/delete[] mismatch 2019-02-06 18:48:52 +01:00
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e52f6a9bcb cleaned up geometry achievements, and added Crystal Camelot 2019-02-06 18:48:35 +01:00
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39ce061fa7 use_atan configurable for RotatedHyperboles 2019-02-06 16:39:08 +01:00
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b90e3a4ed2 improved reptilecheat 2019-02-06 16:37:35 +01:00
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3d76e90584 conical spirals and bands 2019-02-06 16:36:52 +01:00
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e2b262979b startgame animations 2019-02-06 16:36:52 +01:00
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cd001102f8 fixed bug in write_chars 2018-12-15 15:16:11 +01:00
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a18570f77a 10.4d 2018-12-14 19:30:54 +01:00
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db69276264 geometry specifics in mode code 2018-12-14 19:30:54 +01:00
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8a677c28fa inlines 2018-12-14 19:30:54 +01:00
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5d01ac0732 text improvements, PL/CZ translation update 2018-12-14 19:30:54 +01:00
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f22ec08f86 Warnings when hitting an ally. Better warnings 2018-12-14 19:30:54 +01:00
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4370a18763 added background to svg if transparent not set 2018-12-14 19:30:54 +01:00
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8ba603fba3 svg:: circles now have better linewidth 2018-12-14 19:30:22 +01:00
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473cd89d76 print walkers 2018-12-14 19:30:22 +01:00
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8d1e341555 web:: 'take screenshot' feature now creates a SVG file and opens it in a new window 2018-12-14 19:30:22 +01:00
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c73b598d93 screenshots are more configurable now 2018-12-14 19:30:17 +01:00
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f135ad54a7 fixed save format incompatibility in map editor 2018-12-14 19:27:12 +01:00
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86c9f84df8 now compiles in C++11 2018-12-14 19:27:12 +01:00
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ebfd17f6a1 10.5b 2018-12-14 19:27:12 +01:00
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b256ac70af improved key handling: numpad works as directions with numlock off and numbers with numlock on; shift+5 works now; better key assignments in crystal rug 2018-12-14 19:27:12 +01:00
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9b21b9c5a0 improved key handling: shift+5 works now, and better key assignments in crystal rug 2018-12-14 19:27:12 +01:00
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d8bf550d37 surface 3D graphics are now automatically disabled in rug (won't work correctly with quotient rugs anyway) and in pmodels which do not support it 2018-12-14 19:27:12 +01:00
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285211bcf3 invalid_point functions, and using them in smart_range and queuestr/chr 2018-12-14 19:27:12 +01:00
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0d558cb0e1 build_shortest_path function 2018-12-14 19:27:12 +01:00
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5221ac07a3 crystal:: celldist(ance) gives precise distance, heptdistance gives imprecise one 2018-12-14 19:27:12 +01:00
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05df60ae70 more lands implemented for cylinders 2018-12-14 19:27:12 +01:00
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aa1b102b78 crystal::rug:: correct centering 2018-12-14 19:27:12 +01:00
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18d5f8299b crystal:: more settings in config/params/CLI 2018-12-14 19:27:12 +01:00
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3e747a2d9d compass probability now can be changed from menu/commandline 2018-12-14 19:27:12 +01:00
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46256155d7 crystal:: compass generation 2018-12-14 19:27:12 +01:00
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79e396c742 crystal:: computing Round Table sizes (not tested) 2018-12-14 19:27:12 +01:00
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c4fae9dfef correct get_coord in Goldberg 2018-12-14 19:27:11 +01:00
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92eaf96930 crystal:: 3D mode works from the Rug menu, and linked to from its menu 2018-12-14 19:27:11 +01:00
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bc90d0a51a crystal:: now selectable from the geom exp menu 2018-12-14 19:27:11 +01:00
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d506c73571 crystal:: animates correctly 2018-12-14 19:27:11 +01:00
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50f37a6b63 crystal:: started working on lands (Camelot done) and distances 2018-12-14 19:27:11 +01:00
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000f271552 refactored buildCamelot as a separate function 2018-12-14 19:27:11 +01:00
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3182600a58 3D display of Crystal 2018-12-14 19:27:11 +01:00
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851e217a73 crystal:: automatically bitruncate with crystal's implementation 2018-12-14 19:27:11 +01:00
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fd3b030119 crystal:: added multi-dimensional geometries (referred to as crystal), available via CLI for now 2018-12-14 19:27:11 +01:00
