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10.4z
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@ -2754,3 +2754,38 @@ Other bugfixes and improvements:
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* link displayed in the model menu
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* fixed drawing of the boundary of polygonal
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* in svg screenshot, disabled weird recoloring and ringcolor changing
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2018.11.11 12:11 Update 10.4z
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User interface:
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- A new menu where you can customize colors. You can customize colors of most interface elements
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(background, projection background, projection boundary...) as well as the colors of most
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single-colored game entities (useful e.g. for colorblind players).
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- A new simple but powerful approach to animations. Simply set the value of parameter to "0..1"
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and it will animate linearly from 0 to 1. You can also use functions (cos(0..2*pi)), multiple
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steps ("0..1..0") or refer to other parameters (set scale to "(1+projection)/2").
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- Player character can be set to be left-handed. Also the Princess is now left-handed.
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Projections:
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- spiral projection (for hyperbolic and Euclidean geometry)
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- 'rotated hyperboles' (2D version of the 3D model used by HyperRogue)
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- polynomial model replaced with one where you specify the formula used
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- projection-based range now works correctly in Archimedean, binary, and Euclidean tilings
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- Möbius transformations in spiral and Joukowsky projections
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Patterns:
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- Added seven-coloring in the Euclidean mode. 'Zebra triangles' line pattern used on the torus shows the big triangles.
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- line width configurable in line patterns
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- added new line patterns: circles, radii, meridians, and parallels
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Commandline arguments:
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- most important dialogs can be launched from command line
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- Previously some arguments used - while some used --; now both forms are accepted for all arguments
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- empty arguments are ignored in the web version
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- some new arguments for the recently added features
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Other:
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- made Archimedean tilings more stable
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- help for Haunted Woods no longer shows the special conduct as failed when you succeed
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- added the sunflower spirals and fundamental domains to RogueViz
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- improved SVG output
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