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cd357303b9 cleaned up surface flags 2018-12-14 19:27:11 +01:00
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4bac862e53 improved the indentation in hstream 2018-12-11 22:10:53 +01:00
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c1aac5e664 a38 now actually checks that S3 == 3 2018-12-11 22:10:53 +01:00
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9b4a53783c removed MAX_S84 and some no longer used stuff using it 2018-12-11 22:10:53 +01:00
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f2ee616eab all Mobius bands implemented 2018-12-11 22:10:53 +01:00
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460eb19881 implemented new geometries: cylinder and (only one for now) Mobius band 2018-12-11 22:10:53 +01:00
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8866bc889d string editor now may restrict the available keys 2018-11-24 22:55:07 +01:00
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2fa265ac10 implemented a better system for logging and binary output 2018-11-24 21:23:02 +01:00
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64da329f8e added new quotient spaces: Bring's, Schmutz's M(2), Schmutz's M(3) 2018-11-23 23:46:26 +01:00
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b4671e4d50 standard draw algorithm no longer recursive; prettier gp::drawrec 2018-11-23 23:45:16 +01:00
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98a5fdb556 10.5a 2018-11-20 19:01:35 +01:00
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5e0bd401fc tiny bird and tiny shark shapes, for use in RogueViz 2018-11-20 00:20:11 +01:00
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248863ef08 10.5 2018-11-19 22:22:26 +01:00
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e25bc8e455 glhr:: shaderside projection for the half-plane model 2018-11-19 20:53:35 +01:00
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34cb90f97c fixed some exports 2018-11-18 18:26:56 +01:00
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50a86d1e88 glhr:: shader-side band now ignores depth 2018-11-18 18:26:56 +01:00
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8e2727882e shmup:: rewritten shmup configuration in OOP style 2018-11-18 18:26:56 +01:00
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eec70d7265 fixed subscreen computations 2018-11-18 18:26:56 +01:00
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d935febf09 refactored some global and stereo:: variables into display_data structure 2018-11-18 18:26:56 +01:00
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680dca90c8 shaderside projection 2018-11-18 18:26:55 +01:00
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5fe87e140f 10.4z 2018-11-11 12:55:36 +01:00
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7b4028418e arg:: most important dialogs can be launched from command line 2018-11-11 11:27:36 +01:00
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1d0b5878fc left-handed player characters 2018-11-11 11:27:36 +01:00
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048bd4ab36 cl parameters and param entries for spiralx and spiraly 2018-11-11 11:27:36 +01:00
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44c1b43b1c refactored do_draw(cell*, const transmatrix&) 2018-11-11 11:27:36 +01:00
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4ce6005597 a/b parameters, and parameters referring to each other 2018-11-11 11:27:36 +01:00
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d69e952729 animate parameters from the edit dialog 2018-11-11 11:27:36 +01:00
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549d86b15d arg:: shift_arg_formula used instead of argf 2018-11-11 11:27:36 +01:00
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c1af8f9d3a bandfixer (for normal geometries) 2018-11-11 11:27:35 +01:00
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41445f00ca model listing 2018-11-11 11:27:35 +01:00
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be51445b77 linepatterns:: width configurable 2018-11-11 11:27:35 +01:00
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dbba704d1c linepatterns:: added circles, radii, meridians, parallels 2018-11-11 11:27:35 +01:00
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c3c465f742 customizable colors for game objects 2018-11-11 11:27:29 +01:00
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f1b6cc0f48 ringcolor improvements 2018-11-11 11:25:59 +01:00
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d1d2a300c4 refactored the degree constant 2018-11-11 11:25:59 +01:00
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071e9a5cac moved draw_boundary and draw_model_elements from graph to hypgraph 2018-11-11 11:25:59 +01:00
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5978830e01 filled model drawing (for some models) 2018-11-11 11:25:59 +01:00
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b019cfcd4f refactored colortables 2018-11-11 11:25:59 +01:00
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d1f6b1fff3 help for formula parser 2018-11-11 11:25:59 +01:00
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077c7657b8 rogueviz:: a plugin to draw fundamental domains 2018-11-11 11:25:59 +01:00
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542e80081f conformal:: new models: formula and rotated hyperboles 2018-11-11 11:25:59 +01:00
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55fdd25a6c formula parser now understands complex numbers, and some extra functions including let(x=2, x*x) 2018-11-11 11:25:58 +01:00
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7e80be5a87 dialog:: abstracted string editing 2018-11-11 11:25:58 +01:00
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ade8bda5f9 fixed smart_range in Archimedean and binary tilings 2018-11-11 11:25:58 +01:00
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8e7abf6292 refactored gethyper 2018-11-11 11:25:58 +01:00
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69fb2c712f 10.4y 2018-11-11 11:25:58 +01:00
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c4e11f960a added menuitem_sightrange to hyper.h 2018-11-01 20:55:18 +01:00
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1ba1b141f3 smart display range 2018-11-01 19:07:50 +01:00
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163be02b75 10.4x 2018-10-28 04:06:59 +01:00
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acad978637 radius is now ld not int 2018-10-28 03:09:07 +01:00
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66910c757f implemented auras for Joukowsky projections in transition 2018-10-28 03:09:07 +01:00
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42540aa226 model transition for Joukowsky, inverted Joukowsky, and Band. 2018-10-28 03:09:07 +01:00
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804b489ebf improved hemisphere model; nicer handling of ballangle 2018-10-28 03:09:06 +01:00
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cbb53cfe68 Joukowsky transform, and better inverted Poincare 2018-10-28 03:09:06 +01:00
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8a37a43547 improved hyperboloid model 2018-10-23 20:08:57 +02:00
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0a54e56950 graph drawing in RogueViz 2018-10-23 17:07:42 +02:00
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6b47221a64 added using std::isinf to hyper.h 2018-10-23 17:03:58 +02:00
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a9535878c4 model orientation 2018-10-23 16:58:19 +02:00
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0cb2425c5a removed unused comment 2018-09-30 16:24:16 +02:00
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ce390de0d2 fixed curr_dist and horocycles in Canvas for Euclidedan 2018-09-28 12:27:44 +02:00
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2bdda23bc8 added some exports 2018-09-27 21:53:11 +02:00
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dee2b23991 replaced chosenDown with a better set of functions 2018-09-27 21:53:07 +02:00
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7058ccf747
Merge pull request #60 from Quuxplusone/polarb50
polara50 and polarb50 now consistently return bool, not int
2018-09-24 00:24:50 +02:00
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41ecd6c0c1 10.4w 2018-09-24 00:18:21 +02:00
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303cd41b3a command line option --killeach 2018-09-24 00:05:57 +02:00
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c8e604f408 reflect view in mirror walls during animation and just scrolling; better translate animation in memory saving mode 2018-09-24 00:00:04 +02:00
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b5542c66ba hyperbolic_celldistance algorithm implemented for all hyperbolic tilings (minor bugs known in irregular, still ugly in bitrunc a45) 2018-09-23 16:34:53 +02:00
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2587474115 fixed chosenDown for bitruncated a45 where there can be three parents 2018-09-23 16:34:53 +02:00
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0294c0acb1 options -pal and -palrgba now accept the pattern name 2018-09-21 21:31:11 +02:00
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c1de923454 extra features related to expansion 2018-09-21 19:51:13 +02:00
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a556ef0823 improvements in expansion 2018-09-13 20:38:06 +02:00
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9bf8842124 expansion is now computed exactly and for most geometries 2018-09-12 04:23:15 +02:00
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7345c14184 10.4v 2018-09-10 19:47:16 +02:00
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bb05d9ab80 some anim parameters are now saved in config 2018-09-10 19:47:14 +02:00
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7da2b7e9a1 argf now parses the given argument 2018-09-10 19:28:12 +02:00
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6f2deeafcc animation menu 2018-09-10 18:12:07 +02:00
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a1fe4333d5 remaning anim sync 2018-09-10 17:56:37 +02:00
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c9dbeec393 added some exports to hyper.h 2018-09-10 17:26:27 +02:00
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0dbe4822ec dialog:: refactored scaling in number dialogs 2018-09-10 16:47:28 +02:00
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5afb444847 10.4u 2018-09-07 18:12:57 +02:00
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04554a436f improved INVERSE issues in stereographic 2018-09-07 16:18:40 +02:00
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eb23dce2aa fixed help in RogueViz kohonen 2018-09-07 15:15:53 +02:00
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0d138f3c75 load/save compressed data in RogueViz kohonen 2018-09-07 15:15:00 +02:00
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621220cf13 hooks in drawmarkers 2018-09-06 22:34:35 +02:00
Arthur O'Dwyer
f84975d1d1 polara50 and polarb50 now consistently return bool, not int.
MSVC complains about constructions such as

    bool polara50(int);
    int polara50(cell *c) {
        // ...
        return polara50(someint);
    }
2018-09-05 22:28:35 -07:00
Zeno Rogue
ec84643070 open URLs from Emscripten 2018-09-05 15:34:13 +02:00
Zeno Rogue
be0c5e4a39 help extensions now can use addSelItem and color 2018-09-05 15:19:51 +02:00
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e4bcae6ae6 dialog::dialogcolor instead of 0xC0C0C0 2018-09-05 15:18:40 +02:00
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35353fe70e faster graphics with MINIMIZE_GL_CALLS 2018-09-04 23:27:27 +02:00
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5680ef3788 color_t used for outline 2018-09-04 21:43:43 +02:00
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1ab460ffb1 type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion 2018-09-04 19:53:42 +02:00
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4c01859192 struct archimedean_tiling exported in hyper.h 2018-09-03 16:32:34 +02:00
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59ff4c2266 depth inversion in rug (used in pentagonal exploration) 2018-09-03 16:32:11 +02:00
Zeno Rogue
b72259cc8e hyperweb: pathdist, cpdist, mpdist should be signed (unsigned frozen some geometries) 2018-09-02 15:08:51 +02:00
Zeno Rogue
8d806182d8 operators in hyper.h are inline 2018-09-01 13:50:56 +02:00
Zeno Rogue
fbca62fbec 10.4t 2018-08-31 19:20:53 +02:00
Zeno Rogue
a7f1e560c5 subcodes can be (de)selected in the pattern selection 2018-08-30 19:14:04 +02:00
Zeno Rogue
30a7248bf7 space message no longer always appears in shmup 2018-08-30 18:18:54 +02:00
Zeno Rogue
b2fd52eae5 fixed Orb of the Sword in shmup 2018-08-30 18:11:51 +02:00
Zeno Rogue
218709b899 Archimedean menu now displays 'chessboard', 'three colors' and 'football' colorings when available 2018-08-30 16:44:17 +02:00
Zeno Rogue
80e0ad5cd0 fixed some lands in Archimedean dual 2018-08-30 16:10:49 +02:00
Zeno Rogue
76c303f80a improved valence computation 2018-08-30 16:10:49 +02:00
Zeno Rogue
a04eef75a9 cth to handle heptspin/cellwalker translations in a nice way 2018-08-30 16:10:49 +02:00
Zeno Rogue
829850a701 dual tilings 2018-08-30 02:11:43 +02:00
Zeno Rogue
d95fc4b8d4 CHANGED_VARIATION now considers 'pure' to be the default variation of the binary and Archimedean tilings 2018-08-29 21:19:52 +02:00
Zeno Rogue
015e69cf30 simplified the scaling scode 2018-08-28 19:05:57 +02:00
Zeno Rogue
6de0f0a8aa instead of nonbitrunc, gp::on and irr::on, there is one variable, variation 2018-08-28 17:17:34 +02:00
Zeno Rogue
1af2c04407 enum class used for PPR 2018-08-28 14:27:23 +02:00
Zeno Rogue
f009e80689 crash fixed again 2018-08-28 13:47:51 +02:00
Zeno Rogue
25c09154dc fixed a crash when drawing inventory items while drawcell is also NULL; priority functions now use PPR_DEFAULT not -1; priority is passed as PPR not int 2018-08-28 13:45:11 +02:00
Zeno Rogue
c17efce3b5 PAT_TYPES now separate from PAT_NONE; PAT_* constants now use enum 2018-08-28 04:05:32 +02:00
Zeno Rogue
ff84f63abd Fixed mapediting floorshapes. Also works nicely for all geometries now. Enum used for shapegroups. 2018-08-27 19:27:35 +02:00
Zeno Rogue
aafa5c3157 10.4s 2018-08-24 23:54:32 +02:00
Zeno Rogue
8cc1b364d1 10.4r 2018-08-24 21:46:52 +02:00
Zeno Rogue
350ccd5b76 10.4q 2018-08-22 23:22:33 +02:00
Zeno Rogue
7df3a2471f fixed to compile in older compilers 2018-08-22 11:52:35 +02:00
Zeno Rogue
bb93bf9150 fixed uninitialized variable warning 2018-08-22 09:52:24 +02:00
Zeno Rogue
96d33046f2 removed from xpush0 and xspinpush0 2018-08-22 00:10:56 +02:00
Zeno Rogue
56c102de94 tailored allocation, and increased MAX_EDGE to 14 2018-08-22 00:00:59 +02:00
Zeno Rogue
cd91148459 arcm:: all patterns work 2018-08-20 15:24:44 +02:00
Zeno Rogue
ad8ef53d84 arcm:: correct Warped *Coast* generation (at least in some) 2018-08-20 12:06:19 +02:00
Zeno Rogue
625144195c major cleanup of texture remapping 2018-08-20 02:04:49 +02:00
Zeno Rogue
4d31e5a544 renamed 'syntetic' to 'archimedean' (enums/files/marcos/namespaces) 2018-08-19 23:06:32 +02:00
Zeno Rogue
453c06f9f9 functions with rotation parameters in S84-degree system have been removed or replaced in radian versions 2018-08-19 15:52:39 +02:00
Zeno Rogue
7bae01c168 synt:: replaced the combinatorial building process with floating-point-based one for hyperbolic geometry too 2018-08-19 00:27:20 +02:00
Zeno Rogue
99cad10617 svg::render now accepts a function to draw something else 2018-08-18 17:44:35 +02:00
Zeno Rogue
c6496de645 increased MAX_EDGE to 12 (still have to cut memory for more normal geometries 2018-08-18 17:40:54 +02:00
Zeno Rogue
a92cc33426 removed 'stdeuclid' and using 'masterless' since it was too similar to 'stdeuc' 2018-08-18 17:35:39 +02:00
Zeno Rogue
682f804576 major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T> 2018-08-18 00:46:45 +02:00
Zeno Rogue
a5a3cf1c87 floorshape gpside bound is MAX_EDGE not 8 2018-08-17 21:44:03 +02:00
Zeno Rogue
03f32c4f76 syntetic is weirdhyperbolic 2018-08-17 21:43:51 +02:00
Zeno Rogue
f60df73004 added missing declarations to hyper.h 2018-08-17 16:53:57 +02:00
Zeno Rogue
9faa285814 New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family. 2018-08-17 16:47:06 +02:00
Zeno Rogue
749ad03138 syntetic tilings (WIP) 2018-08-17 13:29:00 +02:00
Zeno Rogue
eb57d160d0 binary_tiling_width parameter 2018-08-14 10:18:18 +02:00
Zeno Rogue
dac4f6fc75 texture:: vid.stretch parameter applied correctly 2018-08-14 09:15:17 +02:00
Zeno Rogue
4f3cc3783a binary tiling 2018-08-09 19:28:53 +02:00
Zeno Rogue
3b50632217 10.4p 2018-08-09 19:25:44 +02:00
Zeno Rogue
253c2d8b9b bitruncated irregular tilings 2018-08-05 05:07:34 +02:00
Zeno Rogue
bbebb55bd9 virtualRebase for hyperpoints (not transmatrices) 2018-08-04 22:36:08 +02:00
Zeno Rogue
7c16a9a32a texture aura option 2018-08-03 10:47:20 +02:00
Zeno Rogue
bd59b4e23a fixed singletype texture patterns 2018-08-02 22:25:08 +02:00
Zeno Rogue
6b4ed57152 fixed the orb drawings 2018-08-01 15:03:48 +02:00
Zeno Rogue
508cecb3b3 the cost of leaving Land of Power now happens before collecting items 2018-08-01 14:04:47 +02:00
Zeno Rogue
a50169e3d3 fixed the lines in the svg screenshots 2018-08-01 11:25:07 +02:00
Zeno Rogue
1b44899624 line quality option 2018-08-01 11:07:22 +02:00
Zeno Rogue
1e15992a22 added dialog::extra_options, and extra options in number dialogs now use this feature 2018-08-01 03:59:20 +02:00
Zeno Rogue
d005e549be 10.4o 2018-07-30 17:52:31 +02:00
Zeno Rogue
e27cd9b654 stretch factor in cylindrical equidistant and cylindrical equi-area models 2018-07-30 17:44:11 +02:00
Zeno Rogue
c252f1f09c 10.4n 2018-07-30 10:08:46 +02:00
Zeno Rogue
b3d074161e killing a tortoise with a saved baby now kills the baby too 2018-07-30 09:51:57 +02:00
Zeno Rogue
c70db33417 improved mobile compass 2018-07-23 16:17:49 +02:00
Zeno Rogue
3c6e3008eb hypot, asinh, and acosh are assumed to be in :: when NO_STD_HYPOT is specified 2018-07-23 16:17:49 +02:00
Zeno Rogue
6c0a052470 device orientation-based scrolling on mobiles 2018-07-23 16:17:49 +02:00
Zeno Rogue
1c8aa41965 NO_STD_HYPOT to prevent compilation errors when there is no std::hypot 2018-07-23 16:17:49 +02:00
Zeno Rogue
b502b7025d improvements to the mobile compass: can be used in modes other than MOVE (long click to switch mode to MOVE anyway); better arrow scaling 2018-07-22 15:54:44 +02:00
Zeno Rogue
5b41f5d157 highlight buttons on overview/PTM screens; improved zoom feature; fixed a bug with zoom spilling to the inventory screen 2018-07-22 12:54:05 +02:00
Zeno Rogue
4d2f79ba95 rewritten the system to display 3D. This fixes the spherical display not working in stereo mode, and is more clean. 2018-07-22 00:39:57 +02:00
Zeno Rogue
304e48d4b4 arg::cheat() is now inline 2018-07-21 18:03:53 +02:00
Zeno Rogue
190fa3ea1d irr:: horocycles 2018-07-21 17:46:14 +02:00
Zeno Rogue
f7e5f470dc irr:: celldist and (circular, not yet horocyclic) celldistAlt 2018-07-20 02:58:47 +02:00
Zeno Rogue
262d6f2a92 mode changes moved to config.cpp 2018-07-20 00:07:30 +02:00
Zeno Rogue
9d682aee45 moved more commandline options to their modules 2018-07-20 00:04:23 +02:00
Zeno Rogue
30cb9158cb moved svg and PNG screenshot to a new file screenshots.cpp; moved some commandline arguments from commandline.cpp to their respective modules 2018-07-19 23:46:58 +02:00
Arthur O'Dwyer
fbc7cd3212 Fix -Wempty-body warnings on GCC. 2018-07-17 16:53:46 -07:00
Zeno Rogue
566c466b66 loading/saving irregular maps to config and log (and recreate automatically)H 2018-07-17 14:28:49 +02:00
Zeno Rogue
9fc4e5524f irr:: ignore achievements/leaderboards; rewritten the modecode/finalAchievement code a bit 2018-07-17 14:18:41 +02:00
Zeno Rogue
f597e6bfd7 choose irregular from the Goldberg menu 2018-07-17 02:29:18 +02:00
Zeno Rogue
4d61f2169e irr:: Orb of the Sword and Kraken. 2018-07-16 21:41:59 +02:00
Zeno Rogue
9d2b145123 removed unused 2018-07-16 20:06:35 +02:00
Zeno Rogue
2b1d189074 geometry improvements 2018-07-16 20:06:21 +02:00
Zeno Rogue
c8c1e3a346 irregular grids 2018-07-16 20:05:23 +02:00
Zeno Rogue
4320119d02 calc_relative_matrix now accepts hyperpoint as the direction hint 2018-07-16 20:02:33 +02:00
Zeno Rogue
cedd78b3e7 10.4m 2018-07-16 19:54:31 +02:00
Zeno Rogue
a91195bda1 bugfix: Raging Bull / Orb of the Bull / Orb of Horns worked correctly only on hexagons and heptagonsm 2018-07-10 21:51:28 +02:00
Zeno Rogue
6c02c9879a gp:: drawrec(boundary) removed, no longer needed 2018-07-10 18:14:49 +02:00
Zeno Rogue
f94c85a4fa gp:: distance calculation 2018-07-10 18:03:41 +02:00
Zeno Rogue
d986ed7617 gp:: more concentrated tree 2018-07-10 18:01:42 +02:00
Zeno Rogue
ef182b225e all hr functions/variables used in rogueviz now listed in hyper.h 2018-07-09 21:02:23 +02:00
Zeno Rogue
6e4e9e0a46 SVG links no longer use an additional field in polytodraw -- they are a new type of polyunion now 2018-07-09 20:40:05 +02:00
Zeno Rogue
f721c243d2 removed DOSHMUP 2018-07-09 20:38:20 +02:00
Zeno Rogue
6303b8033b rogueviz:: help done via hooks 2018-07-09 20:09:56 +02:00
Zeno Rogue
3a8293df27 rogueviz:: tutorial, start/main menu, and welcome message done as hooks 2018-07-09 19:55:56 +02:00
Zeno Rogue
d523ceabfd rogueviz::shmup:: all references to rogueviz in shmup replaced with handlers 2018-07-09 19:32:34 +02:00
Zeno Rogue
508c63d731 calls to rogueviz::mark and rogueviz::fixparam from HR main are now replaced by hooks 2018-07-09 18:59:12 +02:00
Zeno Rogue
4d1e641663 part now works on unsigned col 2018-07-09 18:12:23 +02:00
Zeno Rogue
770dd20613 shift+f2 to shift+f4 can now disable HUD, FPS, and the map 2018-07-09 18:10:28 +02:00
Zeno Rogue
92f6521e42 arghex uses strtoll and returns unsigned 2018-07-09 18:07:47 +02:00
Zeno Rogue
27e0431e4e 10.4l 2018-07-08 14:34:05 +02:00
Zeno Rogue
837ce1d58a 10.4k 2018-07-07 11:15:57 +02:00
Zeno Rogue
98ea11de86 fixed the warnings about comparing int and bool 2018-07-07 11:05:48 +02:00
Zeno Rogue
45ddd6303e added a virtual destructor to supersaver to silence a warning 2018-07-03 12:00:02 +02:00
Zeno Rogue
e3d406c8dd 10.4j 2018-07-03 04:23:23 +02:00
Arthur O'Dwyer
1a93fbcd45 Stop using the deprecated std::random_shuffle, for the benefit of MSVC.
And generalize `hrandom_shuffle` to take an arbitrary `Iter`,
so that passing `vec.begin()` will work even with MSVC's
debug iterators. (Passing `&vec[0]` or `vec.data()` would work
either way, but I'd worry that someone would forget to do that
conscientiously every time.)
2018-06-29 14:20:03 -07:00
Zeno Rogue
0faccacaf6 10.4i 2018-06-29 12:30:56 +02:00
Zeno Rogue
9e44c593a0 10.4h 2018-06-28 15:08:38 +02:00
Zeno Rogue
cf8dffd6b8 fixed bugs with manual celllisters 2018-06-28 13:35:03 +02:00
Zeno Rogue
d11044a80a refactoring: sval/aitmp is no more, celllister(manual) used instead 2018-06-28 12:59:35 +02:00
Zeno Rogue
440940a945 10.4g 2018-06-24 01:23:06 +02:00
Zeno Rogue
f0e07c4b15 10.4f 2018-06-22 20:28:41 +02:00
Zeno Rogue
63869c6d33 renamed the size function to isize 2018-06-22 14:47:24 +02:00
Zeno Rogue
888d9ad3a7 made Xprintf inline to prevent double definition when linking HyperRogue with extra code 2018-06-22 02:01:31 +02:00
Zeno Rogue
da60a2f336 added some std features used in RogueViz 2018-06-22 02:00:26 +02:00
Zeno Rogue
8f8a259992 new quotient geometries 2018-06-22 01:48:46 +02:00
Zeno Rogue
09c2a2096b 10.4d 2018-06-18 17:54:38 +02:00
Zeno Rogue
25d972d144 also using other functions from cmath 2018-06-18 03:53:39 +02:00
Zeno Rogue
6d93ff4ab2 using std::abs 2018-06-18 03:43:23 +02:00
Zeno Rogue
d3200253db replacing with an explicit list 2018-06-17 18:32:06 +02:00
Zeno Rogue
b6f47dd907
Merge branch 'master' into makefile-fixes 2018-06-17 18:22:20 +02:00
Zeno Rogue
35301f0a68 movement animations now work in quotient geometries 2018-06-17 17:51:26 +02:00
Zeno Rogue
e743e18156 10.4c 2018-06-17 12:02:06 +02:00
Arthur O'Dwyer
db3e5d1009 Minor fixes for Mac and MinGW.
Eliminate a format-string warning by using less template magic:
https://stackoverflow.com/questions/12573968/how-to-use-gccs-printf-format-attribute-with-c11-variadic-templates

Fix one `%Ld` in `rogueviz.cpp` that should have been `%lld`.

Rename `savepng.c` into `savepng.cpp` so that we don't have to care about
the system's C compiler; it builds fine using the same C++ options as
HyperRogue itself.

Figure out how to get `-DCAP_PNG` and `-DCAP_ROGUEVIZ` working on Mac,
and document them.
Assume that roughly the same things should also work on MinGW.

Consistency on `STDSIZE`, even though it doesn't suffice for C++17 conformance.
It *almost* suffices; the one place where Clang still complains even with
`-std=c++17 -DSTDSIZE -Wno-sign-compare` is here:

    ./fieldpattern.cpp:757:51: error: non-constant-expression cannot be narrowed from type 'unsigned long' to 'int' in initializer list
          [-Wc++11-narrowing]
          ex.primes.emplace_back(primeinfo{nextprime, size(fp.matrices) / S7, (bool) fp.wsquare});
                                                      ^~~~~~~~~~~~~~~~~~~~~~

So, we fix that up too, in this patch.
2018-06-16 23:20:50 -07:00
Zeno Rogue
8cacb3c687 10.4b 2018-06-13 01:04:45 +02:00
Zeno Rogue
3881a7dd97 more cleanup with uniformizing the keys for 'back' and 'help' 2018-06-13 00:00:01 +02:00
Zeno Rogue
44affc3e9d resolved conflicts introduced by merging zenorogue/hyperrogue#21 2018-06-12 23:28:06 +02:00
Zeno Rogue
50eaba3efd changes from zenorogue/hyperrogue#27 2018-06-12 22:40:06 +02:00
Zeno Rogue
c5468db000 fixed some issues with adjacency taken into account incorrectly with Hedgehogs/Flailguards/Pikemen and Warp/halfvines 2018-06-12 16:05:39 +02:00
Zeno Rogue
7d04f92b55 added the Banach-Tarski animation to RogueViz 2018-06-11 02:24:10 +02:00
Zeno Rogue
4c619e60dd moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library 2018-06-11 01:58:31 +02:00
Zeno Rogue
c2e3ed54f0 cpp files no longer include other cpp files 2018-06-11 01:12:18 +02:00
Zeno Rogue
98246d3066 more cleanup in parameters, restartGame cleanup 2018-06-11 00:58:38 +02:00
Zeno Rogue
b294ec288d gp:: used 'char' which failed on Android where 'char' is unsigned. Fixed. Also improved Xprintf 2018-05-27 01:07:44 +02:00
Zeno Rogue
9fb73c79bb fixes to daily leaderboards 2018-05-27 01:06:12 +02:00
Zeno Rogue
6394fa4649 rewritten hyperpoint initializer in C++11 2018-05-26 01:11:50 +02:00
Zeno Rogue
aafe464bc6 added hooks_initgame, hooks_drawcell allows replacement 2018-05-26 01:11:19 +02:00
Zeno Rogue
5cd3ccabb8 refactored handle_event out of mainloopiter 2018-05-26 01:10:23 +02:00
Zeno Rogue
fc964ec7b2 simplified hyperpoint.cpp a bit 2018-05-20 15:30:43 +02:00
Zeno Rogue
9286134502 prevent_spawn_treasure in daily 2018-05-20 15:16:21 +02:00
Zeno Rogue
530c689c98 RogueViz fixes 2018-05-18 17:34:12 +02:00
Zeno Rogue
7e0a78f7bb some work on daily 2018-05-15 23:26:04 +02:00
Zeno Rogue
9b55240d1e leaderboards rewrite 2018-05-15 23:23:12 +02:00
Zeno Rogue
666ddb007e MAJOR REWRITE of floor patterns 2018-05-07 20:13:56 +02:00
Zeno Rogue
d0dc017ce3 fixed disabling CAP_RUG and CAP_TOUR 2018-05-07 20:09:58 +02:00
Zeno Rogue
1c07230f88 on-demand building of plainshapes 2018-05-04 12:20:50 +02:00
Zeno Rogue
c721851db1 general non-special-floor cleanup; standard and full floors are now perfect in gp 2018-05-04 02:46:44 +02:00
Zeno Rogue
a72dca5bc9 more exports 2018-05-04 02:40:46 +02:00
Zeno Rogue
47f0cc968f one_and_half flag 2018-05-01 19:34:57 +02:00
Zeno Rogue
5a9bc6c014 gSmallElliptic geometry 2018-05-01 19:34:09 +02:00